Patents by Inventor ANTONIO MENESES

ANTONIO MENESES has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11712618
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: August 1, 2023
    Assignee: Performance Designed Products LLC
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 11491394
    Abstract: A video game controller for use with a smartphone includes a top panel hinged relative to a bottom panel, with the bottom panel having control inputs for playing video games. The top panel folds onto a bottom panel in a closed configuration to easily fit in a pocket of the user's garment, such as pants pocket, shirt pocket, jacket pocket, etc.). The top panel pivots relative to the bottom panel to an open configuration to support the smartphone on the top panel during use irrespective of the size of the smartphone.
    Type: Grant
    Filed: May 3, 2021
    Date of Patent: November 8, 2022
    Assignee: Performance Designed Products LLC
    Inventors: Yun Gao, Conor Bodily, Angel Monzalvo, Antonio Meneses
  • Publication number: 20220096919
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Application
    Filed: December 13, 2021
    Publication date: March 31, 2022
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 11207590
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Grant
    Filed: August 20, 2020
    Date of Patent: December 28, 2021
    Assignee: Performance Designed Products LLC
    Inventors: Rene Trenado, Antonio Meneses
  • Publication number: 20210346794
    Abstract: A video game controller for use with a smartphone includes a top panel hinged relative to a bottom panel, with the bottom panel having control inputs for playing video games. The top panel folds onto a bottom panel in a closed configuration to easily fit in a pocket of the user's garment, such as pants pocket, shirt pocket, jacket pocket, etc.). The top panel pivots relative to the bottom panel to an open configuration to support the smartphone on the top panel during use irrespective of the size of the smartphone.
    Type: Application
    Filed: May 3, 2021
    Publication date: November 11, 2021
    Inventors: Yun Gao, Conor Bodily, Angel Monzalvo, Antonio Meneses
  • Publication number: 20210086067
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Application
    Filed: August 20, 2020
    Publication date: March 25, 2021
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 10758814
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Grant
    Filed: June 20, 2019
    Date of Patent: September 1, 2020
    Assignee: Performance Designed Products LLC
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 10561937
    Abstract: Implementations of the disclosure describe smart controls for video game controllers that may track and store information related to their use (e.g., actuations) over time to keep track of their expected remaining life. The smart controls may removably couple to a video game controller and be replaced by other smart controls. In implementations, a smart control may include: an actuation component; a sensor to detect actuation of the actuation component in response to movement of the control; a memory to store information associated with the detected actuation; and a casing to house the sensor and memory.
    Type: Grant
    Filed: May 16, 2018
    Date of Patent: February 18, 2020
    Assignee: PERFORMANCE DESIGNED PRODUCTS LLC
    Inventors: Brad Strahle, Antonio Meneses, Rene Trenado
  • Publication number: 20190374851
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Application
    Filed: June 20, 2019
    Publication date: December 12, 2019
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 10335674
    Abstract: A video game controller can automatically operate as a video game controller with audio capability and a video game controller without audio capability based upon a signal received via a switch in communication with an audio jack of the video game controller when a headset is coupled to the audio jack. Connection of the headset to the controller automatically causes video game audio to be communicated from the video game console to the headset via the controller. The video game audio is communicated at a default volume level to the headset upon coupling of the headset to the video game controller. The volume level of the audio communicated to the headset can be adjustable up or down via a directional pad of the video game controller while an audio control button on the video game controller is pressed.
    Type: Grant
    Filed: August 29, 2018
    Date of Patent: July 2, 2019
    Assignee: Performance Designed Products LLC
    Inventors: Rene Trenado, Antonio Meneses
  • Patent number: 10191714
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Grant
    Filed: May 21, 2018
    Date of Patent: January 29, 2019
    Assignee: Performance Designed Products LLC
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Publication number: 20180333641
    Abstract: Implementations of the disclosure describe smart controls for video game controllers that may track and store information related to their use (e.g., actuations) over time to keep track of their expected remaining life. The smart controls may removably couple to a video game controller and be replaced by other smart controls. In implementations, a smart control may include: an actuation component; a sensor to detect actuation of the actuation component in response to movement of the control; a memory to store information associated with the detected actuation; and a casing to house the sensor and memory.
    Type: Application
    Filed: May 16, 2018
    Publication date: November 22, 2018
    Inventors: Brad Strahle, Antonio Meneses, Rene Trenado
  • Publication number: 20180267771
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Application
    Filed: May 21, 2018
    Publication date: September 20, 2018
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Publication number: 20170269897
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Application
    Filed: May 26, 2017
    Publication date: September 21, 2017
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Publication number: 20170206054
    Abstract: Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game console controllers, and handheld video gaming devices. Input mechanisms applicable to various embodiments may include, for example, control sticks (e.g., joysticks or analog sticks operable by a user's finger, such as a thumbstick), buttons, switches, and directional pads. The gaming peripheral may include a designated input mechanism that, when engaged, reconfigures the gaming peripheral into a second mode causing at least one of the plurality of input mechanisms, when actuated, to adjust audio attributes of the video game without interrupting play of the video game.
    Type: Application
    Filed: January 14, 2016
    Publication date: July 20, 2017
    Applicant: Performance Designed Products LLC
    Inventors: Yannik Wiggemans, Brad Strahle, Antonio Meneses, Frank Van Brussel, Abid Mozaffar, Rene Trenado
  • Patent number: 9694285
    Abstract: According to one embodiment of the technology described herein, a audio headset system is provided, comprising: a speaker; a signal processor configured to process source audio received from an audio source, to produce processed audio from the source audio, and to output the processed audio to the speaker; and a control unit configured to control operation of the signal processor according to an audio profile, wherein the audio profile causes the signal processor to selectively mix, delay, phase shift, and equalize the source audio, thereby producing processed audio.
    Type: Grant
    Filed: June 6, 2016
    Date of Patent: July 4, 2017
    Assignee: Performance Designed Products LLC
    Inventors: Antonio Meneses, Gerard Lambert Block, Scott Michael Terrell, Thomas John Roberts
  • Publication number: 20160317928
    Abstract: According to one embodiment of the technology described herein, a audio headset system is provided, comprising: a speaker; a signal processor configured to process source audio received from an audio source, to produce processed audio from the source audio, and to output the processed audio to the speaker; and a control unit configured to control operation of the signal processor according to an audio profile, wherein the audio profile causes the signal processor to selectively mix, delay, phase shift, and equalize the source audio, thereby producing processed audio.
    Type: Application
    Filed: June 6, 2016
    Publication date: November 3, 2016
    Applicant: Performance Designed Products LLC
    Inventors: Antonio Meneses, Gerard Lambert Block, Scott Michael Terrell, Thomas John Roberts
  • Patent number: 9468846
    Abstract: The present invention provides apparatuses and methods for a tactile feedback instrument, and more specifically, some embodiments are directed toward methods and apparatuses for a tactile feedback stylus. Some embodiments of the invention provide a stylus used in conjunction with mobile devices. Further embodiments of the invention provide a game system, comprising a game console and a stylus. Within such embodiments, the stylus comprises an electric motor and a control circuit coupled to the electric motor that is in communication with the game console and controls the electric motor. Within some of these embodiments, the stylus can vibrate or rumble when the electric motor is activated in response to gaming activity.
    Type: Grant
    Filed: January 30, 2009
    Date of Patent: October 18, 2016
    Assignee: Performance Designed Products LLC
    Inventors: Scott Michael Terrell, Antonio Meneses Ortega, Thomas John Roberts
  • Patent number: 9358454
    Abstract: According to one embodiment of the technology described herein, a audio headset system is provided, comprising: a speaker; a signal processor configured to process source audio received from an audio source, to produce processed audio from the source audio, and to output the processed audio to the speaker; and a control unit configured to control operation of the signal processor according to an audio profile, wherein the audio profile causes the signal processor to selectively mix, delay, phase shift, and equalize the source audio, thereby producing processed audio.
    Type: Grant
    Filed: September 12, 2013
    Date of Patent: June 7, 2016
    Assignee: Performance Designed Products LLC
    Inventors: Antonio Meneses, Gerard Lambert Block, Scott Michael Terrell, Thomas John Roberts
  • Publication number: 20140073429
    Abstract: According to one embodiment of the technology described herein, a audio headset system is provided, comprising: a speaker; a signal processor configured to process source audio received from an audio source, to produce processed audio from the source audio, and to output the processed audio to the speaker; and a control unit configured to control operation of the signal processor according to an audio profile, wherein the audio profile causes the signal processor to selectively mix, delay, phase shift, and equalize the source audio, thereby producing processed audio.
    Type: Application
    Filed: September 12, 2013
    Publication date: March 13, 2014
    Inventors: ANTONIO MENESES, Gerard Lambert Block, Scott Michael Terrell, Thomas John Roberts