Patents by Inventor Albert Wei

Albert Wei has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11944910
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Grant
    Filed: June 15, 2023
    Date of Patent: April 2, 2024
    Assignee: Kabam, Inc.
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Publication number: 20230398445
    Abstract: An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
    Type: Application
    Filed: August 25, 2023
    Publication date: December 14, 2023
    Inventors: Albert Wei, Kevin Lee, Jay Jodway, David McNeill, Devin Nambiar
  • Publication number: 20230321551
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Application
    Filed: June 15, 2023
    Publication date: October 12, 2023
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Patent number: 11779840
    Abstract: An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
    Type: Grant
    Filed: April 26, 2021
    Date of Patent: October 10, 2023
    Assignee: Kabam, Inc.
    Inventors: Albert Wei, Kevin Lee, Jay Jodway, David McNeill, Devin Nambiar
  • Patent number: 11697070
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Grant
    Filed: January 20, 2022
    Date of Patent: July 11, 2023
    Assignee: Kabam, Inc.
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Publication number: 20220143515
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Application
    Filed: January 20, 2022
    Publication date: May 12, 2022
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Patent number: 11241629
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Grant
    Filed: September 16, 2020
    Date of Patent: February 8, 2022
    Assignee: Kabam, Inc.
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Patent number: 11198070
    Abstract: Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
    Type: Grant
    Filed: May 4, 2020
    Date of Patent: December 14, 2021
    Assignee: Electronic Arts Inc.
    Inventors: John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill
  • Publication number: 20210245050
    Abstract: An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
    Type: Application
    Filed: April 26, 2021
    Publication date: August 12, 2021
    Inventors: Albert Wei, Kevin Lee, Jay Jodway, David McNeill, Devin Nambiar
  • Patent number: 10987582
    Abstract: An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
    Type: Grant
    Filed: April 10, 2019
    Date of Patent: April 27, 2021
    Assignee: Kabam, Inc.
    Inventors: Albert Wei, Kevin Lee, Jay Jodway, David McNeill, Devin Nambiar
  • Publication number: 20200406151
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Application
    Filed: September 16, 2020
    Publication date: December 31, 2020
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Patent number: 10828574
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Grant
    Filed: May 2, 2019
    Date of Patent: November 10, 2020
    Assignee: Kabam, Inc.
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Publication number: 20200289945
    Abstract: Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
    Type: Application
    Filed: May 4, 2020
    Publication date: September 17, 2020
    Inventors: John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill
  • Patent number: 10639555
    Abstract: Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: (i) the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
    Type: Grant
    Filed: July 9, 2018
    Date of Patent: May 5, 2020
    Assignee: ELECTRONICS ARTS INC.
    Inventors: John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill
  • Patent number: 10576374
    Abstract: A system and method for facilitating users to obtain location information in a virtual space is disclosed. Query items may be offered to sell to the users. Upon user activation of the query items, identification information identifying target entities may be obtained from the users. Based on such identification information, location information regarding virtual space locations controlled by or associated with the target entities may be provided to the users. The provided location information may include coordinate information reflecting virtual space coordinates of such locations. In some examples, the level of detail and/or accuracy of such location information provided to the users may be based on the activated query items being specific grades and/or based on levels of the users.
    Type: Grant
    Filed: April 18, 2017
    Date of Patent: March 3, 2020
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan
  • Patent number: 10535227
    Abstract: One aspect of the disclosure relates to providing players of an online game the option of performing one or more activities external to the online game instead of spend virtual currency to accomplish a specific action in the game. This option is presented through an interface that creates and displays separate “offer walls” for separation actions in the game. The activities may thematically correspond to the type of action the player wants to perform.
    Type: Grant
    Filed: April 27, 2017
    Date of Patent: January 14, 2020
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan
  • Patent number: 10398981
    Abstract: A system and method for facilitating chance-based in-game virtual item distribution in a video game. A mini-game interface presents a mini-game to a user that has committed to a battle. Prior to instigation of the battle the user participates in a chance-based mini-game that determines awards to be distributed to the user from a set of potential awards. Benefits associated with a determined award are applied to a game entity included in a battle which is to follow the mini-game.
    Type: Grant
    Filed: July 31, 2017
    Date of Patent: September 3, 2019
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Albert Wei, David McNeill, Kevin Lee
  • Publication number: 20190255447
    Abstract: A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
    Type: Application
    Filed: May 2, 2019
    Publication date: August 22, 2019
    Inventors: Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan
  • Publication number: 20190232163
    Abstract: An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
    Type: Application
    Filed: April 10, 2019
    Publication date: August 1, 2019
    Inventors: Albert Wei, Kevin Lee, Jay Jodway, David McNeill, Devin Nambiar
  • Patent number: 10286301
    Abstract: A system and method for facilitating game action time requirement suspension in an online game are disclosed. Instances of time requirement suspension items may be offered for purchase in an online store associated with the online game. A given time requirement suspension item may be configured to reduce time requirements (e.g., wait-period) for game actions requested by a player during a corresponding time period subsequent to the activation of the instance of the requirement suspension item by the player. The player may activate a purchased instance of the requirement suspension item in the online game to reduce the time requirements for the game actions requested by the player during the time period.
    Type: Grant
    Filed: June 30, 2014
    Date of Patent: May 14, 2019
    Assignee: ELECTRONIC ARTS INC.
    Inventors: John Kim, David McNeill, Albert Wei, Christopher Yu