Patents Examined by Jessica J. Harrison
  • Patent number: 6241612
    Abstract: Real-time synchronized voice communications during a multi-player game is disclosed. A server is connected to client computers, players. Players can speak into a microphone and have their voice transmitted to all players or a select few. Digitized voice communications are transmitted along with other game data. Player speech and game data is synchronized and reproduced in the same order it was captured.
    Type: Grant
    Filed: November 9, 1998
    Date of Patent: June 5, 2001
    Assignee: Cirrus Logic, Inc.
    Inventor: Rafael Heredia
  • Patent number: 6241610
    Abstract: A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a coprocessor, and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. A player controlled character may be controlled in a multitude of different ways utilizing the combination of the joystick and/or cross-switch and/or control keys. The controlled character's pace may be varied between walking by slight controller joystick movement or running through a greater angular displacement of the joystick, while at the same time controlling the direction of the character's movement over 360 degrees in the three-dimensional world.
    Type: Grant
    Filed: May 19, 1997
    Date of Patent: June 5, 2001
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeru Miyamoto, Yasunari Nishida, Takumi Kawagoe, Yoshiaki Koizumi
  • Patent number: 6238217
    Abstract: A video coloring book includes a processor, a display device and a selecting device. The processor displays a coloring picture on the display device. The coloring picture has a plurality of selectable coloring regions. The processor further displays a plurality of selectable colors on the display device. The processor receives a first selection of one of the colors and a second selection of one of the coloring regions from the selecting device. The processor then fills the selected region with the selected color. Additional colors and/or regions can be selected. When a predetermined time expires, the processor animates the coloring picture.
    Type: Grant
    Filed: May 17, 1999
    Date of Patent: May 29, 2001
    Assignee: CEC Entertainment, Inc.
    Inventors: Sal Mirando, Lenny Dean
  • Patent number: 6238291
    Abstract: A game which two or more players can play, such as cards and mahjong, is played by connecting a home TV game machine with portable game machines having displays, where images for a common field are displayed on the TV, and private hands of a player, which should be concealed from the other players, are displayed only on a display of the player's local machine so that strategies an actual game is enjoyed. A plurality of portable game machines with displays are connected via a cartridge to a home TV game machine to which a ROM cassette is inserted for playing a game. The cartridge of which one end is inserted to the portable game machine for connection has a connection terminal on the other end, and the connection terminal and a controller connection terminal of the home TV game machine are connected with a communication cable.
    Type: Grant
    Filed: November 27, 1998
    Date of Patent: May 29, 2001
    Assignee: Seta Corporation
    Inventors: Jun Fujimoto, Nobuyuki Nonaka, Masahiro Yamaguchi
  • Patent number: 6238288
    Abstract: In accordance with the present invention, a gaming device such as a slot machine calculates a speed of game play, and in turn determines a pay schedule based on the speed of game play. The pay schedule for higher speeds of game play typically provides a higher payout percentage, which attracts players and provides an incentive to play faster and for longer periods of time. The greater speed of play and time period of playing may actually increase revenues derived from the gaming device, even though the payout percentage is higher. Speed of game play may be calculated by measuring the number of games played in a predetermined time period, or the time elapsed between games. The gaming device may select a payout table from a plurality of payout tables based on this speed. Alternatively, the gaming device may determine a multiplier based on the speed of game play, and adjust a base payout table in accordance with the multiplier.
    Type: Grant
    Filed: December 31, 1997
    Date of Patent: May 29, 2001
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Thomas M. Sparico
  • Patent number: 6234799
    Abstract: A real-time IMU simulator for an Inertial Measurement Unit (IMU) of an installed avionics system of a vehicle includes a 6DOF flight simulator; an IMU computer; and a 6DOF(Degree of Freedom) interface. The 6 DOF interface is connected between the 6DOF flight simulator and the IMU computer for transferring flight trajectory data from the 6DOF flight simulator to the IMU computer. The IMU computer is adapted for receiving flight state data and calculating IMU simulation data and outputting the IMU simulation data to an IMU signal generation board. The IMU signal generation board is adapted for receiving the IMU simulation data and generating IMU signals and injecting the IMU signals to the installed avionics system.
    Type: Grant
    Filed: March 30, 1999
    Date of Patent: May 22, 2001
    Assignee: American GNC Corporation
    Inventor: Ching-Fang Lin
  • Patent number: 6231441
    Abstract: A computer game device provided with a games' board and a computer connected thereto for controlling game facets. The games' board has a first number of side edges and a second number of playing areas. Each playing area contains an activation element connected with the computer, in which operating the activation element activates or deactivates certain game facets, and has a mark device for separately displaying an equal number of distinctive marks as side edges. Each mark device being connected to the corresponding activation element and to the computer and is operable by the activation element and/or the computer. Each side edge containing a third number of operating means for operating the computer for activating or deactivating certain game facets.
    Type: Grant
    Filed: April 14, 1999
    Date of Patent: May 15, 2001
    Inventor: Adar Golad
  • Patent number: 6231440
    Abstract: There is provided a computer game apparatus for executing a game in which a character moves through virtual space displayed on a predetermined display by a operation of a operating unit, comprising: a memory storing a game program having movement modes of the character in accordance with distance between the character and another character within the virtual space; and a controller executing the game program and controlling the movements of the character according to the movements modes. By way of example, a first movement mode of the character when the distance between the two characters is within a predetermined distance is set in the game program, and this first movement mode is, for instance, one of the characters moving at high speed in an arc around the other character with a predetermined angle.
    Type: Grant
    Filed: September 9, 1998
    Date of Patent: May 15, 2001
    Assignee: Sega Enterprises, Ltd.
    Inventor: Nobuyuki Yamashita
  • Patent number: 6230393
    Abstract: In a component mounting device in which a component is picked up and mounted on a circuit board by a suction nozzle, an amount of displacement between a center position of the suction nozzle 11 and that of the picked-up component 12 is measured, and when it is larger than a preliminarily determined value, a warning is generated indicating that the parts cassette 3 from which the component 12 has been fed is in abnormal condition, as well as the mounting action of the component 12 is stopped.
    Type: Grant
    Filed: July 2, 1998
    Date of Patent: May 15, 2001
    Assignee: Matsushita Electric Industrial Co., Ltd.
    Inventors: Masato Hirano, Yoshinori Sakai, Tateo Nakashima
  • Patent number: 6227974
    Abstract: A gaming method for use with an interactive game which is played at a player unit having an interface device which is coupled to a television and to at least one communication network. The method includes displaying, via the interface device, the interactive game on the television, capturing a picture of a player, transferring the picture of the player to a headend, processing the picture of the player to create an avatar of the player, electronically assimilating the avatar into the interactive game, and enabling the player to interactively play the interactive game by controlling the avatar via the at least one communication network. In another preferred embodiment, a gaming method is provided for use with an interactive game in which, at a first player unit, a first interface device is coupled to a first television and to a communication network, and at a second player unit, a second interface device is coupled to a second television and to the communication network.
    Type: Grant
    Filed: May 6, 1999
    Date of Patent: May 8, 2001
    Assignee: NDS Limited
    Inventors: Amir Eilat, Arnold Zucker
  • Patent number: 6227968
    Abstract: Rhythm sensations can be represented in time to music by using the entire body and to create powerfulness and rhythm sensations. Stepping position indication data which is set by a rhythm setting section is read from a stepping position indication data memory, and the stepping position instruction contents are scrolled and displayed on a monitor by a scroll display control section, thereby performing instructions of the stepping position and the stepping operation timing. When the fact that a player steps on a step-on base section in accordance with the display contents of the monitor is detected by a cable switch and this is input from a stepping operation monitor section, a score proportional to the timing deviation is calculated by an amount-of-deviation detection/totaling section, and next, an evaluation is performed by the rhythm setting section. Then, the next stepping position indication data is set according to the evaluation result.
    Type: Grant
    Filed: July 21, 1999
    Date of Patent: May 8, 2001
    Assignee: Konami Co., Ltd.
    Inventors: Toshifumi Suzuki, Katsunori Okita, Kazuya Takahashi, Toru Takeda
  • Patent number: 6227973
    Abstract: A video game system for simulating a golf game displays three-dimensional image information indicative of the terrain profile of a golf course and image information of a golf ball on the display screen of a television monitor. The golf ball is moved on the display screen based on the image information indicative of the terrain profile and a command from a controller operated by the game player. A guide comprising a matrix of lines is displayed on the display screen, and the luminance and length of each of said lines are established based on the image information indicative of the terrain profile. The guide is three-dimensionally displayed over the three-dimensional image information indicative of the terrain profile on said display screen.
    Type: Grant
    Filed: April 23, 1997
    Date of Patent: May 8, 2001
    Assignee: Konami Co., Ltd.
    Inventor: Yuji Kikuchi
  • Patent number: 6227970
    Abstract: A slot machine includes a housing having a front side with an operation panel disposed thereon, a main display device having a screen disposed on the front side of the housing above the operation panel, and a sub-display device disposed on the operation panel. A main input device accepts manual operation of a player and issues information corresponding to the manual operation of the player. The main input device includes a first input device provided on the operation panel and a second input device provided on the screen of the main display device. A game controller controls a process of a game performed on a screen of the main display device based on the information issued from the main input device.
    Type: Grant
    Filed: July 2, 1998
    Date of Patent: May 8, 2001
    Assignee: Konami Co., Ltd.
    Inventors: Toshiaki Shimizu, Eiji Aida
  • Patent number: 6220964
    Abstract: A game system utilizes a first game machine and a second game machine. The backup data obtained through playing a first game on the first game machine is memorized in a first game cartridge. The first game cartridge is attached to an extension adapter, and the extension adapter is in turn mounted on a controller for the second game machine. Accordingly, the backup data of the first game machine is taken into the second game machine. The second game machine is attached with a second game cartridge. The second machine executes a second game by processing the backup data according to a second game program set up in the second game cartridge.
    Type: Grant
    Filed: February 18, 2000
    Date of Patent: April 24, 2001
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeru Miyamoto, Takao Shimizu, Satoshi Nishiumi, Kazuo Koshima
  • Patent number: 6217444
    Abstract: A simulative golf game system provides a game image having a guide image indicating a stance setting, enabling the game player to easily recognize based on which stance is used, how the game is going to play. The guide image represents a power meter whose scale increases and decreases according to a spacing between the feet. The foot spacing determines the power applied to the shot and influences the flying distance of the golfball, thereby making the game more real.
    Type: Grant
    Filed: September 22, 1997
    Date of Patent: April 17, 2001
    Assignee: Konami Co., Ltd.
    Inventors: Hideki Kataoka, Shinya Inoue
  • Patent number: 6217448
    Abstract: A method for providing bonus jackpot payoffs during a bonus mode time period in a system of linked gaming machines interconnected to a controller. Eligible gaming machines are determined at the time the bonus time period starts. Once the bonus mode time period starts, a portion of the eligible gaming machines are randomly selected for multiple jackpot bonus payoff opportunities. The random selection determines the rate the opportunities are issued and the average length of the bonus mode time period. Once gaming machines are selected they are allowed to complete the game they are currently involved in and should the play result in a winning combination, then the game payoff is multiplied by a bonus multiplier. The underlying gaming machine is responsible, in a conventional fashion, for paying the game payoff and the controller then authorizes a further jackpot bonus payoff of the bonus multiplier less one times the game payoff. The bonus pool value is then decremented by the amount paid by the controller.
    Type: Grant
    Filed: September 17, 1999
    Date of Patent: April 17, 2001
    Assignee: Mikohn Gaming Corporation
    Inventor: Eric Burton Olsen
  • Patent number: 6217027
    Abstract: A computerized portable pneumatic target apparatus includes at least one target; a computer located at the firing point of a shooting range and connected by a first wireless radio frequency link to the at least one target for controlling operation of the at least one target; a shot detector located at the firing point and connected by either a second wireless radio frequency link or a wire to the computer; an air operated mechanism for raising and lowering the at least one target; a source of air pressure located near the at least one target and connected to the air operated mechanism; and a source of direct current located near the at least one target and connected to the air operated mechanism and the first wireless radio frequency link.
    Type: Grant
    Filed: February 22, 1999
    Date of Patent: April 17, 2001
    Assignee: United States of America
    Inventors: Bruce E. Amrein, Thomas C. Fry, Richard N. Ware, Douglas J. Struve
  • Patent number: 6217447
    Abstract: A method and system for generating displays related to the play of Baccarat is provided. Cards dealt to each of the Banker's and Player's hands are identified as by scanning and data signals are generated. The card identification data signals are processed to determine the outcome of the hand. Displays in various formats to be used by bettors are created from the processed identification signals including the cards of the hand played, historical records of outcomes and the like. The display can also show bettors expected outcomes and historical bests. Bettors can refer to the display in making betting decisions.
    Type: Grant
    Filed: January 31, 1997
    Date of Patent: April 17, 2001
    Assignee: DP Stud, Inc.
    Inventors: Kurt Lofink, Richard Lofink
  • Patent number: 6213877
    Abstract: A gaming machine such as a slot machine is provided having a payout proportional to a wager value. The gaming machine provides a player with the ability to flexibly and automatically increase and decrease wagers, thereby allowing the player to press his bets when he feels lucky, and to decrease his bets when he feels unlucky. Different proportional payout tables are provided for different levels of wagers.
    Type: Grant
    Filed: October 8, 1997
    Date of Patent: April 10, 2001
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch
  • Patent number: 6210171
    Abstract: An answer form for use in answering multiple-choice questions is configured to provide immediate feedback to an examinee as to whether a correct response has been made for each question, and if not, permits the examinee to proceed to determine the correct response. The multiple-choice test answer form provides for recording fill or partial credit for any response on the answer form, and is capable of being scored either manually or automatically by apparatus for form scoring. The answer form includes a substrate such as a paper surface upon which is printed a varying number of rows and columns of answer alternatives. The rows correspond to the questions to be answered, and the columns correspond to the number of answer alternatives for each question. Each alternative is covered by an opaque coating that can be rubbed off to reveal whether a particular alternative conceals an indication that the alternative is correct or not. A blank space beneath the opaque coating indicates an incorrect alternative.
    Type: Grant
    Filed: December 4, 1997
    Date of Patent: April 3, 2001
    Inventors: Michael L. Epstein, Beth B. Epstein