Abstract: An interactive audience participation system which utilizes audio command signals, such as loudness or sound intensity, transmitted by different audience groups. These respective audio command signals are detected to determine the aggregate of the signals for each group and then the detected aggregates are converted into data. An audience sensed interactive communication medium device, such as a large stadium video screen, is correspondingly manipulated by the detected data so that the audience may play a competitive or collaborative game.
Type:
Grant
Filed:
February 10, 1997
Date of Patent:
November 30, 1999
Assignee:
Stadium Games, Ltd.
Inventors:
Roger B. Dannenberg, Andrew P. Witkin, Robert N. Fisher