Patents Assigned to Toymax Inc.
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Patent number: 6992593Abstract: A security alarm device is replicated in a toy vehicle. The security device includes a remote control which also can control vehicle functions. The remote control may control alarm arm and disarm, alarm and vehicle sounds such as arm, disarm, alarm set off, engine revving, tire screeching, motor drive, and vehicle lights. The security alarm device includes an LED which indicates whether the alarm is armed or unarmed, and a motion sensor which sets the alarm off (e.g., emitting a siren sound) when the toy vehicle is moved in its armed state.Type: GrantFiled: February 3, 2000Date of Patent: January 31, 2006Assignee: Toymax, Inc.Inventor: Russell Javors
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Patent number: 6727826Abstract: A “try me” feature is disclosed for remotely controlled devices such as remotely controlled toys for point of sale demonstration or sampling. The disclosure describes a secondary link between the remote control device and the remotely controlled device. When the secondary link is selected or present, activation of a control on the remote control device will cause the remotely control device to react the same or similar to the way it reacts under wireless remote control, but via the secondary link. The secondary link may be configured as a disconnectable wired coupling. The remotely controlled device and the remote control device may be contained in a point of sale package or configured in a point of sale display.Type: GrantFiled: December 30, 1999Date of Patent: April 27, 2004Assignee: Toymax INCInventors: David Chu Ki Kwan, Steven Lebensfeld, Carmine Russo, Russell Javors
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Patent number: 6328651Abstract: A target shooting toy which optically projects an image of a target which can be aimed at and hit. The toy includes an image projector that projects an optical image onto a wall or screen and a toy gun which is aimed at the target. The toy detects hits by detecting light received by the gun reflected from the target. The toy has a removable electronics cartridge which has circuitry that customizes image motion, sequences and game play to the particular image being displayed. The toy also has a removable image module that contains the image or images of one type of target. The image modules and the electronics cartridges are matched so the toy may be used with many types of target images and yet be customized for use with each type of target. The projector is driven relative to two coordinates axes to provide more realistic motion and motion sequences. The toy gun has a pump action reload and trigger cocking mechanism, and provides a simulated recoil when fired.Type: GrantFiled: February 3, 1999Date of Patent: December 11, 2001Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Brian Waldman, Chan John Ping, Paul Dowd
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Patent number: 6311982Abstract: A hide and find game includes a first game element to be hidden in a play area and a second, portable game element to be carried by a player through-out the play area. A wireless transmitter is incorporated in one of the first and second game elements to emit a signal of a given strength. A wireless receiver is incorporated in one of the first and second game elements to receive and compare the transmitted signal with a threshold level. The receiver includes a sound generator that is actuable to generate a sound informing the player that a second portable game element has been brought closer than a predetermined distance from the first hidden game piece whereby the player is prompted to find the first, hidden game element. The threshold level is set as a function of the predetermined distance.Type: GrantFiled: February 7, 2000Date of Patent: November 6, 2001Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Simon Gouldstone
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Patent number: 6302796Abstract: The invention disclosed herein relates to a portable, player programmable, interactive toy for a shooting game played by radiating and appropriately detecting infrared light (or other radiated energy). Player sets of the toy include at least one IR emitter, at least one IR detector, and in the preferred embodiments, at least one audio or visual device. A keypad or other input device is provided for the entry of coded information to select from preprogrammed features and functions, including game modes, both prior to the start of a game and/or during a game. The interactivity includes at least two players interacting other than by detection of a hit, i.e., detection by one player of light shot by another player. The invention provides for information transfer between players to transfer or remotely activate features and functions or to remotely control another player's equipment.Type: GrantFiled: January 29, 1998Date of Patent: October 16, 2001Assignee: Toymax Inc.Inventors: Steven Lebensfeld, David Chu Ki Kwan, Frank Landi, Carmine Russo, John Ping Chan
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Patent number: 6293869Abstract: In a shooting game toy, a target includes a display device that provides different image patterns to facilitate a communication of different states, or changes of state, of a shooting game or the toy. In a preferred embodiment, the display device is an electroluminescent display having a plurality of display elements that are activated in a predefined sequence corresponding to each state or change of state of the shooting game. For example, a routine hit of the target may be visually displayed as an image pattern representative of a conventional “outward burst” pattern, while a reset to a known state may be visually displayed as an inwardly contracting pattern, a destruction of the target as yet another visual pattern, and so on. By providing different display patterns at each target, the state of the game, or a change of state of the Game, is visually communicated to each participant having a view of the target, thereby enhancing the enjoyment of the shooting game.Type: GrantFiled: December 30, 1999Date of Patent: September 25, 2001Assignee: Toymax Inc.Inventors: David Chu Ki Kwan, Sammy To
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Patent number: 6261180Abstract: The invention disclosed herein relates to a portable, programmable, interactive toy for a shooting game played by radiating and appropriately detecting infrared light (or other radiated energy). A player set includes an IR light projector (gun), an IR light detector (target) and a detachable, programmable data (or program) module which controls operation of the toy in accordance with data programmed therein. The data module may be detached, and the toy will operate in a default mode which is downwardly compatible with other toys that do not include the programmable data module. The toy also includes a base unit which programs the data modules to provide each player with a unique firing code. The data modules may also include circuitry which recognizes the different codes. The data modules may accumulate game and player information such as the number of shots fired by the associated gun, the number of hits registered by the associated target, and the source (player identification) of each hit registered.Type: GrantFiled: February 6, 1998Date of Patent: July 17, 2001Assignee: Toymax Inc.Inventors: Steven Lebensfeld, David Chu Ki Kwan, Frank Landi, Sammy To, Deni Rivette
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Patent number: 6071166Abstract: The invention disclosed herein provides toy objects such as action figures, robots, vehicles, creatures, etc., with apparatus for playing a shooting game controlled by one or more human players. Each toy object includes either a energy emitter, a energy sensor, or both. The toy objects are manipulatable by the players to face the emitters and the sensors in directions to hit other objects with radiated energy or avoid being hit with radiated energy from other objects. In the preferred embodiment, the emitter radiates infrared light and the sensor detects infrared light, and are operated from a backpack movably attached to an action figure. Control of radiating and detecting infrared light is similar to the control in a currently popular "laser" shooting games available from Toymax Inc. under the trademark "Laser Challenge".Type: GrantFiled: April 21, 1998Date of Patent: June 6, 2000Assignee: Toymax Inc.Inventors: Steven Lebensfeld, David Chu Ki Kwan, Harvey Goldberg, Carmine Russo
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Patent number: 6028533Abstract: A security alarm device is replicated in a toy vehicle. The security device includes a remote control which also can control vehicle functions. The remote control may control alarm arm and disarm, alarm and vehicle sounds such as arm, disarm, alarm set off, engine revving, tire screeching, motor drive, and vehicle lights. The security alarm device includes an LED which indicates whether the alarm is armed or unarmed, and a motion sensor which sets the alarm off (e.g., emitting a siren sound) when the toy vehicle is moved in its armed state.Type: GrantFiled: July 14, 1997Date of Patent: February 22, 2000Assignee: Toymax Inc.Inventor: Russell Javors
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Patent number: 6011489Abstract: A "try me" feature for remotely controlled devices such as remotely controlled toys for point of sale demonstration or sampling. A secondary link is provided between the remote control device and the remotely controlled device. When the secondary link is selected or present, activation of a control on the remote control device will cause the remotely control device to react the same or similar to the way it reacts under wireless remote control, but via the secondary link. In the preferred embodiment, the secondary link includes a disconnectable wired coupling. The remotely controlled device and the remote control device may be contained in a point of sale package or configured in a point of sale display. In one embodiment, the remotely controlled device has a switch by which the secondary coupling and "try me" operation, or normal wireless remote control operation is selected.Type: GrantFiled: January 12, 1998Date of Patent: January 4, 2000Assignee: Toymax Inc.Inventors: David Chu Ki Kwan, Steven Lebensfeld, Carmine Russo, Russell Javors
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Patent number: 5984788Abstract: The invention provides a toy light projector or light gun and player-worn and self-propelled toy targets which detect light emitted by a toy light gun, and a toy shooting game which includes at least one toy light gun, and at least one toy target. The game is played by a player attempting to "hit" a target which provides a feelable output upon detecting light projected by the gun, e.g., an ejection or release of a material, object, vibration, electrical shock, etc. The output is intended to be received and felt (other than by sight or sound) by a person playing the game. In the preferred embodiments, the target squirts water or bursts a water-filled balloon when a hit is detected or after a given number of hits is detected. Audio/visual effects may also be provided in response to hits.Type: GrantFiled: June 9, 1997Date of Patent: November 16, 1999Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Frank Landi, Carmine Russo, David Chu Ki Kwan
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Patent number: 5858262Abstract: A fully contoured three dimensional toy figure made of at least two figure parts, and a toy apparatus and a method for molding the toy figure are disclosed. The figure parts are molded in respective mold cavities with receptacles, e.g., holes, in a side thereof and selected parts are joined together with simple connectors inserted into aligned receptacles of adjacently positioned parts. The receptacles may simply be blind holes in one side of the figure parts, and the connectors may be simple rods, bars or tubes which may have structure that assists in engaging the walls of the holes. The invention allows small children to make fully-contoured toy figures easily without having to use adhesives or typical fasteners to attach the figure parts together. Child-safe plastic materials such as Plasti-Goop.RTM. may be used as the plastic molding material.Type: GrantFiled: April 30, 1996Date of Patent: January 12, 1999Assignee: Toymax Inc.Inventor: Steven Lebensfeld
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Patent number: 5741185Abstract: The invention provides a toy light projector or light gun and player-worn and self-propelled toy targets which detect light emitted by a toy light gun, and a toy shooting game which includes at least one toy light gun, and at least one toy target. The game is played by a player attempting to "hit" a target which provides audio/visual effects upon detecting light projected by the gun. A main target contains a light detector and all of the circuitry and audio/visual components needed to play a game, and an auxiliary target may contain a light detector and only some of the components needed to play a game and be coupled to a main target to share components therein. A self-propelled target includes circuitry which provides pseudorandom (or other pre-programmed or random) motion to the target. The light gun emits a sound while it is on and ready to be fired, which can serve as a warning to an opposing player.Type: GrantFiled: February 5, 1997Date of Patent: April 21, 1998Assignee: Toymax Inc.Inventors: David Chu Ki Kwan, Steven Lebensfeld, Carmine Russo, Frank Landi, Ng Wing Kwong
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Patent number: 5607338Abstract: A toy figure is provided with lengths of flexible, unravelable cord material which simulates hair or fur. The cord material may be unraveled into individual strands or groups of strands which simulate strands of hair. The toy provides increased play value by permitting the child to unravel the cord material to produce strands of hair that may be cut, styled and washed.Type: GrantFiled: July 25, 1995Date of Patent: March 4, 1997Assignee: Toymax Inc.Inventor: Frank Landi
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Patent number: 5173071Abstract: A toy vehicle and launcher therefor are disclosed. The toy vehicle includes a freely rotatable roller positioned over a rear portion of the vehicle extending substantially outwardly from an opening accessible generally from above the vehicle, whereby when a generally downward and rearward force is applied to the roller, a forward thrust is imparted to the vehicle propelling the vehicle and driving it in a forward direction. The toy vehicle comprises a chassis, two wheels, snap-fit structure for mounting the wheels to the chassis to rotate about a first axis, the roller, snap-fit structure for mounting the roller to the chassis to rotate about an axis generally above the first axis, and the body which has an opening through which the roller projects. The toy vehicle is also provided with a noise maker. The launcher includes two relatively stiff elongated members of approximately the same size hingedly connected together at respective first ends thereof.Type: GrantFiled: September 24, 1991Date of Patent: December 22, 1992Assignee: Toymax Inc.Inventor: Michael G. Hoeting
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Patent number: D371585Type: GrantFiled: February 4, 1994Date of Patent: July 9, 1996Assignee: Toymax Inc.Inventor: Steven Lebensfeld
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Patent number: D403367Type: GrantFiled: November 26, 1996Date of Patent: December 29, 1998Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Frank Landi
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Patent number: D403378Type: GrantFiled: August 7, 1996Date of Patent: December 29, 1998Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Frank Landi
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Patent number: D418177Type: GrantFiled: April 22, 1998Date of Patent: December 28, 1999Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Frank Landi
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Patent number: D423610Type: GrantFiled: October 12, 1998Date of Patent: April 25, 2000Assignee: Toymax Inc.Inventors: Steven Lebensfeld, Brian Waldman