Abstract: The present invention relates to an underwater VR headset (1) comprising a diving mask (10), which can be placed on a diver's head on the diver's face in a viewing direction (5), and an underwater display unit (20), wherein the underwater display unit (20) is arranged behind the diving mask (10) in the viewing direction (5) of the diver, wherein the underwater display unit (20) comprises a housing (22) and at least one VR display unit (25) arranged in the housing (22), wherein a virtual reality displayed by the VR display unit (25) can be perceived by the diver through the diving mask (10) and the housing (22), and wherein the housing (22) is gas-tight and liquid-tight. Moreover, the present invention relates to a diving mask (10) and an underwater display unit (20).
Abstract: The invention relates to a head-mounted display (HMD) (1), comprising a housing (10) having an interior (11), at least one optical lens (15, 17) having a focal plane (5) located at the focal point (16, 18), which focal plane is arranged within the housing (10); at least one first polarizing filter (21) having a first polarization direction and one second polarizing filter (22) having a second polarization direction, and at least one LCD unit (25), wherein the at least one LCD unit (25) is arranged in the area of the focal plane (5) between the first polarizing filter (21) and the second polarizing filter (22); the first polarizing filter (21) and/or the second polarizing filter (22) is or are arranged at a distance from the focal plane (5). The invention further relates to an amusement device (2), in particular an open-air amusement ride, a roller coaster or a carousel, comprising an HMD (1).
Abstract: The invention relates to a synchronization device for synchronizing head-mounted displays (22) in an amusement ride (10), comprising at least one head-mounted display (22) with which a virtual reality generated by a VR device (30) can be displayed, and a display position detection device (28) for detecting the position and orientation of the head-mounted display (22), the synchronization device (12) being set up in such a way that the virtual reality is synchronized with the head-mounted display (22), taking into account the position and orientation of the head-mounted display (22) detected by the display position detection device (28), as soon as a selectable start criterion is met. Furthermore, the invention relates to an amusement ride having a synchronization device of this type. Furthermore, the invention relates to a method for operating an amusement ride of this type.
Abstract: The invention relates to a synchronization device for synchronizing head-mounted displays (22) with a virtual world in an amusement ride (10), comprising at least one head-mounted display (22) with which a virtual reality can be represented, a base station (24) for storing the head-mounted display (22), the base station (24) having receiving means with which the head-mounted display (22) can be stored in a defined position and orientation in the base station (24), and a display position detection device (28) for detecting the position and orientation of the head-mounted display (22), the synchronization device (12) being set up in such a way that the virtual reality is synchronized with the head-mounted display (22), taking into account the position and orientation of the head-mounted display (22) detected by the display position detection device (28) in relation to the position and orientation of the head-mounted display (22) in the base station (24), as soon as the head-mounted display (22) is removed from
Abstract: The invention relates to an apparatus (1) for at least one user (2) for experiencing a virtual reality simulation in an underwater world, comprising: at least one water resource (10) with at least one flow generator (20), at least one data processing system, and at least one VR display device (40), wherein the data processing system generates a virtual reality simulation, wherein the at least one flow generator (20) is controlled by the data processing system as a function of the virtual reality simulation, and wherein the virtual reality simulation is reproduced on the VR display device (40).
Abstract: A fairground ride includes a first section which includes a travel route on which at least one vehicle is movably arranged. The vehicle is designed for accommodating at least one passenger. The fairground ride also includes a second section within which the passenger can move freely, a third section which connects the first section to the second section and in which the passenger can enter the vehicle and can exit from the vehicle, and a VR apparatus for generating and depicting a virtual reality. The virtual reality corresponds to a journey of the passenger with the vehicle along the travel route in the first section, to the position and movement of the passenger in the second section and to the entry and/or the exit of the passenger in the third section. The virtual reality can be depicted on a head-mounted display assigned to the passenger.
Abstract: A method for determining a position and to a method for aligning at least one virtual reality headset in amusement rides. The virtual reality headset is a mobile virtual reality headset and has at least one receiver or at least one apparatus. The receiver receives a position signal of a position transmitter as a received signal, and the apparatus receives an alignment signal of an alignment transmitter. The disclosure additionally relates to an amusement ride with which a method according to the disclosure can be carried out.
Abstract: An amusement-ride-specific computer program is used to provide a virtual reality corresponding to a journey of the vehicle is generated and is represented on a head-mounted display associated with the passenger of a vehicle in accordance with the position of the vehicle on the route, and in accordance with the position and/or the orientation of the head-mounted display. The amusement-ride-specific computer program is executed on a mobile terminal of the passenger which comprises a communication interface. Alternatively, the amusement-ride-specific computer program is executed on an apparatus which is firmly connected to the vehicle and is designed to connect with the head-mounted display of the passenger.
Abstract: A method for determining a position and to a method for aligning at least one virtual reality headset in amusement rides. The virtual reality headset is a mobile virtual reality headset and has at least one receiver or at least one apparatus. The receiver receives a position signal of a position transmitter as a received signal, and the apparatus receives an alignment signal of an alignment transmitter. The disclosure additionally relates to an amusement ride with which a method according to the disclosure can be carried out.
Abstract: A method for operating an amusement ride includes at least one vehicle which moves along a route and accommodates at least one passenger. By means of an amusement-ride-specific computer program, a virtual reality corresponding to a journey of the vehicle is generated and is represented on a head-mounted display associated with the passenger of a vehicle in accordance with the position of the vehicle on the route, and in accordance with the position and/or the orientation of the head-mounted display. The amusement-ride-specific computer program is executed on a mobile terminal of the passenger which comprises a communication interface. Alternatively, the amusement-ride-specific computer program is executed on an apparatus which is firmly connected to the vehicle and is designed to connect with the head-mounted display of the passenger. Further, an amusement ride, in particular to a roller coaster, carries out the method above.