Patents Examined by Adetokunbo Torimiro
  • Patent number: 7452280
    Abstract: A gaming machine for conducting a wagering game includes a game display and a top box display. The game display is for displaying the wagering game. The top box display includes a standard substructure for attaching subassemblies. The substructure contains fixed connection points allowing subassemblies to be developed in a fashion consistent with the substructure, thus simplifying the ability to swap components and reducing the dependence on unique internal part designs.
    Type: Grant
    Filed: September 10, 2003
    Date of Patent: November 18, 2008
    Assignee: WMS Gaming Inc.
    Inventors: Thomas M. Kopera, Bradley D. Cornell, Wayne H. Rothschild, Scott M. Irving
  • Patent number: 7374490
    Abstract: A player performs an input operation so as to draw a predetermined graphic on a touch panel. A type of attack against an enemy character may be determined based at least on a graphical shape of an input trajectory. An effectiveness of attack against the enemy character may be determined at least based on the size of the graphical shape of the input trajectory. Damage caused by attack to the enemy character may be determined based at least on the style and effectiveness of attack.
    Type: Grant
    Filed: June 30, 2004
    Date of Patent: May 20, 2008
    Assignee: Nintendo Co., Ltd.
    Inventors: Kouzou Tahara, Kenta Sato
  • Patent number: 7297061
    Abstract: The game controller including at least one control such as a joystick which includes at least two modes of operation. The game controller includes an invert switch which enables a player to switch between the different modes of operation. In one embodiment, the game controller includes a control which has a normal mode and an invert mode. The normal mode enables a player to move the joystick up or forward to correspondingly move up on the game display or move the joystick down or backward to correspondingly move on the game display. Conversely, the invert mode enables a player to move the joystick up or forward to correspondingly move down on the display and also move the joystick down or backward to move up on the display. The game controller enables the player to switch between the different modes of operation on the game controller itself instead of through the video game system or software for the game.
    Type: Grant
    Filed: December 16, 2003
    Date of Patent: November 20, 2007
    Assignee: Mattel, Inc.
    Inventor: Mark Siegel