Patents Assigned to X-aitment GmbH
  • Patent number: 8425324
    Abstract: The invention provides for balancing a computer game, in which players can choose between different options for a plurality of actors within the game. The actors are described by parameter vectors defining characteristics of each actor. The cost of each actor is calculated, wherein the cost of an actor characterizes the amount of resources needed to obtain the actor. Also, the rank of each actor is defined, wherein the rank of an actor characterizes a usefulness or a value of the actor. The parameters of the actors are modified until the rank and the cost of the actors are proportional for each actor, wherein the constant of proportionality is the same for all actors. Thus, the various options become approximately equally successful and the computer game is balanced.
    Type: Grant
    Filed: August 15, 2008
    Date of Patent: April 23, 2013
    Assignee: X-Aitment GmbH
    Inventor: Stephen Kemmerling
  • Patent number: 8095496
    Abstract: The invention relates to architecture of a computer program in order to implement a multi-agent system. The architecture enables the agents to interact with a simulation or game world on a first plane and/or with robots in the real world. Said architecture has a second and third plane. Said second plane contains an abstract representation of the simulation world on the first plane which reduces on concepts. Said third plane implements the agents of the multi-agent system. Interfaces are only arranged between the first and second plane, and between the second and third plane, not, however, between the first and the third plane. The artificial intelligence of the agents is implemented on the second and third planes such that the simulation world of the first plane can be widened, which leads to artificial intelligence. As a result, the architecture provides a KI-middleware for, for example, computer games.
    Type: Grant
    Filed: July 28, 2006
    Date of Patent: January 10, 2012
    Assignee: X-aitment GmbH
    Inventors: Andreas Gerber, Gero Vierke, Christian Gerber, Markus Wilhelm, Tobias Schild
  • Publication number: 20090204563
    Abstract: The invention relates to architecture of a computer program in order to implement a multi-agent system. The architecture enables the agents to interact with a simulation or game world on a first plane and/or with robots in the real world. Said architecture has a second and third plane. Said second plane contains an abstract representation of the simulation world on the first plane which reduces on concepts. Said third plane implements the agents of the multi-agent system. Interfaces are only arranged between the first and second plane, and between the second and third plane, not however between the first and the third plane. The artificial intelligence of the agents is implemented on the second and third planes such that the simulation world of the first plane can be widened, which leads to artificial intelligence. As a result, the architecture provides a KI-middleware for, for example, computer games.
    Type: Application
    Filed: July 28, 2006
    Publication date: August 13, 2009
    Applicant: X-aitment GmbH
    Inventors: Andreas Gerber, Gero Vierke, Christian Gerber, Markus Wilhelm, Tobias Schild
  • Publication number: 20090048008
    Abstract: The invention provides for balancing a computer game, in which players can choose between different options for a plurality of actors within the game. The actors are described by parameter vectors defining characteristics of each actor. The cost of each actor is calculated, wherein the cost of an actor characterizes the amount of resources needed to obtain the actor. Also, the rank of each actor is defined, wherein the rank of an actor characterizes a usefulness or a value of the actor. The parameters of the actors are modified until the rank and the cost of the actors are proportional for each actor, wherein the constant of proportionality is the same for all actors. Thus, the various options become approximately equally successful and the computer game is balanced.
    Type: Application
    Filed: August 15, 2008
    Publication date: February 19, 2009
    Applicant: X-aitment GmbH
    Inventor: Stephen Kemmerling