Patents Examined by Corbett Coburn
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Video game processing apparatus, a method and a computer program product for processing a video game
Patent number: 8251823Abstract: Game information delivered from other video game processing apparatus different from a player's own video game processing apparatus is received via radio communication. Conditional read data and unconditional read data are stored in an information storage as the game information received by the information receiver. The conditional read data cannot be read when a specific condition is met, while the unconditional read data can be read unconditionally. It is determined whether or not the specific condition is met during progress of the video game. When the game information indicates the unconditional read data, the unconditional read data are set to readable in the case where the unconditional read data are stored in the information storage. On the other hand, when the game information indicates the conditional read data, the conditional read data are set to readable in the case where it is determined that the specific condition is met.Type: GrantFiled: November 29, 2007Date of Patent: August 28, 2012Assignee: Kabushiki Kaisha Square EnixInventors: Tatsuya Kando, Tomohiro Hasegawa, Takeshi Arakawa -
Patent number: 7717790Abstract: A symbol display device for a game machine includes a reel unit having a plurality of reels, each having a peripheral surface with a plurality of peripheral symbols. An end reel arranged at an end position of the reels has a lateral surface where a pointer is displayed. A reel supporting member that supports the reels rotatably independently includes a lateral wall having a window through which the lateral surface of the end reel is seen. The lateral wall of the reel supporting member has a plurality of lateral symbols arranged around the window, whereby any one of the lateral symbols is pointed by the pointer on the lateral surface of the end reel due to rotation of the end reel. A pivoting unit pivots the reel unit to a first position where the peripheral surfaces of the reels are observable and to a second position where the pointer on the lateral surface of the end reel and the lateral symbols on the lateral wall of the reel supporting member are observable.Type: GrantFiled: August 15, 2006Date of Patent: May 18, 2010Assignee: Konami Gaming, Inc.Inventor: Toshiaki Shimizu
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Patent number: 7682251Abstract: A multilevel online tournament is provided. The first tournament round has a single bracket and each subsequent tournament round has a winners bracket and a losers bracket corresponding to a bracket in the previous tournament round. The tournament format allows players to match-up against any other player located within the same bracket. The online tournament format also allows participants to start playing match in a round of the tournament prior to the official start of that round. Thus, players are able to more quickly advance through the tournament and spend less time waiting for a suitable opponent. The tournament format also allows for players to request available tournament byes and to automatically progress when they are unable to connect with other players due to quality of service issues.Type: GrantFiled: April 4, 2008Date of Patent: March 23, 2010Assignee: Microsoft CorporationInventors: Michal Bortnik, Steven D. Lamb, Max Hoberman, Johan P. Hansen
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Patent number: 7666083Abstract: A gaming device including a plurality of reels, where in an unlimited free spin mode, the gaming device causes at least one of the reels to lock or remain stationary when a locking symbol appears on that reel. At least one of the symbols on the reels is associated with each of the unlocked reels. The gaming device enables a player to pick at least one of the symbols associated with the unlocked reels to determine a modifier. The gaming device activates at least one of the unlocked reels for a number of additional free spins. Each time the selected symbol occurs on at least one of the reels, the gaming device changes or increments the value of the modifier. When there are no additional free spins remaining, the gaming device modifies any awards obtained by the player in the additional free spins by the modifier to provide the player with a modified award.Type: GrantFiled: August 31, 2005Date of Patent: February 23, 2010Assignee: IGTInventors: Anthony J. Baerlocher, Paulina Rodgers, Maresa L. Martin, Karen M. Cregan, Michael MacVittie, Ryan W. Cuddy
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Patent number: 7641552Abstract: An input device is movable between at least two positions. Movement of the input device results in generated of an least two inputs, such as two signals. When associated with a gaming machine, movement of the input device by a player is used to provide multiple inputs to a gaming controller for playing a game. The input device may be used to present a game, such as a Class II bingo type game where a player is required to provide multiple inputs over the course of the game in order to participate in the game.Type: GrantFiled: March 15, 2005Date of Patent: January 5, 2010Assignee: Rocket Gaming Systems, LLCInventor: Robert Manz
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Patent number: 7637811Abstract: A method is disclosed for facilitating group play by a learn of members associated with a casino slot club. The method includes the steps of identifying the team members, identifying a set of rules designated by the team for rewarding the team members when a payout is due to one of the team members, detecting a payout due to one of the team members, and rewarding the team members in accordance with the set of rules.Type: GrantFiled: June 28, 2006Date of Patent: December 29, 2009Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, Magdalena Mik, Jason Krantz
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Patent number: 7618312Abstract: In a fantasy league draft, prior to a user-participant making a player selection at a given draft position, a programmatic determination is made as to a likelihood that a particular player will be available for selection in one or more subsequent draft positions. The draft positions may be ones assigned to a particular user-participant, or any draft position a user-participant wants to consider. In one embodiment, the determination is then communicated to the user-participant prior to the user-participant making the payer selection in the given draft position.Type: GrantFiled: July 7, 2006Date of Patent: November 17, 2009Assignee: Advanced Sports Media, LLCInventor: Theodore Kasten
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Patent number: 7618323Abstract: A gaming machine has a processor for conducting a wagering game on the gaming machine and a gesture-sensing mechanism. The gesture-sensing mechanism can be used for providing various inputs. For example, the gesture-sensing mechanism provides player inputs that select certain options during operation of the game. The gesture-sensing mechanism may further distinguish between a first gesture indicative of a first player input and a second gesture indicative of a second player input. Or, the gesture-sensing mechanism provides player inputs in response to a physical action by a player that relates to a theme of the gaming machine. Alternatively or additionally, the gaming machine may include a microphone in communication with the processor. The microphone receives player inputs in the form of acoustic signals.Type: GrantFiled: February 26, 2003Date of Patent: November 17, 2009Assignee: WMS Gaming Inc.Inventors: Wayne H. Rothschild, Thomas M. Kopera
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Patent number: 7607981Abstract: A method according to one or more embodiments of the present invention provides for initiating an automated session, in which the automated session comprises a plurality of games, and receiving a first signal including a video representation of the automated session. The method also includes transmitting a second signal including the video representation of the automated session to a player communication device.Type: GrantFiled: June 14, 2006Date of Patent: October 27, 2009Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Jose A. Suarez, Thomas M. Sparico
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Patent number: 7591724Abstract: A gaming device in which primary game symbols are generated in association with secondary symbols. The secondary symbols if generated in a particular combination and in a particular situation, e.g., in association with winning base game symbols, provide a benefit to the player, such as a modification of a payout provided from the base or primary game win. In one embodiment, multiple secondary symbols appearing on slot machine reels are evaluated for a win. In another embodiment, a match between a secondary symbol appearing on slot machine reel and a secondary symbol appearing on a separate secondary reel yields a win. In a third embodiment, a winning combination of at least one secondary symbol appearing on slot machine reel in combination with a secondary symbol appearing on a separate secondary reel yields a win.Type: GrantFiled: September 30, 2004Date of Patent: September 22, 2009Assignee: IGTInventor: Anthony J. Baerlocher
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Patent number: 7582018Abstract: The present invention relates to a control method for controlling gate data of a game in which a plurality of players take part. Before the start of the game, game data is copied form the memory region of each player and stored in a prescribed game memory region, based on the game data of each player stored in the prescribed game memory region, the game is played, and after the end of the game, the game data of each player stored in the game memory region is returned to the memory region of each player.Type: GrantFiled: May 21, 2003Date of Patent: September 1, 2009Assignee: Sega CorporationInventor: Shintaro Hata
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Patent number: 7572188Abstract: The purpose of the present invention is to provide a backup memory management system capable of indicating any misuse of data in a backup memory and imposing an appropriate sanction. The backup memory management device comprises a data saving system 10. When the generated and renewed parameter data is stored into the backup memory 3, the data saving system 10 determines whether or not parameter data already stored in the backup memory 3 is proper data, and if the parameter data is determined as proper data, the generated and renewed parameter data is written over the parameter data saved in the backup memory 3, and if the parameter data is determined as improper data, executes predetermined special processing. Special processing means processing such as imposing a penalty in the course of a game.Type: GrantFiled: December 28, 1999Date of Patent: August 11, 2009Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Koji Kaifu, Osamu Nakaie, Kouji Tsuchiya
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Patent number: 7553235Abstract: A method and apparatus is disclosed that documents and authenticates cap removal data. According to a first aspect of the present invention, the apparatus measures a parameter indicative of the number of times that a cap has been removed by a user. The apparatus also encodes at least the parameter indicative of the cap removal data, thereby deriving encoded cap removal data. The apparatus outputs the encoded cap removal data to a user. According to a second aspect of the present invention, another apparatus receives the encoded cap removal data and decodes it to authenticate the cap removal data. According to a third aspect of the present invention, a medicine container is operable to output a result of a game based on cap removal data associated with the medicine container.Type: GrantFiled: June 14, 2006Date of Patent: June 30, 2009Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, John M. Packes, Jr., Robert C. Tedesco
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Patent number: 7553237Abstract: A gaming machine for conducting a wagering game includes a cabinet having a top box mounted on a main body. The top box has a door for allowing user access to an inner area of the top box. A lock assembly in the top box locks/unlocks the door and a release assembly in the main body operates the lock assembly. The lock assembly and the release assembly are configured to automatically engage one another when the top box is mounted on the main body. Thus, no manual connection is needed between the two assemblies and the lock assembly may be preinstalled independently of the release assembly. Moreover, any suitable top box design may be used with the lock assembly, and any suitable main body design may be used with the release assembly. This allows the top box to be selected much later in an assembly process than previously possible.Type: GrantFiled: March 23, 2006Date of Patent: June 30, 2009Assignee: WMS Gaming Inc.Inventors: Frank E. Rodriguez, Gregory J. Tastad
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Patent number: 7553234Abstract: A method and apparatus is disclosed that documents and authenticates cap removal data. According to a first aspect of the present invention, the apparatus measures a parameter indicative of the number of times that a cap has been removed by a user. The apparatus also encodes at least the parameter indicative of the cap removal data, thereby deriving encoded cap removal data. The apparatus outputs the encoded cap removal data to a user. According to a second aspect of the present invention, another apparatus receives the encoded cap removal data and decodes it to authenticate the cap removal data. According to a third aspect of the present invention, a medicine container is operable to output a result of a game based on cap removal data associated with the medicine container.Type: GrantFiled: April 29, 2004Date of Patent: June 30, 2009Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, John M. Packes, Jr., Robert C. Tedesco
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Patent number: 7524244Abstract: A method according to one or more embodiments of the present invention provides for initiating an automated session, in which the automated session comprises a plurality of games, and receiving a first signal including a video representation of the automated session. The method also includes transmitting a second signal including the video representation of the automated session to a player communication device.Type: GrantFiled: June 14, 2006Date of Patent: April 28, 2009Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Jose A. Suarez, Thomas M. Sparico
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Patent number: 7513505Abstract: A manner for presenting payouts in gaming activities. The invention may be used in connection with primary gaming activity and/or in connection with secondary/bonus activity. The invention provides a controllable selection and/or item capture mechanism used to identify full or partial payout values, and/or other play parameters such as multipliers, continue/discontinue identifiers, etc. The system and/or the user can control the selection/capture mechanism. In one embodiment, a platform typically concealed from the participant is moved to a location proximate the item capture mechanism, and a particular selectable item determined by the RNG is retrieved by the item capture mechanism among the otherwise perceivable selectable items.Type: GrantFiled: November 9, 2004Date of Patent: April 7, 2009Assignee: King Show Games, Inc.Inventors: Bradley Berman, Chad Shapiro, Jason Malkovich
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Patent number: 7510476Abstract: A gaming machine includes an effect display device for displaying either an effect or a first game thereon, a variable display device arranged behind the effect display device, a game controller for executing the first game utilizing the effect display device and a second game utilizing the variable display device and a display controller for controlling light transmittance of the effect display device so that the variable display device is selectively seen and recognized through the effect display device. The display controller alternatively executes the effect and displays the first game when the game controller determines to alternatively conduct the effect and display the first game while simultaneously concealing the variable display device or the display controller alternatively executes the effect and the second game when the game controller determines to alternatively conduct the effect and display the second game while simultaneously prohibiting display of the first game.Type: GrantFiled: August 26, 2004Date of Patent: March 31, 2009Assignee: Aruze Corp.Inventor: Masatsugu Kobayashi
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Patent number: 7507153Abstract: In a mahjong game system constituted by a mahjong game machine and an information processing device, the information processing device comprises: game data reception means for receiving game data; game data storage means; ranking criterion setting means for setting a ranking criterion during the creation of a ranking list at predetermined time intervals based on the game data; ranking means for creating, on the basis of the ranking criterion, a ranking list based on the stored game data; and ranking data transmitting means for transmitting the ranked ranking data to the mahjong game machine.Type: GrantFiled: July 2, 2004Date of Patent: March 24, 2009Assignee: Aruze CorporationInventor: Toshiomi Nara
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Patent number: 7503851Abstract: According to some embodiments, systems, methods, and/or articles of manufacture are associated with operating a gaming device having a flat rate play session or contract costing a flat rate price. The flat rate play session or contract spans multiple plays on the gaming device over a pre-established duration. In some embodiments, an expected cost of the flat rate play session or contract may be determined. In some embodiments, a flat rate play session or contract and/or one or more parameters thereof may be determined based upon a price (or other parameter) that a player is wiling to pay for flat rate play at a gaming device.Type: GrantFiled: June 12, 2006Date of Patent: March 17, 2009Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, Robert C. Tedesco