Patents by Inventor Anatoly P. Syomik
Anatoly P. Syomik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8954527Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: February 8, 2012Date of Patent: February 10, 2015Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8667081Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: March 4, 2014Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8655980Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: August 17, 2007Date of Patent: February 18, 2014Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8539085Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: September 17, 2013Assignee: Xydne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8429245Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: April 23, 2013Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8417822Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: April 9, 2013Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120266087Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: February 8, 2012Publication date: October 18, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 8150941Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: September 8, 2011Date of Patent: April 3, 2012Assignee: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120005306Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: January 5, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120005353Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: January 5, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20120005292Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: January 5, 2012Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20110320966Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: December 29, 2011Applicant: Xdyne, Inc.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20110320566Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: December 29, 2011Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Publication number: 20110320567Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: September 8, 2011Publication date: December 29, 2011Applicant: XDYNE, INC.Inventors: Ada Mae Edecker, Alex Siyanko, Anatoly P. Syomik
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Patent number: 7269632Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: GrantFiled: June 5, 2001Date of Patent: September 11, 2007Assignee: XDYNE, Inc.Inventors: Ada Mae Edeker, Anatoly P. Syomik, Alex Siyanko
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Publication number: 20020188678Abstract: The present invention relates to interactive virtual reality networked computer systems and methods that facilitate communication and operation in a virtual reality environment. The virtual reality networked computer system has an infrastructure that includes a number of users, hosts and servers. The interconnected hosts and servers allow users to effectively locate, activate, access and interact within virtual reality environments in a variety of different ways. For example, users can establish user groups such that interaction within the virtual reality environment occurs between hosts (accessed by users) without the need of a central or dedicated server.Type: ApplicationFiled: June 5, 2001Publication date: December 12, 2002Inventors: Ada Mae Edecker, Anatoly P. Syomik, Alex Siyanko