Patents Examined by Werner G Garner
  • Patent number: 11574527
    Abstract: Secure transaction processes, assemblies, systems, and methods for conducting an administered gaming raffle are shown and described. In one embodiment, a user entrant enters a particular event, a tangible ticket value is generated and delivered to the user entrant, an administrator management module transforms a plurality of the participant ticket value recognition transactions into a dynamic inventory, which is ultimately streamlined into a winner selection benefiting the user entrant and a predetermined charity or the like.
    Type: Grant
    Filed: January 17, 2020
    Date of Patent: February 7, 2023
    Assignee: ADMITSPLIT, LLC
    Inventors: Brent Berry, Roland Garceau
  • Patent number: 11568706
    Abstract: A gaming device having a processor to control a display to display a set of prize levels having a bottom level, a variable level associated with a variable prize, and an intermediate level. In each of a plurality of game instances, the processor selects a plurality of symbols, control the display to display the selected symbols, determines whether the symbols displayed include increment symbols, upon the symbols displayed including the increment symbols, increments the variable prize by respective amounts of the increment symbols, evaluates symbols displayed for a winning combination, and the symbols displayed including the winning combination, increments from a current prize level to a different prize level in the set of prize levels provided the different prize level is not a top level. At an end of the plurality of game instances, the processor awards a current prize of the current prize level.
    Type: Grant
    Filed: August 10, 2021
    Date of Patent: January 31, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Billy Tam
  • Patent number: 11568713
    Abstract: In an embodiment, a process to predict a probability of a future event occurring in a present competition includes receiving time-stamped position information of one or more participants in the present competition. The time-stamped position information is captured by a telemetry tracking system during the present competition. The process uses the time-stamped position information to determine a first play situation of the present competition. The process determines, based on at least the first play situation and playing data associated with at least a subset of one or both of a first set of one or more participants and a second set of one or more participants, a prediction of the probability of a first future event occurring at the present competition.
    Type: Grant
    Filed: January 20, 2020
    Date of Patent: January 31, 2023
    Assignee: Tempus Ex Machina, Inc.
    Inventors: Erik Schwartz, Michael Naquin, Christopher Brown, Steve Xing, Pawel Czarnecki, Charles D. Ebersol
  • Patent number: 11562615
    Abstract: The present disclosure relates generally to a system and method for substituting images, graphics, video, and other content presented by an Electronic Gaming Machine (EGM during execution of an electronic game. Embodiments can include a mobile application which can be used in the casino environment, for example, and through which players of electronic games may choose different game content either out of a pre-defined set of content that can be updated and/or supplemented over time or by uploading their own such as photographs, icons, graphics, etc.
    Type: Grant
    Filed: February 10, 2021
    Date of Patent: January 24, 2023
    Assignee: IGT
    Inventors: Stephan Adamek, Alois Mazgan, Michael Russ
  • Patent number: 11551531
    Abstract: A gaming system, a gaming machine and a method is provided having a Five Card Video Draw poker game with a single hand or multiple hands. The gaming system or gaming machine first determines whether a dream card is going to be used in a particular round of play or a dream card is used on every hand. If the dream card is going to be used, then the last card of the initial hand is chosen so that, when the last card is combined with the other randomly selected cards of the initial hand, the initial starting hand will have the highest possible expected value.
    Type: Grant
    Filed: December 3, 2021
    Date of Patent: January 10, 2023
    Assignee: IGT
    Inventors: Ernest W. Moody, Michael W. Wood
  • Patent number: 11544995
    Abstract: Systems and methods that enable a user, such as a player, to manage persistent data, such as game state data, remote from any electronic gaming machine, such as via a mobile device executing a mobile device application.
    Type: Grant
    Filed: March 9, 2021
    Date of Patent: January 3, 2023
    Assignee: IGT
    Inventor: Patrick Danielson
  • Patent number: 11544998
    Abstract: A reward system includes a tangible, non-transitory, computer-readable storage medium having instructions stored thereon and a processor configured to execute instructions stored in the storage medium. The processor is in communication with a mobile computing device and an electronic gaming machine. When executed by the processor, the instructions causes the processor to at least (i) receive mobile game activity information associated with a mobile game on the mobile computing device; (ii) award the player a first awarded prize based upon the mobile game activity information; (iii) store a first awarded prize entry in a player account for subsequent redemption at the electronic gaming machine, the first awarded prize entry identifies the first awarded prize; (iv) detect a presence of the player at the electronic gaming machine; and (v) instruct the electronic gaming machine to display the first awarded prize when the player accesses the electronic gaming machine.
    Type: Grant
    Filed: September 25, 2019
    Date of Patent: January 3, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventor: Angelo Palmisano
  • Patent number: 11545007
    Abstract: A method, system, and device for securely and deterministically selecting a winner for a raffle taking into account content from the raffle tickets of the raffle. Each raffle ticket comprises entry data for obtaining an entry number such that the entry data is strongly encrypted by the client computer for communication over the computer network to the server computer. Decrypting, at the server computer, the entry data. Obtaining a first output related to the raffle by computing a first deterministic mathematical function taking a first plurality of inputs, wherein the first plurality of inputs comprise the entry numbers. Selecting a winning raffle ticket by obtaining a second output related to the raffle by computing a second deterministic mathematical mapping function taking as a second input the first output of the first mathematical function, wherein the second output corresponds to the winning raffle ticket.
    Type: Grant
    Filed: July 11, 2019
    Date of Patent: January 3, 2023
    Inventors: Rim Jaradeh, Bacel Jaradeh
  • Patent number: 11541303
    Abstract: An educational gaming system includes control cards, road pieces and a robotic device. Each of the control cards has a graphic corresponding to an instruction. The road pieces are arranged to form a road on which the robotic device is configured to move. The robotic device is communicable with an electronic device that executes an application program. The electronic device captures an image of the graphic of the control card, conducts a machine learning algorithm based on the image to obtain the instruction, and transmits the instruction to the robotic device. The robotic device obtains a road-piece signal value that is generated by scanning one of the road pieces, and performs movement based on the instruction and the road-piece signal value.
    Type: Grant
    Filed: March 5, 2021
    Date of Patent: January 3, 2023
    Assignee: NATIONAL TAIWAN NORMAL UNIVERSITY
    Inventors: Ting-Chia Hsu, Yu-Han Tseng, Shih-Chu Chen
  • Patent number: 11534689
    Abstract: A plurality of characters with which outer appearance images and game parameters are respectively associated, even several characters having the same outer appearance images are individually managed, and a game is executed using the plurality of characters possessed by a user. For a specific character designated by the user among specific characters for which a change allowing condition for the outer appearance image is satisfied, the outer appearance image is changed to a first image set in advance in association with the specific character or a second image that has become selectable by the change allowing condition being satisfied, on the basis of a user's instruction. Further, the game parameters of all the specific characters for which the change allowing condition is satisfied are changed.
    Type: Grant
    Filed: December 14, 2020
    Date of Patent: December 27, 2022
    Assignee: Nintendo Co., Ltd.
    Inventors: Shingo Matsushita, Yuji Ohashi, Kouhei Maeda
  • Patent number: 11538307
    Abstract: Systems and methods are provided that facilitate various types of live casino gameplay for a player that is not physically present at the gaming table. Players can participate in the live gameplay via a computing device at their home, in the casino hotel, or any other suitable location. One or more cameras are positioned proximate to the table game that provide a live video stream for the player to view on their computing device. A delegate of the player is physically present at the table game and interacting with casino personnel running the table game. Real-time communication is facilitated between the delegate and the player. The player provides instructions to the delegate and the delegate carries out the instructions at the table game in real-time.
    Type: Grant
    Filed: June 9, 2021
    Date of Patent: December 27, 2022
    Inventor: Kathryn S. Lever
  • Patent number: 11532199
    Abstract: Disclosed are gaming systems, methods and machines for a gaming cabinet configuration. In particular, the gaming systems, methods and machines may incorporate gaming cabinets that include one or more curved or arcuate screens, one or more candles integrated into one or more lighting features arranged on one or more edges of the gaming cabinet, the one or more candles and the one or more lighting features connected to a game controller via one or more interfaces, and/or one or more diffuse lighting elements to provide lighting features or effects.
    Type: Grant
    Filed: May 10, 2021
    Date of Patent: December 20, 2022
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Bruce Urban, Garrett Hill, Samuel Villanueva
  • Patent number: 11514749
    Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.
    Type: Grant
    Filed: November 29, 2021
    Date of Patent: November 29, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna Subramani
  • Patent number: 11508217
    Abstract: A gaming system particularly configured to present a Class II bingo game such as bingo includes a game host, at least two player hosts, and a sentinel. The sentinel receives a request for a bingo card purchase from a player of a player interface and upon authorizing the player request transmits the request to one of the player hosts. The player host then makes a bingo card purchase with the game host and plays a bingo card provided by the game host in relation to a set of called bingo balls. The outcome of the play of the bingo card is provided to the sentinel and the game outcome is displayed as an alternative entertaining display at the player's player interface.
    Type: Grant
    Filed: August 13, 2020
    Date of Patent: November 22, 2022
    Assignee: Aries Technology, LLC
    Inventors: Ronnie W. Harris, Kent Reisdorph, Janae Hoover, Rochelle Terman
  • Patent number: 11491382
    Abstract: A system for creating and viewing indexed video snippets of a series of shots toward a goal comprising at least one sensor directly connected to a microprocessor, the microprocessor configured to trigger responsive to a ball-shooting detection of at least one of the series of shots toward the goal; electronic times that represent the accurate timing of a triggering event related to the ball-shooting detection; one or more video recordings captured by at least one recording source; wherein the electronic times are utilized to associate portions of the one or more video recordings with corresponding shots toward the goal; the associated portions are stored as separate video snippets; and the video snippets are indexed by the corresponding shots toward the goal.
    Type: Grant
    Filed: January 24, 2018
    Date of Patent: November 8, 2022
    Assignee: SHOOTER'S TOUCH, LLC
    Inventors: Steven J. Gordon, Daniel P. Zuccarini
  • Patent number: 11491372
    Abstract: There is provided an information processing device, an information processing method, and a computer program capable of more reliably recognizing positions of a plurality of detection targets. The information processing device includes a control unit for recognizing positions of a first detection target and a second detection target that are present on the same surface. The control unit recognizes the position of the first detection target based on sensing data obtained by a first sensor for sensing the first detection target from a first direction, and recognizes the position of the second detection target based on sensing data obtained by a second sensor for sensing the second detection target from a direction opposite to the first direction across the same surface.
    Type: Grant
    Filed: January 29, 2019
    Date of Patent: November 8, 2022
    Assignee: SONY CORPORATION
    Inventors: Kentaro Ida, Fumihiko Iida, Takuya Ikeda, Yoshihito Ohki, Miho Yamada
  • Patent number: 11495089
    Abstract: A detection system of the present disclosure stores positions and the amount of game tokens that a game participant places on a game table based on a measurement result by a bet chip measuring device in the same persons for each game participant or player positions of the game table. A management control device compares an actual winning rate and a total return amount with figures obtained by a probability statistic calculation at the time of an end of the number of games to determine whether there is a significant difference therebetween and specifies any one of the game participant or the player position, the game table, or a room having the game table where the significant difference is occurring.
    Type: Grant
    Filed: May 20, 2021
    Date of Patent: November 8, 2022
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11495083
    Abstract: An entertainment machine is provided. The machine provides a unique display and input/output system, and structure. The entertainment machine provides optional and unique features including betting structures. The entertainment machine may include networked embodiments to allow for multi-player engagement. Further, computerized players may be programmed to mimic real players including to present biases and other predictabilities to mimic actual human tendencies.
    Type: Grant
    Filed: March 18, 2021
    Date of Patent: November 8, 2022
    Inventor: Matthew T. Goodwin, Jr.
  • Patent number: 11484792
    Abstract: Methods and apparatus provide for acquiring position information about a head-mounted display; performing information processing using the position information about the head-mounted display; generating and outputting data of an image to be displayed as a result of the information processing; and generating and outputting data of an image of a user guide indicating position information about a user in a real space using the position information about the head-mounted display, where the generating and outputting data of the image of the user guide includes determining whether to display the user guide in response to one of: (i) a user operation, and (ii) regardless of the user operation.
    Type: Grant
    Filed: February 5, 2021
    Date of Patent: November 1, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Shoichi Ikenoue, Tatsuo Tsuchie, Tetsugo Inada, Masaki Uchida, Hirofumi Okamoto
  • Patent number: 11484791
    Abstract: A computer implemented method for controlling a game play. The method includes rendering a game view on a display of a computing device, the game view including a first area and a second area; displaying one or more first objects in the first area, the one or more first objects configured to execute one or more actions in the first area, the one or more actions being executed at a first execution speed; detecting a selection of a second object in the second area of the display; and changing an execution speed of the one or more actions being executed by the one or more first objects in the first area to a second execution speed while it is detected that the second object is selected.
    Type: Grant
    Filed: September 20, 2021
    Date of Patent: November 1, 2022
    Assignee: Supercell Oy
    Inventors: Rauli Laatikainen, Patrick Corander