Abstract: An electronic gaming machine includes a processor configured to control a display device to display a matrix of game positions, initiate a plurality of games, and control the display device to display each game of the plurality of games in an associated game position of the matrix of game positions. The processor is also configured to determine an outcome of each game, where each outcome is a qualifying outcome or a non-qualifying outcome, as well as to evaluate the matrix of game positions to determine whether a qualifying pattern is formed in the matrix by at least two qualifying outcomes. In response to the qualifying pattern being formed, the processor is also configured to provide an award to a player of the electronic gaming machine. Each outcome may be individually evaluated to provide one or more additional awards to the player as well.
Type:
Grant
Filed:
August 3, 2021
Date of Patent:
July 11, 2023
Assignee:
Aristocrat Technologies Australia Pty Limited
Abstract: Systems and methods for providing a wagering game associated with the game of Baccarat which includes generating game outcomes for one to N games in a single game session.
Abstract: An gaming apparatus, systems and methods with a remote redemption option including a payment acceptance device for accepting payment from a player; at least one display screen that displays symbols, a player's balance and game status information; at least one electronic game module for storing gaming information, operating a game and/or determining a redemption amount to a player; a control electronics in communication with the at least one electronic game module for processing the redemption amount to the player; and a payout dispenser for dispensing a redemption voucher to the player. The disclosure also includes an exchange center having an exchange point of sale within a store having at least one gaming device, wherein the exchange center accepts the redemption voucher as payment for an item of value.
Abstract: Various embodiments of the gaming systems and methods provide plays of a multi-hand poker game where extra hands can be added and/or where extra card duplications can be made.
Type:
Grant
Filed:
November 2, 2021
Date of Patent:
July 4, 2023
Assignee:
IGT
Inventors:
Ernest W. Moody, Michael Fields, Yoohwan Hwang
Abstract: A rewards system awards a prize to a player of a gaming machine, where the prize is awarded separate from any winnings awarded by the gaming machine for a winning wagering game outcome. The rewards system may comprise an automated prize redemption device having a housing which defines a prize storage area and a rewards server configured to compare activity information obtained from the gaming machine to criteria associated with stored prize events and when met, command the gaming machine to issue a media from a media dispenser of the gaming machine to the player and store information regarding the media and an awarded prize, and when the media is read by a media reader of the prize redemption unit and compare the information regarding the media received from the prize redemption unit against the stored information to determine if the media is valid, and if so, cause the controller of said prize redemption to issue the awarded prize.
Type:
Grant
Filed:
August 30, 2021
Date of Patent:
June 27, 2023
Assignee:
Aries Technology, LLC
Inventors:
Ronnie W. Harris, Kent Reisdorph, Janae Hoover, Rochelle Terman
Abstract: Some existing health and fitness apps map athletic activity and track that activity over time and present to the athlete various aggregations of their activity. Other existing health and fitness apps create training schedules for the athlete to achieve a fitness goal. However, the training schedules provided by these apps are static in nature and provide a fixed quantity and type of exercise within a fixed schedule for the athlete to accomplish. The presently disclosed virtual athletic coach offers dynamic training schedules that can make incremental adjustments based on an athlete's performance to the training schedule over time.
Type:
Grant
Filed:
December 10, 2020
Date of Patent:
June 27, 2023
Assignee:
Humango, Inc.
Inventors:
Eric Raphael Abecassis, William Cleveland Tidwell, Alan Robert Couzens
Abstract: The present disclosure relates generally to a system that utilizes a mobile device to facilitate the transfer of funds between a gaming establishment retail account and a cashless wagering account, and further between the cashless wagering account and an electronic gaming machine.
Abstract: Provided herein, inter alia, are predictive diagnostic, pharmacodynamic, and therapeutic methods for the treatment of breast cancer. In embodiments, the methods and compositions are based, at least in part, on the discovery that the estradiol (E2)-induced score or estrogen receptor (ER) pathway activity score determined from a sample (e.g., a tissue sample, e.g., a tumor tissue sample, e.g., a FFPE, a FF, an archival, a fresh, or a frozen tumor tissue sample) from an individual can be used in methods of determining whether the individual having breast cancer is likely to respond to a treatment including an endocrine therapy, selecting a therapy for an individual having breast cancer; treating an individual having breast cancer; and monitoring therapeutic efficacy of an endocrine therapy, as well as related kits.
Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of an enhanced electronic gaming machine auto play mode. A gaming system, device, and method are provided that identify data associated with a set of previous gameplay sessions, the data including a set of previous gameplay decisions associated with the set of previous gameplay sessions; generate a set of playstyle models based on the set of previous gameplay decisions; and enable a gameplay mode in which a playstyle model of the set of playstyle models may be utilized to provide automated player inputs to a gameplay session.
Type:
Grant
Filed:
August 13, 2021
Date of Patent:
June 13, 2023
Assignee:
IGT
Inventors:
David Froy, Karen Van Niekerk, Thomas Trenkler, Adam Narducci, Michael Russ
Abstract: A computer-implemented methods for generating a mini-game are provided. One method includes recording gameplay of a game on a computer game system and receiving a signal to generate said mini-game, and responsive to said signal suspending play of the game. The method includes identifying a start point and an end point for the mini-game from the recorded game, and using said start point and said end point for generating executable instructions to enable play of the mini-game. The method includes saving said generated executable instructions to a distribution system. The distribution system includes at least one server to enable access to the mini-game to access said generated executable instructions. And, selection of the generated executable instructions enables interactive gameplay of the mini-game.
Abstract: A card game tabletop layout includes a curved tabletop with a dealer play area and at least one player area. The player area has an initial betting indicator, a bonus betting indicator, a draw betting indicator, and an odds and payout list. A card game method using the curved tabletop includes providing a playing card deck having 52 cards; distributing three cards to the dealer area and to the player area; determining whether to obtain an additional card to approach and not exceed a score of 27; exposing the dealer's cards and the player's cards; and determining whether the dealer's or the player's cards achieved a score closest to 27. The game method includes determining whether the three cards match a criterion listed on the odds and payout list. This simple card game is quickly understood by players who then feel comfortable playing without confusion.
Abstract: The present disclosure relates generally to a system that tracks the funding source of an amount of funds as the funds are transferred between various accounts or balances of various components of the system.
Abstract: Gaming systems that provide an award in association with a play of a card game wherein a playing card is determined via a first determination of a suit of that playing card and a separate second determination of a rank of that playing card.
Abstract: Methods and apparatus are disclosed related to simulated live dealer games. A computing device can receive a request to play a game of chance that includes a plurality of game actions ordered by a game sequence. The computing device can play the game of chance by: determining a particular game action based on the game sequence; determining a plurality of pre-recorded video segments related to the particular game action, where each of the pre-recorded video segments records a respective instance of the particular game action being performed by a person; selecting a particular pre-recorded video segment from the plurality of pre-recorded video segments; and generating a display related to the particular game action that includes at least a portion of the particular pre-recorded video segment.
Abstract: Embodiments of the present invention are directed to an online gaming mobile controller. A computer-implemented method is provided that generates, using a processor, a QR code containing a web address for a gaming session and provides, using the processor, the QR code to a monitor. The method receives, using the processor, a request for serving a web page for the web address from a user device and provides, using the processor, an authentication page for entering a PIN code to the user device. The method provides, using the processor, a PIN code to the monitor and receives, using the processor, an entered code from the user device. When the entered code matches the PIN code, the method associates the user device with the gaming session.
Abstract: Techniques including data collection, organization and usage are provided, including in connection with computer-based gaming. Methods and systems are provided for establishing a set of data chronicling at least a portion of a duration of a computer-based gaming event that includes at least one user engaging in gaming using a computer or a computer-based device. Event data is obtained for chronicling chronologically ordered in-game events. Hardware and software related data is obtained that relates to the computer or the computer-based device and is relevant to the chronicling of the portion of the gaming event. Utilizing a distributed ledger technology or blockchain, the event data and the hardware and software related data are recorded in establishing the set of data chronicling at least a portion of the duration of the gaming event.
Type:
Grant
Filed:
April 30, 2021
Date of Patent:
April 18, 2023
Assignee:
Nant Holdings IP, LLC
Inventors:
Nicholas J. Witchey, John Wiacek, Patrick Soon-Shiong
Abstract: A game controller has first and second controllers detachably coupled to a bridge or an information handling system housing to provide inputs to a gaming application executing on the information handling system, such as from a joystick input device integrated in each controller. Logic stored in non-transitory memory of the information handling system executes to track game controllers based upon unique identifiers retrieved from each controller to the information handling system, such as through a direct coupling of the controllers to the information handling system or indirect communication by the information handling system with a bridge directly coupled to the controllers. The information handling system sets priority for inputs from game controllers based upon controller unique identifiers and also tracks composite game controller assemblies that include controllers and a bridge.
Type:
Grant
Filed:
July 26, 2021
Date of Patent:
April 18, 2023
Assignee:
Dell Products L.P.
Inventors:
Yagiz C. Yildiz, Philip M. Seibert, Gerald R. Pelissier, Marc R. Hammons
Abstract: Example implementations relate to tracking objects such as, for example, sport participants using a combination of LIDAR and visual camera image data.
Abstract: Systems and methods of providing secure wagering gaming operations involving randomly generating a plurality of playing cards as a player hand and randomly generating a plurality of playing cards as a dealer hand, distributing a payout responsive to the satisfaction of at least one of the following preset criteria: the player hand establishing a player qualifying hand of a first number of playing cards of the plurality of playing cards in the player hand, wherein the first number of playing cards is greater than a second number of playing cards of the plurality of playing cards in the dealer hand establishing a dealer qualifying hand; or wherein the first number of playing cards is the same as the second number of playing cards, and at least one playing card of the player qualifying hand has a higher rank than each playing card establishing the dealer qualifying hand.
Abstract: A system for customizing an end user gaming experience is disclosed herein. The system includes a processor. The processor is configured to create a campaign by receiving a campaign creation request from an end user device, the campaign creation request comprising one or more parameters of a campaign associated with the campaign request, creating the campaign based on the one or more parameters associated with the campaign request, and personalizing one or more offers for an end user, each of the one or more offers comprising a game having one or more hurdles, wherein completion of each of the one or more hurdles leads to a reward. The processor is further configured to map a subset of the one or more personalized offers to the end user. The processor is further configured to monitor progress of the campaign.
Type:
Grant
Filed:
June 7, 2021
Date of Patent:
April 4, 2023
Assignee:
Formation, Inc.
Inventors:
Chris McKinlay, Greg Pfeil, Stas Goldobin, Christian Selchau-Hansen