Patents Assigned to Voyetra Turtle Beach, Inc.
  • Patent number: 11640818
    Abstract: A method and system for daisy chaining tournament audio controllers, where the method comprises, in a headset coupled to a first audio controller, the first audio controller being in a daisy chain of audio controllers: receiving a chat signal from a second audio controller in the daisy chain of audio controllers, receiving a microphone signal from a microphone in the headset, summing the chat signal with the microphone signal, communicating the summed signal to a third audio controllers in the daisy chain, and communicating the chat signal to the headset. The microphone signal may be removed from the summed chat signal and microphone signal by adding a second microphone signal 180 degrees out of phase with the microphone signal. The chat signal may be summed with the microphone signal at an amplitude set by a user of the headset after the removal of the microphone signal.
    Type: Grant
    Filed: May 11, 2022
    Date of Patent: May 2, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: David Zepp, Travis Kettering
  • Patent number: 11615928
    Abstract: The shell is provided with an axial opening at the top and a guide track structure inside. The movable terminal is provided inside the shell and forms an arm spring. The actuating lever is threaded through the axial opening, with a flat slope on one side and a positioning slope on the other. The actuating lever is provided with a guiding structure, and the positioning slope is provided with a positioning structure. Moving upwards along the circumference, the actuating lever has a position 1 and a position 2. When the actuating lever is at position 1 or position 2, the guiding structure joins the guide track structure. When the actuating lever is at position 1, the arm spring comes into contact with the flat slope and slips. When the actuating lever is at position 2, the arm spring comes into contact with the positioning slope and slips.
    Type: Grant
    Filed: September 2, 2021
    Date of Patent: March 28, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Kristian Zirr
  • Patent number: 11614619
    Abstract: Systems and methods for headset windowing may include determining a geometry of a first object used with a computing system in a work space; determining, based on information received from a sensor, when the user wearing a VR headset tilts their head to bring the first object into view of the VR headset; and displaying a first window on a display of the VR headset, the first window being dimensioned to conform to the geometry of the first object in view of the headset.
    Type: Grant
    Filed: June 14, 2022
    Date of Patent: March 28, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Juergen Stark, Michael Stark
  • Patent number: 11583771
    Abstract: An electronic device may receive audio during play of a game on a game console over a network. The electronic device may detect one or more sounds during the monitoring of the audio. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.
    Type: Grant
    Filed: May 11, 2021
    Date of Patent: February 21, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 11565188
    Abstract: A headset including speakers, a transmitter, and audio processing circuitry, where the audio processing circuitry is operable to: process a received audio signal for output via said one or more speakers; detect, in said audio signal, an occurrence of a particular video game audio clip; and in response to said detection, trigger a transmission, via said transmitter, of a command associated with said particular video game audio clip. Parameter settings for the headset are associated, in memory, with the particular video game audio clip. The parameter settings may be automatically sent to the headset in response to detection, by the audio processing circuitry, of an occurrence of the particular audio clip in an audio signal output by a game console. The parameter settings may determine a manner in which the headset processes game audio received by the headset and/or a manner in which the headset processes chat audio.
    Type: Grant
    Filed: October 12, 2020
    Date of Patent: January 31, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Kevin Arthur Robertson
  • Patent number: 11524236
    Abstract: In an audio setup including at least one audio device configurable to process audio for a first user of a plurality of user, an identifier may be assigned to a control dataset associated with the audio device, the control dataset including one or more control parameters relating to operation or functions of the audio device. At least a portion of the control dataset may be uploaded to a central depository that is accessible by a plurality of users; and access to the at least a portion of the control dataset in the central depository, by one or more of the plurality of users, may be managed. Access to the central depository may be managed via web-accessed service. Managing access to the at least a portion of the control dataset may include requiring validating any user requesting access to the at least a portion of the control dataset.
    Type: Grant
    Filed: April 30, 2021
    Date of Patent: December 13, 2022
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventors: Kevin Arthur Robertson, Richard Kulavik
  • Patent number: 11510005
    Abstract: An electronic device may be configurable to operate in a scrambling mode and a non-scrambling mode while processing chat audio and microphone audio for a first player participating in an online multiplayer game. While operating in the non-scrambling mode, the electronic device may be configured to transmit the microphone audio without scrambling the microphone audio. While operating in the scrambling mode, the electronic device may be configured to scramble the microphone audio and transmit the scrambled microphone audio. The electronic device may be operable to select a scrambling key used to scramble the microphone audio based on a signal received by the electronic device that indicates a role of the player in the online multiplayer game. The role of the player may correspond to which of two or more opposing teams the first player is a member of in the online multiplayer game.
    Type: Grant
    Filed: March 11, 2021
    Date of Patent: November 22, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 11504637
    Abstract: Methods and systems are provided for adaptively modifying audio associated with a user. In an audio system configured to output audio to a user, one or more audio control settings, for adjusting audio in the audio system, may be determined, with at least one of the one or more audio control settings being configured to adjust or modify a voice associated with a user. Audio generated or handled in the audio system during operation of the audio system by the user may then be processed, with the processing including applying the one or more audio control settings. At least one of the audio control settings may be determined based on information obtained from a database associated with the operation of the audio system by the user. At least one of the audio control settings may be determined based on reference data.
    Type: Grant
    Filed: March 15, 2021
    Date of Patent: November 22, 2022
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventor: Richard Kulavik
  • Patent number: 11503420
    Abstract: An audio headset may receive a plurality of audio signals corresponding to plurality of surround sound channels. The headset may determine, via its audio processing circuitry, context and/or content of the audio signals. The audio processing circuitry may process the audio signals to generate stereo signals carrying one or more virtual surround channels, wherein the processing comprises automatically controlling, based on the context and the content of the audio signals, a simulated acoustic environment of the virtual surround channels.
    Type: Grant
    Filed: December 16, 2020
    Date of Patent: November 15, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 11484782
    Abstract: A gaming headset receives a chat audio channel that conveys chat audio. The gaming headset includes a modem that modulates data for communication over the chat audio channel, and transmits the modulated data on the chat audio channel that conveys the chat audio. The modulated data may be communicated, via the chat audio channel, to one or more devices associated with one or more other gamers that are engaged in the play of the particular game. The modulated data includes one or more dual tone multi-frequency tones. The gaming headset may also receive data, via the chat audio channel, from one or more devices associated with one or more other gamers that are engaged in the play of the particular game.
    Type: Grant
    Filed: March 11, 2021
    Date of Patent: November 1, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 11484786
    Abstract: Methods and systems are provided for gaming headset with enhanced off-screen awareness. An audio system that is used for outputting audio signals to a user may be configured for identifying in audio signals, based on parameters or criteria associated with a user of the system, one or more components in the audio signals; determining characteristics of the one or more components based on perception of the audio signals by the user; and adjusting based on the characteristics of the one or more components, the one or more components and/or one or more other components in the audio signals. The audio system may include circuits for handling the required functions. The circuits may include a detection circuit configured for identify the one or more components, one or more adjustment circuits for applying the adjustments, and a controller circuit for controlling applying the adjustments.
    Type: Grant
    Filed: July 14, 2020
    Date of Patent: November 1, 2022
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari
  • Patent number: 11451895
    Abstract: Systems and methods are provided for an eyewear accommodating headset with adaptive and variable ear support. An example headset may comprise an ear cup with two or more distinct sections that differ in one or more characteristics. A first section is adaptively configured to accommodate a temple piece of a pair of eyeglasses of a wearer of the headset, and a second section is configured to maintain contact with a temple of the wearer of the headset. The different sections may comprise different foams (or different parts of foam, each with different characteristics). The characteristics may comprise hardness and/or density. Another example headset may comprise an ear cup with a divot that accommodates the temple piece of the eyeglasses.
    Type: Grant
    Filed: June 24, 2020
    Date of Patent: September 20, 2022
    Assignee: Voyetra Turtle Beach Inc.
    Inventors: Richard Kulavik, Thomas M. Schoene, David Zepp, Juergen Stark
  • Patent number: 11406897
    Abstract: A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.
    Type: Grant
    Filed: December 16, 2020
    Date of Patent: August 9, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Shobha Kuruba
  • Patent number: 11412335
    Abstract: A game headset receives a game audio during play of a particular game, monitors the game audio and detects an occurrence of one or more particular sounds in the game audio during the monitoring of the one or more of the plurality of audio channels. In response to the detecting, the game headset triggers playback of one or more of a plurality of voice commands that corresponds to the one or more particular sounds. The voice commands may be predefined and associated with the one or more particular sounds in a data structure. The voice commands may instruct the listener of the game headset to perform an action in the particular game. The characteristics of the one or more sounds may include direction, intensity, and/or frequency of the particular one or more sounds.
    Type: Grant
    Filed: April 7, 2020
    Date of Patent: August 9, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Michael A. Jessup, Kevin Arthur Robertson
  • Patent number: 11389722
    Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-game-and-chat audio, with the user input including one or both of a selection of a desired volume of a chat audio component of the combined-game-and-chat audio signal, and a selection of a desired volume of a game audio component of the combined-game-and-chat audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the chat audio component and the game audio component to generate the combined-game-and-chat audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.
    Type: Grant
    Filed: May 18, 2020
    Date of Patent: July 19, 2022
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
  • Patent number: 11394229
    Abstract: A method and system for a headset wireless charging dock, where the charging dock comprises a radio, a coil, and a proximity sensor. The method may comprise sensing a presence of a headset using the proximity sensor, wirelessly charging a battery in the headset utilizing the coil, and wirelessly communicating commands, using the radio, to the headset to power down when fully charged. The command may be communicated to the headset utilizing a protocol and a RF radio used by the headset to receive audio signals. The command communicated to the headset may power down audio processing circuitry in the headset. The charging induction coil may be inductively coupled to a coil in the headset to wirelessly charge the battery in the headset. The proximity sensor may comprise a Hall sensor.
    Type: Grant
    Filed: June 10, 2020
    Date of Patent: July 19, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Thomas Michael Schoene, Scot Robert Cochran, Nicholas Richard Bourne
  • Patent number: 11383158
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Grant
    Filed: March 1, 2022
    Date of Patent: July 12, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Patent number: 11368789
    Abstract: A method and system for a passive headset with dynamically controlled LEDs, where the method comprises, in a passive headset comprising speakers, light emitting diodes (LEDs), and LED driver circuitry: receiving an electrical signal that includes an audio signal and an LED control signal, separating the audio signal and the LED control signal, communicating the audio signal to the speakers, communicating the LED control signal to the LED driver circuitry, and generating a bias voltage for each of the one or more LEDs utilizing the LED driver circuitry and the output LED control signal. A light output of the one or more LEDs may be configured utilizing the generated bias voltage. The amplifier may include a mixer that sums an audio signal with a control signal.
    Type: Grant
    Filed: September 3, 2019
    Date of Patent: June 21, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Travis Kettering, Christopher Church
  • Patent number: D966238
    Type: Grant
    Filed: July 24, 2020
    Date of Patent: October 11, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Bernard Wise, David Angress
  • Patent number: D966239
    Type: Grant
    Filed: July 24, 2020
    Date of Patent: October 11, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Bernard Wise, David Angress