Patents Assigned to THE POKEMON COMPANY
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Publication number: 20230097998Abstract: A place designated by a player on a user interface is set according to an operation input. An item or character that the player is to transmit to another information processing apparatus for exchange is designated according to an operation input. In the exchange, information about the place and information about the item or character are transmitted as information about a thing to be exchanged to the another information processing apparatus. Information about the place designated by an exchanging partner and information about the item or character designated by the exchanging partner are received as information about a thing to be exchanged from the another information processing apparatus. The item or character that has been obtained as the thing to be exchanged from the exchanging partner by the exchange, is displayed on the user interface at the place designated by the exchanging partner.Type: ApplicationFiled: August 8, 2022Publication date: March 30, 2023Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Akira KINASHI, Junichi MASUDA, Yuichi UEDA
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Publication number: 20230097406Abstract: A game that receives information about sleep of users maintains enjoyment of the game without placing an excessive load on a server. The game includes receiving an operation input from a user; setting a first time at which a game is to progress and making a predetermined notification at the first time when the operation input is not received before the first time arrives; changing a state of the notification based on the operation input of the user and accessing a server to progress the game; and distributing second times at which the computers of users are to access the server to progress the game.Type: ApplicationFiled: December 2, 2022Publication date: March 30, 2023Applicant: The Pokémon CompanyInventors: Yuki TERADA, Keisuke MIYAGAWA
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Publication number: 20230077898Abstract: An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.Type: ApplicationFiled: November 18, 2022Publication date: March 16, 2023Applicant: The Pokemon CompanyInventors: Takayuki SHINDO, Satoshi OGAWA, Kaname KOSUGI, Marie SHUTO, Koya NAKAHATA
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Publication number: 20230057252Abstract: An example of an information processing system displays a character based on a character model of a first type in a first scene in the game, and based on a character model of a second type in a second scene. In a third scene, a wearable item is selected in response to a selection instruction. In the third scene, the character based on the character model of the first type having the appearance of wearing the selected wearable item is displayed, and the character based on the character model of the second type having the appearance of wearing the wearable item is displayed. When a confirm instruction is given, settings regarding the appearance of the character are changed so as to reflect the wearable item on the appearance of the character in the first scene and the second scene.Type: ApplicationFiled: August 8, 2022Publication date: February 23, 2023Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Junichi MASUDA, Yuichi UEDA
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Publication number: 20230055446Abstract: An example of an information processing system sets a room in a virtual space based on an operation input provided by a player and places an item object in the room. If an item object is placed in a room by the player, the information processing system increases the appearance rate of a character of a type relating to the placed item object in accordance with the type of the placed item object and causes a character to appear in the virtual space based on the increased appearance rate.Type: ApplicationFiled: August 8, 2022Publication date: February 23, 2023Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Junichi MASUDA, Yuichi UEDA
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Publication number: 20230056381Abstract: When a first user interface is chosen according to a choice instruction based on an operation input, a two-dimensional user interface object indicating an arrangement range of decorative items is displayed, and decorative items are disposed at locations in the range designated according to an operation input. When a second user interface is chosen, a three-dimensional user interface object indicating an arrangement range of decorative items is displayed, and decorative items are disposed at locations in the range designated according to an operation input. Types and arrangement of the decorative items on the two-dimensional object, or types and arrangement of the decorative items on the three-dimensional object, are stored into a storage medium according to a determination instruction based on an operation input.Type: ApplicationFiled: August 8, 2022Publication date: February 23, 2023Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Junichi MASUDA, Yuichi UEDA
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Publication number: 20230053101Abstract: A puzzle game that enhances a degree of freedom of movement of a puzzle element includes selecting a first puzzle element; moving the first puzzle element; generating a coupled puzzle element when a puzzle element with a same appearance comes into contact with the first puzzle element; causing, when a second puzzle element of a different type comes into contact with the first puzzle element or the coupled puzzle element, the second puzzle element to execute a predetermined operation; and when at least a condition in that an operation of a player with respect to the first puzzle element is no longer performed or a condition in that a predetermined time has elapsed from a time point at which the selection of the first puzzle element is satisfied, erasing the first puzzle element or the coupled puzzle element from the game area.Type: ApplicationFiled: October 28, 2022Publication date: February 16, 2023Applicant: The Pokémon CompanyInventors: Manabu YAMANA, Masayuki KAWAMOTO
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Publication number: 20230020283Abstract: A tooth brushing game includes starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game; capturing an image of a user; setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area; detecting movement of an object including a toothbrush and a hand in the area around the mouth; controlling the toothbrush game based on the detected movement of the object; and stopping the counting of the time when the area around the mouth is not set but not stopping the counting when the movement of the object is not detected.Type: ApplicationFiled: September 28, 2022Publication date: January 19, 2023Applicant: The Pokémon CompanyInventor: Yosuke OSHINO
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Publication number: 20230021105Abstract: A user estimates a change in a character's operation in a case where the character is operated in a virtual space by setting one or more commands for a character that is able to be disposed in a virtual space constituted by a plurality of virtual unit spaces and sets the order of execution of the commands. The commands and the order of execution of the commands are set for each of one character and another character, and each of the one character and the other character operates in the virtual space, and in a case where at least parts of an existence position of the one character and an existence position of the other character are common, at least any one of the one character and the other character executes a predetermined operation with preference over an operation based on the set command.Type: ApplicationFiled: September 28, 2022Publication date: January 19, 2023Applicant: The Pokémon CompanyInventor: Yosuke OSHINO
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Patent number: 11534695Abstract: An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.Type: GrantFiled: March 19, 2021Date of Patent: December 27, 2022Assignee: THE POKEMON COMPANYInventors: Takayuki Shindo, Satoshi Ogawa, Kaname Kosugi, Marie Shuto, Koya Nakahata
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Publication number: 20220362665Abstract: A user breeds a virtual life form by practicing good sleep habits and stays motivated toward practicing good sleep habits while enjoying breeding the virtual life form. A game server manages progress of a breeding game of a virtual life form, the game server including circuitry configured to acquire sleep data that at least includes a sleep pattern indicating a bedtime and a wake-up time of a user; store the acquired sleep data as a sleep history; and update the breeding game based on the sleep pattern in the sleep history.Type: ApplicationFiled: August 1, 2022Publication date: November 17, 2022Applicant: The Pokemon CompanyInventors: Takayuki SHINDO, Satoshi OGAWA, Kaname KOSUGI, Marie SHUTO, Koya NAKAHATA
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Publication number: 20220308536Abstract: An information processing device includes processing circuitry configured to detect that a user holding a specific item or a user associated with specific information is located around a costume; and a cause a performance unit of the costume to perform a specific performance in response to the detection or notify an actor wearing the costume of information on the user associated with the specific information.Type: ApplicationFiled: June 16, 2022Publication date: September 29, 2022Applicant: The Pokemon CompanyInventors: Junichi YAMAGIWA, Marina OHNARO
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Patent number: 11433303Abstract: A user breeds a virtual life form by practicing good sleep habits and stays motivated toward practicing good sleep habits while enjoying breeding the virtual life form. A game server manages progress of a breeding game of a virtual life form, the game server including circuitry configured to acquire sleep data that at least includes a sleep pattern indicating a bedtime and a wake-up time of a user; store the acquired sleep data as a sleep history; and update the breeding game based on the sleep pattern in the sleep history.Type: GrantFiled: March 19, 2021Date of Patent: September 6, 2022Assignee: THE POKEMON COMPANYInventors: Takayuki Shindo, Satoshi Ogawa, Kaname Kosugi, Marie Shuto, Koya Nakahata
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Publication number: 20220202357Abstract: A game system encouraging a user to have an appropriate sleep habit is provided. For example, a game program causes a processor to execute: a first step of accepting designation of a first time frame that is a target for taking sleep from a user; a second step of setting a second time frame not coinciding with the first time frame in relation with the designated first time frame; a third step of acquiring first information about sleep taken by the user; and a fourth step of performing game control on the basis of the first information, in which, in the fourth step, the game control is performed in accordance with whether or not sleep is taken in the second time frame regardless of whether a result of sleep of the user is appropriate for the first time frame on the basis of the first information.Type: ApplicationFiled: March 17, 2022Publication date: June 30, 2022Applicant: The Pokemon CompanyInventors: Satoshi OGAWA, Takuya HASHIMOTO, Satoki NAKAMURA
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Patent number: 11344795Abstract: A system having a radio-frequency-identification (RFID) tag reader and a camera to map playing cards to RFID tag values. Each card is inserted into a sleeve that has an RFID tag. During or after insertion of a card into a sleeve, the camera captures an image of the card and the RFID reader captures an RFID tag value for the sleeve. The identity of the card is then determined from the captured image and mapped to the RFID tag value. This mapping information is generated for each card-sleeve pair in a card deck and utilized to track the movement of the cards during game play. The RFID tag value of each card-sleeve pair in the card deck is captured before and after a player draws a card from the deck. The missing RFID tag values are compared to the mapping information to identify which cards where drawn by the player.Type: GrantFiled: April 3, 2020Date of Patent: May 31, 2022Assignee: The Pokémon Company International, Inc.Inventor: Paul Earl Grimes
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Publication number: 20220143512Abstract: A game system, a game method, and a game program, which allow the user to enjoy a game with peace of mind even if a bias is provided in predetermined parameters. The game system is configured to acquire, as available environment information indicating an available environment for a game to be executed on a user terminal used by the user, information indicating a type of an operating system (OS); and determine a parameter to be used to provide a content to the user each time the user performs an input operation on the basis of the information indicating the type of the OS associated with the user at the time of the input operation.Type: ApplicationFiled: January 24, 2022Publication date: May 12, 2022Applicant: The Pokemon CompanyInventors: Takuya Hashimoto, Satoki Nakamura
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Patent number: 11278814Abstract: A game system, a game method, and a game program, which allow the user to enjoy a game with peace of mind even if a bias is provided in predetermined parameters. The game system is configured to acquire, as available environment information indicating an available environment for a game to be executed on a user terminal used by the user, information indicating a type of an operating system (OS); and determine a parameter to be used to provide a content to the user each time the user performs an input operation on the basis of the information indicating the type of the OS associated with the user at the time of the input operation.Type: GrantFiled: June 23, 2020Date of Patent: March 22, 2022Assignee: THE POKEMON COMPANYInventors: Takuya Hashimoto, Satoki Nakamura
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Content data holding system, storage medium, content data holding server, and data management method
Patent number: 11243931Abstract: A server includes a content storage medium configured to store content data of content usable in different types of games. The server, upon a transmission request, sends content data to an information-processing device, and retains the sent content data in the content storage medium wherein sending the content data again is prohibited. The server, when the content data is sent from the information-processing device, receives the content data, assigns a new ID to the received content data in case the received content data lacks the ID, and stores the received content data in the content storage medium wherein sending the content data is allowed.Type: GrantFiled: November 1, 2019Date of Patent: February 8, 2022Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Tsunekazu Ishihara, Takanori Sowa, Nobuyuki Ohta, Takahiro Ohnishi, Hiroki Togashi -
Publication number: 20220036383Abstract: A purchase support server including circuitry configured to store attribute information of each user and made-to-order contents of clothing; specify another user associated with an attribute of a user to purchase made-to-order clothing based on the attribute information of each user and which outputs, to a terminal of the user to purchase made-to-order clothing, information on made-to-order contents of the other user as a custom-making target of the clothing; and accept a custom-making operation with respect to the output made-to-order contents from the terminal and which executes order processing using a made-to-order result obtained by reflecting the custom-making operation onto the made-to-order contents.Type: ApplicationFiled: October 14, 2021Publication date: February 3, 2022Applicant: The Pokemon CompanyInventors: Kaname KOSUGI, Marie SHUTO
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Publication number: 20210387084Abstract: In a case where a second camera operation through a third input unit using an inertial sensor is performed while a pointer operation process based on a pointer operation through a first input unit or a camera operation process based on a first camera operation through a second input unit is performed, an absolute value of a quantity of change in a position or an image capturing direction of a virtual camera based on the second camera operation is reduced as compared with a case where the second camera operation is performed when neither of the pointer operation process based on the pointer operation and the camera operation process based on the first camera operation are performed.Type: ApplicationFiled: May 24, 2021Publication date: December 16, 2021Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Kenichi NAKAGUCHI, Kazumasa KITADA