Patents by Inventor Akinori Tamura

Akinori Tamura has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20130101819
    Abstract: A double-sided adhesive tape comprises: a base member configured as a non-foamed thermoplastic film having a thickness of 50 ?m or more; and acrylic pressure-sensitive adhesive layers provided to both faces of the base member. The double-sided adhesive tape has a 50% modulus ranging from 3.0 MPa or more to 40.0 MPa or less.
    Type: Application
    Filed: October 19, 2012
    Publication date: April 25, 2013
    Inventors: Toshihide SUZUKI, Yoshikazu SOEDA, Akinori TAMURA, Naoki NAKAYAMA
  • Publication number: 20130017389
    Abstract: The present invention provides a double-sided pressure-sensitive adhesive sheet excellent in waterproof property (water stopping property) and impact resistance. The present invention relates to a double-sided pressure-sensitive adhesive sheet including a polyolefin foam substrate and an acrylic pressure-sensitive adhesive layer on both. surfaces of the polyolefin foam substrate, wherein the polyolefin foam substrate has a volume percentage of closed cells of 70% or more and a degree of crosslinking of from 3 to 60 wt %, and the acrylic pressure-sensitive adhesive layer is formed from a pressure-sensitive adhesive composition containing: an acrylic polymer formed from a component including, as an essential monomer component thereof an alkyl. (meth)acrylate having a linear or branched alkyl group; and a tackifying resin.
    Type: Application
    Filed: July 11, 2012
    Publication date: January 17, 2013
    Applicant: NITTO DENKO CORPORATION
    Inventors: Akinori TAMURA, Naoki NAKAYAMA, Hiroshi WADA
  • Patent number: 8109817
    Abstract: To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes the criterion operation data string based on a result of a past determination on at least one of the one or more controllers.
    Type: Grant
    Filed: December 19, 2005
    Date of Patent: February 7, 2012
    Assignee: Konami Digital Entertainment Co, Ltd
    Inventors: Akinori Tamura, Takao Yamagishi
  • Patent number: 8105152
    Abstract: To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller within a determination target period, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes a length of the determination target period based on a result of a past determination on at least one of the one or more controllers.
    Type: Grant
    Filed: December 19, 2005
    Date of Patent: January 31, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Akinori Tamura, Takao Yamagishi
  • Publication number: 20110300361
    Abstract: Disclosed is a double-coated pressure-sensitive adhesive tape which has a small total thickness, includes a foam layer, and excels in removability. The double-coated pressure-sensitive adhesive tape has a total thickness of 500 ?m or less and includes a foam layer; a reinforcing layer; and two surface pressure-sensitive adhesive layers, in which at least one of the two surface pressure-sensitive adhesive layers is formed from a pressure-sensitive adhesive composition containing an acrylic polymer, a tackifier resin, and a crosslinking agent, the acrylic polymer including, as an essential monomer component, an alkyl(meth)acrylate whose alkyl moiety being a linear or branched-chain alkyl group having 4 to 9 carbon atoms.
    Type: Application
    Filed: May 31, 2011
    Publication date: December 8, 2011
    Applicant: NITTO DENKO CORPORATION
    Inventors: Naoki Nakayama, Akinori Tamura
  • Patent number: 8007263
    Abstract: A water-lubricated compressor has a discharge on-off valve in a discharge channel located between a discharge port of a compressor body and a water separating/recovering unit. A water circulation on-off valve is disposed in a water circulation channel located between a water cooler and a water supply portion in the compressor body. A gas release channel provides communication between a gas phase portion of the water separating/recovering unit and the exterior of the water separating/recovering unit. A gas release on-off valve is disposed in the gas release channel. When the compressor body is not in operation, the discharge on-off valve and the water circulation on-off valve are closed and the gas release on-off valve is opened, allowing water to be recovered to the water separating/recovering unit. When there is no demand for compressed gas, it is possible to remove water from the water cooler, which otherwise may be damaged.
    Type: Grant
    Filed: December 12, 2008
    Date of Patent: August 30, 2011
    Assignee: Kobe Steel, Ltd.
    Inventors: Shoji Yoshimura, Akinori Tamura
  • Publication number: 20100256963
    Abstract: The object of the invention is to accurately evaluate integrity of vibration of a dryer of an actual system. The evaluating method for integrity of vibration of a steam dryer using a reduced model in a nuclear plant including the steam dryer for reducing moisture of steam generated inside a steam dome of a nuclear reactor pressure vessel, and a plurality of main steam pipes for transporting the steam to outside includes the steps of performing a steam test with the reduced model, calculating fluctuating stress applied to the steam dryer, and confirming integrity of vibration. According to the invention, it is possible to evaluate the pressure fluctuation of a dryer of an actual system more accurately.
    Type: Application
    Filed: March 24, 2010
    Publication date: October 7, 2010
    Inventors: Shiro TAKAHASHI, Masaya Ohtsuka, Koji Nishida, Takashi Ito, Yasuhiro Mabuchi, Akinori Tamura, Masaaki Tsubaki, Keita Okuyama, Kazuhiro Yoshikawa
  • Publication number: 20090233713
    Abstract: To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes the criterion operation data string based on a result of a past determination on at least one of the one or more controllers.
    Type: Application
    Filed: December 19, 2005
    Publication date: September 17, 2009
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Akinori Tamura, Takao Yamagishi
  • Publication number: 20090185938
    Abstract: A water-lubricated compressor is disclosed, in which a discharge on-off valve is disposed in a discharge channel located between a discharge port of a compressor body and a water separating/recovering unit and a water circulation on-off valve is disposed in a water circulation channel located between a water cooler and a water supply portion in the compressor body, while a gas release channel is formed to provide communication between a gas phase portion of the water separating/recovering unit and the exterior of the water separating/recovering unit and a gas release on-off valve is disposed in the gas release channel. When the compressor body is not in operation, the discharge on-off valve and the water circulation on-off valve are closed and the gas release on-off valve is opened, allowing water present within the water cooler to be recovered to the water separating/recovering unit through the water circulation channel.
    Type: Application
    Filed: December 12, 2008
    Publication date: July 23, 2009
    Applicant: Kabushiki Kaisha Kobe Seiko Sho (Kobe Steel, Ltd.)
    Inventors: Shoji YOSHIMURA, Akinori Tamura
  • Publication number: 20090131169
    Abstract: To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller within a determination target period, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes a length of the determination target period based on a result of a past determination on at least one of the one or more controllers.
    Type: Application
    Filed: December 19, 2005
    Publication date: May 21, 2009
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Akinori Tamura, Takao Yamagishi
  • Patent number: 6695694
    Abstract: To evaluate a game playing performance from a new point of view, a control method for controlling a game machine allowing a player to enjoy stepping while listening to game music, comprises the steps of detecting whether or not the player puts their foot or feet on each of a plurality of step positions; judging, based on a detection result on the step position, according to which, of a plurality of pattern changes, a state of the player's feet relative to the plurality of step positions has changed to; calculating, based on the determined pattern change, an energy consumption amount due to a change of the state of the player's feet; calculating an accumulative energy consumption amount by accumulating an energy consumption amount calculated after a predetermined timing; and reporting the accumulative energy consumption amount calculated to the player.
    Type: Grant
    Filed: February 22, 2001
    Date of Patent: February 24, 2004
    Assignees: Konami Corporation, KCE Tokyo, Inc., People Co., Ltd.
    Inventors: Hirotaka Ishikawa, Akinori Tamura, Yasumi Takase, Takashi Nishibori, Kei Nagaoka, Yoshiko Wada, Yumi Yoshida
  • Patent number: 6659873
    Abstract: Data link-up between multiple game devices can be more flexibly achieved. A game system (1) comprises a game device for business (2) and a game device for use at home (3), which execute games in accordance with predetermined programs, it being possible to exchange information between these games devices, and the game device for business (2) comprises an information output device for outputting judgement information for judging whether predetermined conditions have been satisfied in the game device for business (2). The contents of the game executed on the game device for use at home (3) are changed based on the judgement information output from the game device for business (2). For example, when a predetermined game result has been achieved in the game device for business, the content of the judgement information is updated, and a hidden element appears in the game device for use at home (3) in correspondence therewith.
    Type: Grant
    Filed: February 11, 2000
    Date of Patent: December 9, 2003
    Assignees: Konami Co., Ltd., Konami Computer Entertainment Tokyo Co., Ltd.
    Inventors: Toyofumi Kitano, Kazuya Takahashi, Hirotaka Ishikawa, Akinori Tamura, Yasumi Takase, Takashi Nishibori, Kei Nagaoka, Yoshiko Wada, Yumi Yoshida
  • Patent number: 6320110
    Abstract: A music game device is provided in which a player manipulates a manipulation unit in conformity with music. The device includes an input unit for setting play information including a plurality of tunes to be successively played and a play order of the plurality of tunes, a storage unit for collectively storing the play information, an automatic setting changing unit for automatically changing a part of the play information set by the player to a preset standard play information if the play information set by the player includes a setting which cannot be executed by the music game device, and a reproduction unit for successively reproducing the plurality of tunes in the play order based on the play information stored in the storage unit.
    Type: Grant
    Filed: August 14, 2000
    Date of Patent: November 20, 2001
    Assignees: Konami Corporation, KCE Tokyo Inc.
    Inventors: Hirotaka Ishikawa, Akinori Tamura, Yasumi Takase, Takashi Nishibori, Kei Nagaoka, Yoshiko Wada, Yumi Yoshida, Kazuya Takahashi
  • Publication number: 20010016510
    Abstract: To evaluate a game playing performance from a new point of view, a control method for controlling a game machine allowing a player to enjoy stepping while listening to game music, comprises the steps of detecting whether or not the player puts their foot or feet on each of a plurality of step positions; judging, based on a detection result on the step position, according to which, of a plurality of pattern changes, a state of the player's feet relative to the plurality of step positions has changed to; calculating, based on the determined pattern change, an energy consumption amount due to a change of the state of the player's feet; calculating an accumulative energy consumption amount by accumulating an energy consumption amount calculated after a predetermined timing; and reporting the accumulative energy consumption amount calculated to the player.
    Type: Application
    Filed: February 22, 2001
    Publication date: August 23, 2001
    Inventors: Hirotaka Ishikawa, Akinori Tamura, Yasumi Takase, Takashi Nishibori, Kei Nagaoka, Yoshiko Wada, Yumi Yoshida
  • Patent number: 4009688
    Abstract: Rotary piston type engine comprising a casing having a cavity defined by an inner peripheral wall of trochoidal configuration, a substantially triangular rotor disposed in said cavity for rotation with its apex portions in sliding contact with the inner peripheral wall of the casing to define working chambers of variable volume, a main combustion chamber disposed outside the cavity in the casing and connected with the working chamber in compression stroke, a single fuel injection pump connected through a main fuel injection nozzle to the main combustion chamber and through an auxiliary fuel injection nozzle to the working chamber in intake stroke, and a control valve for allowing fuel to flow through the auxiliary fuel injection nozzle into the working chamber during high load operation of engine.
    Type: Grant
    Filed: March 3, 1975
    Date of Patent: March 1, 1977
    Assignee: Toyo Kogyo Co., Ltd.
    Inventors: Motoyuki Hayashida, Mutsuo Wakamoto, Akinori Tamura, Masafumi Ikegami