Patents by Inventor Aaron T. Jones
Aaron T. Jones has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8128492Abstract: A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine.Type: GrantFiled: July 30, 2007Date of Patent: March 6, 2012Assignee: IGTInventors: James A. Vasquez, Anthony J. Baerlocher, Aaron T. Jones, Mark W. Bansemer
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Publication number: 20120052937Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.Type: ApplicationFiled: November 3, 2011Publication date: March 1, 2012Applicant: IGTInventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
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Patent number: 8075384Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.Type: GrantFiled: July 13, 2010Date of Patent: December 13, 2011Assignee: IGTInventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
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Publication number: 20110159944Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.Type: ApplicationFiled: July 13, 2010Publication date: June 30, 2011Applicant: IGTInventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
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Patent number: 7901291Abstract: A wagering gaming device which includes at least one converter program. The gaming device processor, which operates on a particular platform, can use the converter program to read and use programs otherwise incompatible with such platform, such as platform independent programs. This type of gaming device enables developers to develop code on platforms which are different in type from the gaming device platform, and the gaming device processor can read and use this code to operate the gaming device.Type: GrantFiled: September 26, 2002Date of Patent: March 8, 2011Assignee: IGTInventors: William L. Hecht, Aaron T. Jones
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Patent number: 7789756Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.Type: GrantFiled: September 13, 2002Date of Patent: September 7, 2010Assignee: IGTInventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
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Patent number: 7578741Abstract: A wagering gaming device that physically stimulates an input device of the gaming device to stimulate a player. The input device, includes a component stimulator and an actuation member. The input devices sends a signal or plurality of signals to a processor upon actuation of the actuation member of the input device. The processor sends an electronic signal to the component stimulator. The component stimulator causes the physical stimulation of the actuation member. The player feels this movement, which may be in correlation to the image being displayed by a display device. This physical stimulation of an input device may be employed in any suitable manner in relation to a game in a wagering gaming device.Type: GrantFiled: September 10, 2004Date of Patent: August 25, 2009Assignee: IGTInventors: Chauncey W. Griswold, Harold E. Mattice, Christian E. Gadda, Richard L. Wilder, Nicole M. Beaulieu, Aaron T. Jones
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Patent number: 7566272Abstract: A primary or secondary game for a gaming device. In one embodiment, the player is provided up to three picks, i.e., picks three contestants. The first two contestants both form potential award offers. The game then provides the greater of the two potential award offers to the player as an initial offer. This initial sequence alternatives includes more than two picks, contestants and potential offers. The offer acceptance feature arises after the initial offer. The player must decide whether to keep the initial offer or forego that offer for a final offer. If the player keeps the offer the game provides that initial offer to the player and ends if the player rejects that initial offer, the game proceeds to build a third and final offer, which is then provided to the player automatically.Type: GrantFiled: September 11, 2007Date of Patent: July 28, 2009Assignee: IGTInventors: Peter Gerrard, Michael Evans, Dov L. Randall, Aaron T. Jones
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Publication number: 20090124334Abstract: The present disclosure provides a method of determining suitable paytables for wagering Solitaire games or type games and a gaming system, gaming device and method for providing such wagering games with such paytables. In one embodiment, the paytable includes the outcomes in the form of ranges of the total numbers of cards which are banked at the time play terminates and the awards associated with each range. In various embodiments, the paytable is constructed such that certain of the awards increase non-linearly as the ranges of numbers of banked cards increase. In other words, in various embodiments, certain awards in the paytable have a different upper ratio to the number of cards banked than other awards in the paytable. In various embodiments, the Solitaire game includes one stage or multiple stages. The present disclosure also provides a paytable for multiple related plays of the Solitaire game.Type: ApplicationFiled: April 16, 2008Publication date: May 14, 2009Applicant: IGTInventors: Aaron T. Jones, James A. Vasquez, Bryan D. Wolf, Anthony J. Baerlocher
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Patent number: 7526736Abstract: A gaming device that enables a player to choose or alter certain symbols displayed on the reels of the gaming device. The player can change or select the changeable symbol at any time as long as the reels are not in motion. The gaming device maintains the change until the player changes the symbol again. The gaming device preferably supplies a touch screen along with a video monitor in which the reels and associated stops are simulated. The touch screen enables the player to simply touch the symbol that the player wishes to change. Pressing a single symbol may change the selected symbol or others linked to the symbol. A stop on the reels having a selectable symbol can provide the player with any number of possible symbols from which to choose. The changeable symbols preferably have a direct effect upon whether the player obtains a gaming device award.Type: GrantFiled: April 16, 2004Date of Patent: April 28, 2009Assignee: IGTInventors: Joseph E. Kaminkow, Aaron T. Jones
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Publication number: 20080139297Abstract: A wagering gaming device that physically stimulates an input device of the gaming device to stimulate a player. The input device, includes a component stimulator and an actuation member. The input devices sends a signal or plurality of signals to a processor upon actuation of the actuation member of the input device. The processor sends an electronic signal to the component stimulator. The component stimulator causes the physical stimulation of the actuation member. The player feels this movement, which may be in correlation to the image being displayed by a display device. This physical stimulation of an input device may be employed in any suitable manner in relation to a game in a wagering gaming device.Type: ApplicationFiled: February 14, 2008Publication date: June 12, 2008Applicant: IGTInventors: Nicole M. Beaulieu, Aaron T. Jones
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Publication number: 20080132325Abstract: An apparatus and method for a secondary game of a wagering gaming system, and particularly the increase of an award in the secondary game by the value of different multipliers associated with different amounts wagered in a primary game. A secondary game provides a total award to a player based on the multiplier associated with the wagered amount in the primary game by applying the multiplier to the amount of the award earned by the player in the secondary game. A particular wagerable amount may be associated with a multiplier that is predetermined, or randomly selected from a group of predefined multipliers, or selected from a group based on a probability. The range of possible combinations of wagerable amounts and multipliers are displayed to the player in the base game to provide an incentive to maximize the wager.Type: ApplicationFiled: February 13, 2008Publication date: June 5, 2008Applicant: IGTInventors: David M. Oles, Aaron T. Jones
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Patent number: 7338370Abstract: An apparatus and method for a secondary game of a wagering gaming device, and particularly the increase of an award in the secondary game by the value of different multipliers associated with different amounts wagered in a primary game. A secondary game provides a total award to a player based on the multiplier associated with the wagered amount in the primary game by applying the multiplier to the amount of the award earned by the player in the secondary game. A particular wagerable amount may be associated with a multiplier that is predetermined, or randomly selected from a group of predefined multipliers, or selected from a group based on a probability. The range of possible combinations of wagerable amounts and multipliers are displayed to the player in the base game to provide an incentive to maximize the wager.Type: GrantFiled: June 2, 2003Date of Patent: March 4, 2008Assignee: IGTInventors: David M. Oles, Aaron T. Jones
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Patent number: 7331868Abstract: A wagering gaming device that physically stimulates an input device of the gaming device to stimulate a player. The input device, includes a component stimulator and an actuation member. The input devices sends a signal or plurality of signals to a processor upon actuation of the actuation member of the input device. The processor sends an electronic signal to the component stimulator. The component stimulator causes the physical stimulation of the actuation member. The player feels this movement, which may be in correlation to the image being displayed by a display device. This physical stimulation of an input device may be employed in any suitable manner in relation to a game in a wagering gaming device.Type: GrantFiled: September 13, 2002Date of Patent: February 19, 2008Assignee: IGTInventors: Nicole M. Beaulieu, Aaron T. Jones
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Patent number: 7281977Abstract: An apparatus and method for quickly and easily providing desired paytable information to a player of a gaming device. The invention utilizes the game's display device containing a plurality of game generated symbols as an index of symbols from which a player can choose a desired symbol. The present invention enables a player to touch or otherwise select the desired symbol and produce desired paytable information, which includes a plurality of different types of information. Touching a desired symbol is simple, interactive and entertaining. Such features are not inherent in the existing methods. The invention contemplates the game maintaining one or more databases for every single symbol. Alternatively, the game can maintain one or more databases having information on all the symbols of the gaming device and immediately scroll to the desired symbol upon the player's selection.Type: GrantFiled: June 17, 2005Date of Patent: October 16, 2007Assignee: IGTInventor: Aaron T. Jones
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Patent number: 7270604Abstract: A primary or secondary game for a gaming device. In one embodiment, the player is provided up to three picks, i.e., picks three contestants. The first two contestants both form potential award offers. The game then provides the greater of the two potential award offers to the player as an initial offer. This initial sequence alternatives includes more than two picks, contestants and potential offers. The offer acceptance feature arises after the initial offer. The player must decide whether to keep the initial offer or forego that offer for a final offer. If the player keeps the offer the game provides that initial offer to the player and ends if the player rejects that initial offer, the game proceeds to build a third and final offer, which is then provided to the player automatically.Type: GrantFiled: September 9, 2003Date of Patent: September 18, 2007Assignee: IGTInventors: Peter Gerrard, Michael Evans, Dov L. Randall, Aaron T. Jones
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Patent number: 6939223Abstract: The present invention includes an apparatus and method for quickly and easily providing desired paytable information to a player of a gaming device. The invention utilizes the game's display device containing a plurality of game generated symbols as an index of symbols from which a player can choose a desired symbol. The present invention enables a player to touch or otherwise select the desired symbol and produce desired paytable information, which includes a plurality of different types of information. The invention contemplates the game maintaining one or more databases for every single symbol. Alternatively, the game can maintain one or more databases having information on all the symbols of the gaming device and immediately scroll to the desired symbol upon the player's selection.Type: GrantFiled: October 5, 2000Date of Patent: September 6, 2005Assignee: IGTInventor: Aaron T. Jones
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Publication number: 20040242316Abstract: An apparatus and method for a secondary game of a wagering gaming device, and particularly the increase of an award in the secondary game by the value of different multipliers associated with different amounts wagered in a primary game. A secondary game provides a total award to a player based on the multiplier associated with the wagered amount in the primary game by applying the multiplier to the amount of the award earned by the player in the secondary game. A particular wagerable amount may be associated with a multiplier that is predetermined, or randomly selected from a group of predefined multipliers, or selected from a group based on a probability. The range of possible combinations of wagerable amounts and multipliers are displayed to the player in the base game to provide an incentive to maximize the wager.Type: ApplicationFiled: June 2, 2003Publication date: December 2, 2004Inventors: David M. Oles, Aaron T. Jones
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Publication number: 20040198489Abstract: A gaming device that enables a player to choose or alter certain symbols displayed on the reels of the gaming device. The player can change or select the changeable symbol at any time as long as the reels are not in motion. The gaming device maintains the change until the player changes the symbol again. The gaming device preferably supplies a touch screen along with a video monitor in which the reels and associated stops are simulated. The touch screen enables the player to simply touch the symbol that the player wishes to change. Pressing a single symbol may change the selected symbol or others linked to the symbol. A stop on the reels having a selectable symbol can provide the player with any number of possible symbols from which to choose. The changeable symbols preferably have a direct effect upon whether the player obtains a gaming device award.Type: ApplicationFiled: April 16, 2004Publication date: October 7, 2004Inventors: Joseph E. Kaminkow, Aaron T. Jones
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Publication number: 20040166930Abstract: A wagering gaming device that physically stimulates an input device of the gaming device to stimulate a player. The input device, includes a component stimulator and an actuation member. The input devices sends a signal or plurality of signals to a processor upon actuation of the actuation member of the input device. The processor sends an electronic signal to the component stimulator. The component stimulator causes the physical stimulation of the actuation member. The player feels this movement, which may be in correlation to the image being displayed by a display device. This physical stimulation of an input device may be employed in any suitable manner in relation to a game in a wagering gaming device.Type: ApplicationFiled: September 13, 2002Publication date: August 26, 2004Inventors: Nicole M. Beaulieu, Aaron T. Jones