Patents by Inventor Akira Tahara

Akira Tahara has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10046231
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: September 10, 2013
    Date of Patent: August 14, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Patent number: 9579565
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in an Z-axis direction. These sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: August 25, 2008
    Date of Patent: February 28, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Publication number: 20160263478
    Abstract: An example system includes an operation instrument having a storage unit storing information and a first short distance radio communication unit performing transmission/reception of data with an information processing device; and an information processing device having an attachment unit to which the operation instrument is attached, a second short distance radio communication unit performing transmission/reception of data with the operation instrument, an information reading unit reading information stored in the storage unit of the operation instrument through the second short distance radio communication unit, and a processing unit performing processing in accordance with read information read by the information reading unit and operation information indicating operation for the operation instrument attached to the attachment unit.
    Type: Application
    Filed: May 25, 2016
    Publication date: September 15, 2016
    Inventors: Akira TAHARA, Ryohei FUJITA
  • Patent number: 9420404
    Abstract: An example system includes an operation instrument having a storage unit storing information and a first short distance radio communication unit performing transmission/reception of data with an information processing device; and an information processing device having an attachment unit to which the operation instrument is attached, a second short distance radio communication unit performing transmission/reception of data with the operation instrument, an information reading unit reading information stored in the storage unit of the operation instrument through the second short distance radio communication unit, and a processing unit performing processing in accordance with read information read by the information reading unit and operation information indicating operation for the operation instrument attached to the attachment unit.
    Type: Grant
    Filed: October 21, 2013
    Date of Patent: August 16, 2016
    Assignee: NINTENDO CO., LTD.
    Inventors: Akira Tahara, Ryohei Fujita
  • Patent number: 9205332
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in an Z-axis direction. These sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: September 14, 2011
    Date of Patent: December 8, 2015
    Assignee: NINTENDO CO., LTD.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Patent number: 9138645
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g. tilt amount, movement amount, impact amount or the like) and a direction (e.g. tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: September 2, 2009
    Date of Patent: September 22, 2015
    Assignee: NINTENDO CO., LTD.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Publication number: 20140121023
    Abstract: An example system includes an operation instrument having a storage unit storing information and a first short distance radio communication unit performing transmission/reception of data with an information processing device; and an information processing device having an attachment unit to which the operation instrument is attached, a second short distance radio communication unit performing transmission/reception of data with the operation instrument, an information reading unit reading information stored in the storage unit of the operation instrument through the second short distance radio communication unit, and a processing unit performing processing in accordance with read information read by the information reading unit and operation information indicating operation for the operation instrument attached to the attachment unit.
    Type: Application
    Filed: October 21, 2013
    Publication date: May 1, 2014
    Applicant: Nintendo Co., Ltd.
    Inventors: Akira TAHARA, Ryohei FUJITA
  • Publication number: 20140011588
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Application
    Filed: September 10, 2013
    Publication date: January 9, 2014
    Applicant: Nintendo Co., Ltd.
    Inventors: Iwao MASUYAMA, Toshiaki SUZUKI, Akira TAHARA
  • Patent number: 8562402
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: March 30, 2007
    Date of Patent: October 22, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Patent number: 8197343
    Abstract: A game apparatus includes two LCDs, a touch panel is provided in association with the one LCD. On the touch panel, an operation button corresponding to each player character is set. A setting of the operation button is changed according to an operation state (frequency of usage, operation coordinates position) by a player during playing the game. For example, a size of an operation effective area and a display position of the operation button are changed according to the frequency of usage. Furthermore, at least any one of the operation effective areas and the display position of the operation button is changed according to the operation coordinates position.
    Type: Grant
    Filed: November 4, 2008
    Date of Patent: June 12, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Akira Tahara, Kentaro Nishimura
  • Publication number: 20120004032
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in an Z-axis direction. These sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Application
    Filed: September 14, 2011
    Publication date: January 5, 2012
    Applicant: Nintendo Co., Ltd.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Patent number: 8038533
    Abstract: A game system includes a parent game device and a plurality of child game devices connected thereto. The parent game device displays a common screen on a CRT, and each of the plurality of child game devices displays an individual screen on an LCD provided for each child device. The parent game device detects a degree of progress of a game of each child game device, selects for each child game device predetermined display information data out of a plurality of display information data on the basis of the detected degree of progress of the game, and creates different parent game device data for each child device on the basis of the display information data. Each child game device generates image data for displaying the individual screen on the LCD on the basis of the parent game device data received from the parent game device.
    Type: Grant
    Filed: April 29, 2004
    Date of Patent: October 18, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Yoshinori Tsuchiyama, Akira Tahara
  • Patent number: 7942743
    Abstract: A game apparatus includes two LCDs, a touch panel is provided in association with the one LCD. On the touch panel, an operation button corresponding to each player character is set. A setting of the operation button is changed according to an operation state (frequency of usage, operation coordinates position) by a player during playing the game. For example, a size of an operation effective area and a display position of the operation button are changed according to the frequency of usage. Furthermore, at least any one of the operation effective areas and the display position of the operation button is changed according to the operation coordinates position.
    Type: Grant
    Filed: January 21, 2005
    Date of Patent: May 17, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Akira Tahara, Kentaro Nishimura
  • Publication number: 20090325698
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g. tilt amount, movement amount, impact amount or the like) and a direction (e.g. tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Application
    Filed: September 2, 2009
    Publication date: December 31, 2009
    Applicant: Nintendo Co., Ltd.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Patent number: 7601066
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g. tilt amount, movement amount, impact amount or the like) and a direction (e.g. tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: October 3, 2000
    Date of Patent: October 13, 2009
    Assignee: Nintendo Co., Ltd.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Publication number: 20090082107
    Abstract: A game apparatus includes two LCDs, a touch panel is provided in association with the one LCD. On the touch panel, an operation button corresponding to each player character is set. A setting of the operation button is changed according to an operation state (frequency of usage, operation coordinates position) by a player during playing the game. For example, a size of an operation effective area and a display position of the operation button are changed according to the frequency of usage. Furthermore, at least any one of the operation effective areas and the display position of the operation button is changed according to the operation coordinates position.
    Type: Application
    Filed: November 4, 2008
    Publication date: March 26, 2009
    Applicant: Nintendo Co., Ltd.
    Inventors: Akira Tahara, Kentaro Nishimura
  • Publication number: 20090036213
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in an Z-axis direction. These sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Application
    Filed: August 25, 2008
    Publication date: February 5, 2009
    Applicant: NINTENDO CO., LTD
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Patent number: 7223173
    Abstract: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
    Type: Grant
    Filed: August 12, 2003
    Date of Patent: May 29, 2007
    Assignee: Nintendo Co., Ltd.
    Inventors: Iwao Masuyama, Toshiaki Suzuki, Akira Tahara
  • Publication number: 20050227762
    Abstract: A game apparatus includes two LCDs, a touch panel is provided in association with the one LCD. On the touch panel, an operation button corresponding to each player character is set. A setting of the operation button is changed according to an operation state (frequency of usage, operation coordinates position) by a player during playing the game. For example, a size of an operation effective area and a display position of the operation button are changed according to the frequency of usage. Furthermore, at least any one of the operation effective areas and the display position of the operation button is changed according to the operation coordinates position.
    Type: Application
    Filed: January 21, 2005
    Publication date: October 13, 2005
    Applicant: NINTENDO CO., LTD.
    Inventors: Akira Tahara, Kentaro Nishimura
  • Publication number: 20050026695
    Abstract: A game system includes a parent game device and a plurality of child game devices connected thereto. The parent game device displays a common screen on a CRT, and each of the plurality of child game devices displays an individual screen on an LCD provided for each child device. The parent game device detects a degree of progress of a game of each child game device, selects for each child game device predetermined display information data out of a plurality of display information data on the basis of the detected degree of progress of the game, and creates different parent game device data for each child device on the basis of the display information data. Each child game device generates image data for displaying the individual screen on the LCD on the basis of the parent game device data received from the parent game device.
    Type: Application
    Filed: April 29, 2004
    Publication date: February 3, 2005
    Applicant: Nintendo Co., Ltd.
    Inventors: Yoshinori Tsuchiyama, Akira Tahara