Patents by Inventor Andrew Kertesz
Andrew Kertesz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10825300Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: November 27, 2018Date of Patent: November 3, 2020Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20190096190Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: November 27, 2018Publication date: March 28, 2019Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 10152849Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: January 24, 2018Date of Patent: December 11, 2018Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20180165918Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: January 24, 2018Publication date: June 14, 2018Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 9905081Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: March 16, 2017Date of Patent: February 27, 2018Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20170186275Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: March 16, 2017Publication date: June 29, 2017Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 9600957Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: March 9, 2016Date of Patent: March 21, 2017Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20160189473Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: March 9, 2016Publication date: June 30, 2016Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 9286769Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: December 18, 2014Date of Patent: March 15, 2016Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20150105139Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: December 18, 2014Publication date: April 16, 2015Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 8932128Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: December 19, 2013Date of Patent: January 13, 2015Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20140106850Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: December 19, 2013Publication date: April 17, 2014Applicant: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 8622820Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: November 15, 2012Date of Patent: January 7, 2014Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20130017884Abstract: Disclosed herein are techniques for communicating between an electronic gaming machine and a mobile computing device. In some implementations, a first communication session with a mobile computing device may be provided at an electronic gaming machine. The first communication session may be conducted via a first wireless communication protocol at a first range proximate the electronic gaming machine. A communication session initiation identifier for initiating a second communication session may be transmitted from the electronic gaming machine to the mobile computing device via the first communication session. Based on the communication session initiation identifier, a second communication session with the mobile computing device may be provided at an electronic gaming machine. The second communication session may be conducted via a second wireless communication protocol at a second range. The second range may be wider than the first range.Type: ApplicationFiled: July 13, 2011Publication date: January 17, 2013Applicant: IGTInventors: Derrick Price, Dennis T. Kleppen, Andrew Kertesz, Dwayne R. Nelson
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Patent number: 8333657Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: September 26, 2011Date of Patent: December 18, 2012Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke