Patents Examined by Jason Skaarup
  • Patent number: 10360766
    Abstract: A network distributed hybrid game system has a real world server, a game world server, a controller and a global betting manager; the real world server provides a real world credit meter and wagering results, the controller provides an entertainment game, the game world server distributes wager triggers from the controller to the real world server, and interfaces with the global betting manager to provide side bets based on game data from the controller and distributes results of side bets to the real world server that adjusts the real world credit meter.
    Type: Grant
    Filed: August 21, 2018
    Date of Patent: July 23, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Caitlyn Ross
  • Patent number: 10350494
    Abstract: A system that incorporates the subject disclosure may include, for example, a processor coupled to a memory storing instructions and to a near field sensor. Execution of the instructions can cause the processor to perform operations including defining a zone corresponding to a portion of an accessory comprising the sensor, detecting a gesture of an object in the zone by sensing the object with the sensor, determining that the gesture is a new gesture not previously associated with the zone and not previously associated with a gaming action controlling presentations produced by a gaming application, associating the gesture with the zone and with the gaming action, subsequently detecting the gesture in the zone, obtaining the gaming action associated with the gesture, and transmitting the gaming action to the gaming application. Other embodiments are disclosed.
    Type: Grant
    Filed: August 7, 2018
    Date of Patent: July 16, 2019
    Assignee: STEELSERIES ApS
    Inventors: Jeffrey Nicholas Mahlmeister, Bruce Hawver, Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Tino Soelberg
  • Patent number: 10350495
    Abstract: A simulation control device that utilizes a wearable image display device includes: a display processing section that displays a virtual space on the wearable image display device; a measurement section that measures a gaze time of a user with respect to an object that is placed in the virtual space; a reception section that determines that the object has been selected when a measured value obtained by the measurement has reached a first threshold value, and determines that the selection has been confirmed when the measured value has reached a second threshold value that is larger than the first threshold value; and a notification section that notifies the user of a magnitude of the measured value.
    Type: Grant
    Filed: March 27, 2017
    Date of Patent: July 16, 2019
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventors: Jun Tamaoki, Akio Onda, Haruyoshi Yamamoto
  • Patent number: 10350498
    Abstract: The present invention is directed to a system for conducting a game involving a plurality of players. The system includes at least one agent for issuing to each player an entry coupon having a unique identification code; at least one server adapted to receive a request for registration in the game from each player, wherein the request includes the unique identification code from player's coupon; verify that each unique identification code is valid; issue instructions to the players relating to commencement of the game within a predetermined time period; receive a commencement notification from players within predetermined time period; issue series of instructions for each player's completion; receive confirmation from each player on completion of instruction; calculate for each player the total time to complete the series of instructions; and select the game winner based on the time taken for each player to complete the series of instructions.
    Type: Grant
    Filed: October 9, 2013
    Date of Patent: July 16, 2019
    Assignee: TMS GLOBAL SERVICES PTY LTD.
    Inventors: Mike Veverka, Bradley David Board
  • Patent number: 10354480
    Abstract: A gaming system comprising: a display comprising a plurality of display portions associated with respective ones of a plurality of gaming devices; and a group game controller arranged to: control the display to display an object as moving between the display portions by displaying the object in individual ones of the display portions; determine display portions at which to display the object in each of a plurality of stopped display states, at least some of which correspond to respective ones a plurality of prizes; control the display to display the object in each stopped display state in the respective determined display portion; and award any prize associated with each stopped display state to a player of the respective gaming device upon at least one eligibility criteria being met in respect of the gaming device.
    Type: Grant
    Filed: August 28, 2013
    Date of Patent: July 16, 2019
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Colin Fong
  • Patent number: 10347144
    Abstract: An innovative method of learning with a wearable device with an adjustable and swivel ring band for placement on a user's finger for easy operation with one thumb. The device contains a voice recorder, a digital audio/video player (mp3/mp4 player), a microphone, and built-in speakers, for simultaneous recording on previously recording audio files. The device also contains four separate digital tally counters for complex single and group counting. The device enhances and rectifies a user's learning capability by recording, listening, reviewing, and repeating what is being studied for educational and religious purposes, entitled the Fix-smartâ„¢.
    Type: Grant
    Filed: December 31, 2016
    Date of Patent: July 9, 2019
    Inventor: Edward Subiakto
  • Patent number: 10347074
    Abstract: In various embodiments, the gaming system is configured to operate a slot game including a plurality of reels, one of which includes a plurality of designated symbols adjacent to one another on the reel forming a group of designated symbols. For a play of the game, if at least a first quantity of the designated symbols of the group of designated symbols but less than a second greater quantity of the designated symbols of the group of designated symbols is displayed, the gaming system displays one or more other designated symbols of the group of designated symbols in addition to the displayed designated symbols of the group of designated symbols such that the second greater quantity of the designated symbols is displayed. The gaming system determines and provides any awards based on the displayed symbols including any displayed designated symbols of the second greater quantity of the designated symbols.
    Type: Grant
    Filed: January 20, 2016
    Date of Patent: July 9, 2019
    Assignee: IGT
    Inventors: William K. Hughes, Bradford D. Brown, Kimberly N. LeFever
  • Patent number: 10347089
    Abstract: A variable skill reward wagering system is disclosed. The system includes an interactive controller that determines a skill outcome for a user while playing a skill-based game of the interactive controller, and communicate the skill outcome to a process controller. The system further includes a variable skill reward controller determines an amount of credits to add to a variable skill reward pool credit meter datastore, receive the skill outcome for the user from the process controller, and determine a variable skill reward of credits from the variable skill reward pool credit meter datastore for the user based on the skill outcome. The system further includes the process controller that receives the skill outcome from the interactive controller, communicates the skill outcome to the variable skill reward controller, and receives the variable skill reward of credits from the variable skill reward controller.
    Type: Grant
    Filed: March 27, 2017
    Date of Patent: July 9, 2019
    Inventors: Eric Meyerhofer, Bryce Cire, Julian Volyn
  • Patent number: 10339826
    Abstract: Systems and methods are provided for automatically scoring essay responses to a prompt using a scoring model. A relevant word corpus and an irrelevant word corpus are accessed. A scoring model is generated by, for each of a plurality of words in the relevant word corpus, determining a topic signature score based on a number of appearances of that word in the relevant word corpus and a number of appearances of that word in the irrelevant word corpus. For each of a plurality of words in an essay response, a topic signature score is determined for that word. A score for the essay response is determined based on the identified topic signature scores.
    Type: Grant
    Filed: October 12, 2016
    Date of Patent: July 2, 2019
    Assignee: Educational Testing Service
    Inventors: Swapna Somasundaran, Martin Chodorow, Jill Burstein
  • Patent number: 10328321
    Abstract: A diagnosis server includes a storing section configured to store exercise data of respective users and diagnosis criteria of respective customers and a processing section configured to perform diagnosis on the basis of exercise data of a user designated from a terminal of a customer among the exercise data of the respective users and diagnosis criteria of the customer among the diagnosis criteria of the respective customers and provide the terminal of the customer with a diagnosis result.
    Type: Grant
    Filed: July 26, 2016
    Date of Patent: June 25, 2019
    Assignee: SEIKO EPSON CORPORATION
    Inventors: Kenya Kodaira, Ikuo Hayaishi, Tsuyoshi Ito
  • Patent number: 10319189
    Abstract: Provided is a game system which performs control so as to change a rank promotion condition in accordance with an amount of a donation made by a user. A donation management server 40 performs controls so as to change the rank promotion condition for said user in accordance with the donation amount when the donation is made by a user operation.
    Type: Grant
    Filed: March 28, 2017
    Date of Patent: June 11, 2019
    Assignee: Universal Entertainment Corporation
    Inventor: Kengo Takeda
  • Patent number: 10319188
    Abstract: Provided is a game system which performs control so as to allow a donation to be made by using a value (points) other than a value which a user can directly obtain as an outcome of a game. A donation management server 40 stores settings related to donations made by the user in a donation setting information table 421 and for example, when the user performs a cashing-out operation on a slot machine 1010, performs control so as to automatically make the donation by subtracting points corresponding to a specified donation amount from points stored so as to be associated with a user card based on the above-mentioned settings made by the user.
    Type: Grant
    Filed: March 28, 2017
    Date of Patent: June 11, 2019
    Assignee: Universal Entertainment Corporation
    Inventor: Kengo Takeda
  • Patent number: 10319190
    Abstract: Provided is a game system which performs control so as to allow a previously set donation amount to be donated when a user performs a cashing-out operation. A donation management server 40 stores settings related to donations made by a user in a donation setting information table 421 and when the user performs the cashing-out operation on a slot machine 1010, performs control so as to donate a donation amount selected by the user from among donation amount candidates set by the above-mentioned settings made by the user.
    Type: Grant
    Filed: March 28, 2017
    Date of Patent: June 11, 2019
    Assignee: Universal Entertainment Corporation
    Inventor: Kengo Takeda
  • Patent number: 10311670
    Abstract: A platform for providing projections, predictions, and recommendations for casino and gaming environments. The platform leverages machine learning and cognitive computing. Through a natural language interface, the platform presents this information in a way which is natural and timely for casino operational executives to understand and act upon. The platform can optimize gaming machine performance casino floor performance based on various metrics that are predicted by the platform.
    Type: Grant
    Filed: July 6, 2018
    Date of Patent: June 4, 2019
    Assignee: Gaming Analytics Inc
    Inventors: Kiran Brahmandam, Matthew Parker, Kurt Ruegg, Krishnan Srinivasan, Andrealiz Afable
  • Patent number: 10304284
    Abstract: An electronic gaming machine that provides a gambling game and an entertainment game, including: a real world engine, an entertainment software engine, and a game world engine; the system constructed to provide a randomly generated payout of real world credit from a wager in a gambling game, wagers triggered during an entertainment game; and to collect parameter data indicative of player performance during the player's skillful execution of the entertainment game at each of a plurality of difficulty settings, the parameter data indicative of the player's actions during the player's skillful execution of the entertainment game and indicative of a rate of accumulation of game world credit during the entertainment game; and select a difficulty setting from the plurality of difficulty settings for the skill based entertainment game based upon the collected parameter data.
    Type: Grant
    Filed: March 13, 2018
    Date of Patent: May 28, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Frank Cire
  • Patent number: 10304279
    Abstract: The gaming system, gaming device and method provides a reel game that includes stacks of symbols configured on the reels to provide a large number of winning symbol combinations. The gaming device includes a plurality of reels wherein each reel includes a reel-strip and a plurality of symbols. Each of the plurality of reels is configured to include one or more stacks of symbols wherein a stack of symbols is formed by placing a plurality of identical symbols adjacent to each other on a single reel. If two non-adjacent reels each generated a stack of identical symbols and at least one reel positioned between the two non-adjacent reels generated symbols different from the symbols used to form the stack of identical symbols, at least one symbol on the at least one reel positioned between the two non-adjacent reels is modified into the symbol that forms the stacks of identical symbols.
    Type: Grant
    Filed: October 27, 2016
    Date of Patent: May 28, 2019
    Assignee: IGT
    Inventors: Paulina Rodgers, Karen Michelle Cregan, Benjamin C. Hoffman
  • Patent number: 10292585
    Abstract: This specification describes technologies for mental state measurement using sensor data obtained from sensors attached to objects. One embodiment is a method that includes receiving sensor data from sensors attached to non-wearable objects. The first and second attachable sensors each include an output and a sensor. The method further includes determining mental state data from the sensor data; and causing to be displayed a representation of a mental state based on the mental state data. The method can further include: deriving an action metric from the mental state data; comparing the action metric to a threshold; automatically taking an action when the action metric exceeds the threshold; collecting post action sensor data; determining post action mental state data based at least in part on the post action sensor data; and forwarding the post action mental state data for display of a representation of a mental state.
    Type: Grant
    Filed: December 23, 2016
    Date of Patent: May 21, 2019
    Assignee: X Development LLC
    Inventors: Preeti Murali Talwai, Michael Patrick Bauerly, Johan Ulrich Lewin Jessen, Matthew David Day
  • Patent number: 10297110
    Abstract: Gaming systems and methods for providing progressive awards in association with a central determination gaming system.
    Type: Grant
    Filed: June 29, 2016
    Date of Patent: May 21, 2019
    Assignee: IGT
    Inventors: Christopher Reddicks, Jeremy J. Warner, James A. Vasquez
  • Patent number: 10297109
    Abstract: A gaming system and method which provides a player with a higher average expected payback for making a gaming system wager on a gaming system wagering event in addition to making a primary game wager on a primary game. If the player places the gaming system wager on the gaming system wagering event, the player obtains the chance to win a gaming system award in addition to the player's chance of winning an award based on the outcome of the primary game, wherein the gaming system award is based, at least in part, on the primary game outcome. By placing a gaming system wager on the gaming system wagering event, the overall average expected payback associated with the play of the game increases, without changing the average expected payback of the primary game.
    Type: Grant
    Filed: October 30, 2012
    Date of Patent: May 21, 2019
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Daniel J. DeWaal
  • Patent number: 10279254
    Abstract: Methods, systems and computer programs for determining the location in a field of play of a game controller are provided. A ball section is attached to the game controller to locate the controller using visual information. The method obtains an image of the field of play where the game controller is present, and then finds pixels in the image associated with the ball section. The method further establishes an area encompassing the found pixels and determines a geometric shape based on the area associated with the ball. The location of the controller is calculated based on the geometric shape, with the center of the geometric shape indicating the horizontal and vertical location of the controller, and the size of the geometric shape determining the depth of the controller within the field of play. The location is stored in memory, which is used to drive an action by the computer.
    Type: Grant
    Filed: October 27, 2008
    Date of Patent: May 7, 2019
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Anton Mikhailov, Richard Marks