Patents by Inventor Aneesh Vartakavi

Aneesh Vartakavi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10146100
    Abstract: Example systems and methods to transform events and/or mood associated with playing media into lighting effects are disclosed herein. An example apparatus includes a content identifier to identify content presented via a media presentation device based on a fingerprint associated with the content and derive metadata from the identified content. The example apparatus includes a content driven analyzer to determine a light effect to be produced by a light-generating device based on the metadata, generate an instruction for the light-generating device to produce the light effect, and transmit the instruction to the light-generating device during presentation of the content.
    Type: Grant
    Filed: December 12, 2017
    Date of Patent: December 4, 2018
    Assignee: Gracenote, Inc.
    Inventors: Markus Kurt Cremer, Shashank Merchant, Aneesh Vartakavi
  • Patent number: 10048931
    Abstract: A machine is configured to identify a media file that, when played to a user, is likely to modify an emotional or physical state of the user to or towards a target emotional or physical state. The machine accesses play counts that quantify playbacks of media files for the user. The playbacks may be locally performed or detected by the machine from ambient sound. The machine accesses arousal scores of the media files and determines a distribution of the play counts over the arousal scores. The machine uses one or more relative maxima in the distribution in selecting a target arousal score for the user based on contextual data that describes an activity of the user. The machine selects one or more media files based on the target arousal score. The machine may then cause the selected media file to be played to the user.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: August 14, 2018
    Assignee: Gracenote, Inc.
    Inventors: Aneesh Vartakavi, Peter C. DiMaria, Michael Gubman, Markus K. Cremer, Cameron Aubrey Summers, Gregoire Tronel
  • Publication number: 20180164655
    Abstract: Example systems and methods to transform events and/or mood associated with playing media into lighting effects are disclosed herein. An example apparatus includes a content identifier to identify content presented via a media presentation device based on a fingerprint associated with the content and derive metadata from the identified content. The example apparatus includes a content driven analyzer to determine a light effect to be produced by a light-generating device based on the metadata, generate an instruction for the light-generating device to produce the light effect, and transmit the instruction to the light-generating device during presentation of the content.
    Type: Application
    Filed: December 12, 2017
    Publication date: June 14, 2018
    Inventors: Markus Kurt Cremer, Shashank Merchant, Aneesh Vartakavi
  • Publication number: 20180024810
    Abstract: A machine is configured to identify a media file that, when played to a user, is likely to modify an emotional or physical state of the user to or towards a target emotional or physical state. The machine accesses play counts that quantify playbacks of media files for the user. The playbacks may be locally performed or detected by the machine from ambient sound. The machine accesses arousal scores of the media files and determines a distribution of the play counts over the arousal scores. The machine uses one or more relative maxima in the distribution in selecting a target arousal score for the user based on contextual data that describes an activity of the user. The machine selects one or more media files based on the target arousal score. The machine may then cause the selected media file to be played to the user.
    Type: Application
    Filed: September 29, 2017
    Publication date: January 25, 2018
    Inventors: Aneesh Vartakavi, Peter C. DiMaria, Michael Gubman, Markus K. Cremer, Cameron Aubrey Summers, Gregoire Tronel
  • Patent number: 9792084
    Abstract: A machine is configured to identify a media file that, when played to a user, is likely to modify an emotional or physical state of the user to or towards a target emotional or physical state. The machine accesses play counts that quantify playbacks of media files for the user. The playbacks may be locally performed or detected by the machine from ambient sound. The machine accesses arousal scores of the media files and determines a distribution of the play counts over the arousal scores. The machine uses one or more relative maxima in the distribution in selecting a target arousal score for the user based on contextual data that describes an activity of the user. The machine selects one or more media files based on the target arousal score. The machine may then cause the selected media file to be played to the user.
    Type: Grant
    Filed: December 28, 2015
    Date of Patent: October 17, 2017
    Assignee: GRACENOTE, INC.
    Inventors: Aneesh Vartakavi, Peter C. DiMaria, Michael Gubman, Markus K. Cremer, Cameron Aubrey Summers, Gregoire Tronel
  • Publication number: 20170255617
    Abstract: A clustering machine can cluster descriptive vectors in a balanced manner. The clustering machine calculates distances between pairs of descriptive vectors and generates clusters of vectors arranged in a hierarchy. The clustering machine determines centroid vectors of the clusters, such that each cluster is represented by its corresponding centroid vector. The clustering machine calculates a sum of inter-cluster vector distances between pairs of centroid vectors, as well as a sum of intra-cluster vector distances between pairs of vectors in the clusters. The clustering machine calculates multiple scores of the hierarchy by varying a scalar and calculating a separate score for each scalar. The calculation of each score is based on the two sums previously calculated for the hierarchy. The clustering machine may select or otherwise identify a balanced subset of the hierarchy by finding an extremum in the calculated scores.
    Type: Application
    Filed: March 7, 2016
    Publication date: September 7, 2017
    Inventors: Aneesh Vartakavi, Peter C. DiMaria, Markus K. Cremer, Phillip Popp
  • Publication number: 20160196105
    Abstract: A machine is configured to identify a media file that, when played to a user, is likely to modify an emotional or physical state of the user to or towards a target emotional or physical state. The machine accesses play counts that quantify playbacks of media files for the user. The playbacks may be locally performed or detected by the machine from ambient sound. The machine accesses arousal scores of the media files and determines a distribution of the play counts over the arousal scores. The machine uses one or more relative maxima in the distribution in selecting a target arousal score for the user based on contextual data that describes an activity of the user. The machine selects one or more media files based on the target arousal score. The machine may then cause the selected media file to be played to the user.
    Type: Application
    Filed: December 28, 2015
    Publication date: July 7, 2016
    Inventors: Aneesh Vartakavi, Peter C. DiMaria, Michael Gubman, Markus K. Cremer, Cameron Aubrey Summers, Gregoire Tronel