Patents by Inventor Ayako MORIWAKI

Ayako MORIWAKI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11712625
    Abstract: Operation data is acquired from either a first type of controller having a plurality of operation sections or a second type of controller having fewer operation sections, and a game process is performed. When the first type of controller is used for game operation, a selection item is switched in a forward direction for a plurality of items arranged in a predetermined order, in accordance with an operation on a first operation section, and the selection item is switched in a reverse direction in accordance with an operation on a second operation section. In addition, when the second type of controller is used for game operation, the selection item is switched in the forward direction in accordance with an operation on a third operation section of the second type of controller. Then, a UI image including these items is generated.
    Type: Grant
    Filed: April 5, 2022
    Date of Patent: August 1, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Patent number: 11559742
    Abstract: Direction input data and inertial sensor data are acquired from a controller including a direction input section and an inertial sensor. Movement of a player character is controlled on the basis of the direction input data. In addition, a control mode for a position of a cursor is switchable between a first control mode and a second control mode. When the control mode is the first control mode, a position further shifted, based on the inertial sensor data, from a position calculated based on a position and a direction of the player character is set as the position of the cursor. When the control mode is the second control mode, a position shifted, based on the inertial sensor data, within a predetermined range, in a virtual space, including a predetermined position in the virtual space, from the predetermined position is set as the position of the cursor.
    Type: Grant
    Filed: March 10, 2020
    Date of Patent: January 24, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Publication number: 20220226732
    Abstract: Operation data is acquired from either a first type of controller having a plurality of operation sections or a second type of controller having fewer operation sections, and a game process is performed. When the first type of controller is used for game operation, a selection item is switched in a forward direction for a plurality of items arranged in a predetermined order, in accordance with an operation on a first operation section, and the selection item is switched in a reverse direction in accordance with an operation on a second operation section. In addition, when the second type of controller is used for game operation, the selection item is switched in the forward direction in accordance with an operation on a third operation section of the second type of controller. Then, a UI image including these items is generated.
    Type: Application
    Filed: April 5, 2022
    Publication date: July 21, 2022
    Inventors: Yuji KANDO, Yoshiaki ONISHI, Ayako MORIWAKI
  • Patent number: 11344809
    Abstract: Operation data is acquired from either a first type of controller having a plurality of operation sections or a second type of controller having fewer operation sections, and a game process is performed. When the first type of controller is used for game operation, a selection item is switched in a forward direction for a plurality of items arranged in a predetermined order, in accordance with an operation on a first operation section, and the selection item is switched in a reverse direction in accordance with an operation on a second operation section. In addition, when the second type of controller is used for game operation, the selection item is switched in the forward direction in accordance with an operation on a third operation section of the second type of controller. Then, a UI image including these items is generated.
    Type: Grant
    Filed: March 11, 2020
    Date of Patent: May 31, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Patent number: 11045734
    Abstract: There is an operation mode that is switchable between a first mode and a second mode. In the first mode, a screen is divided into two display areas, and a game image in which a first player character is included in one of the areas and a second player character is included in the other area is displayed. In the second mode, a game image in which the first player character and the second player character are included is displayed in a single screen. In addition, the first player character can be moved using the first controller, and the second player character can be moved using a second controller. The second player character can be freely moved in the first mode, and can be moved within a predetermined range based on the position of the first player character in the second mode.
    Type: Grant
    Filed: March 11, 2020
    Date of Patent: June 29, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
  • Publication number: 20200368617
    Abstract: There is an operation mode that is switchable between a first mode and a second mode. In the first mode, a screen is divided into two display areas, and a game image in which a first player character is included in one of the areas and a second player character is included in the other area is displayed. In the second mode, a game image in which the first player character and the second player character are included is displayed in a single screen. In addition, the first player character can be moved using the first controller, and the second player character can be moved using a second controller. The second player character can be freely moved in the first mode, and can be moved within a predetermined range based on the position of the first player character in the second mode.
    Type: Application
    Filed: March 11, 2020
    Publication date: November 26, 2020
    Inventors: Yuji KANDO, Yoshiaki ONISHI, Ayako MORIWAKI
  • Publication number: 20200368622
    Abstract: Operation data is acquired from either a first type of controller having a plurality of operation sections or a second type of controller having fewer operation sections, and a game process is performed. When the first type of controller is used for game operation, a selection item is switched in a forward direction for a plurality of items arranged in a predetermined order, in accordance with an operation on a first operation section, and the selection item is switched in a reverse direction in accordance with an operation on a second operation section. In addition, when the second type of controller is used for game operation, the selection item is switched in the forward direction in accordance with an operation on a third operation section of the second type of controller. Then, a UI image including these items is generated.
    Type: Application
    Filed: March 11, 2020
    Publication date: November 26, 2020
    Inventors: Yuji KANDO, Yoshiaki ONISHI, Ayako MORIWAKI
  • Publication number: 20200368608
    Abstract: Direction input data and inertial sensor data are acquired from a controller including a direction input section and an inertial sensor. Movement of a player character is controlled on the basis of the direction input data. In addition, a control mode for a position of a cursor is switchable between a first control mode and a second control mode. When the control mode is the first control mode, a position further shifted, based on the inertial sensor data, from a position calculated based on a position and a direction of the player character is set as the position of the cursor. When the control mode is the second control mode, a position shifted, based on the inertial sensor data, within a predetermined range, in a virtual space, including a predetermined position in the virtual space, from the predetermined position is set as the position of the cursor.
    Type: Application
    Filed: March 10, 2020
    Publication date: November 26, 2020
    Inventors: Yuji KANDO, Yoshiaki ONISHI, Ayako MORIWAKI
  • Patent number: 9987560
    Abstract: A non-limiting example game apparatus includes a CPU, and the CPU performs non-contact communication with an IC tag that is incorporated in a figure by using a non-contact communication module. During playing a course game, if a player instructs transformation, a player character is transformed into another character after attesting the figure. Furthermore, if the player instructs writing of a score when the course game is finished, the score is written in the IC tag after attesting the figure. Furthermore, if the player instructs to acquire a predetermined item, after attesting the figure, the predetermined item is acquired by using virtual money. As a level is raised, for example, the number of transformable times is increased, and a kind of acquirable predetermined item is increased.
    Type: Grant
    Filed: March 15, 2016
    Date of Patent: June 5, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Kensuke Tanabe, Risa Tabata, Ayako Moriwaki
  • Publication number: 20160346697
    Abstract: A non-limiting example game apparatus includes a CPU, and the CPU performs non-contact communication with an IC tag that is incorporated in a figure by using a non-contact communication module. During playing a course game, if a player instructs transformation, a player character is transformed into another character after attesting the figure. Furthermore, if the player instructs writing of a score when the course game is finished, the score is written in the IC tag after attesting the figure. Furthermore, if the player instructs to acquire a predetermined item, after attesting the figure, the predetermined item is acquired by using virtual money. As a level is raised, for example, the number of transformable times is increased, and a kind of acquirable predetermined item is increased.
    Type: Application
    Filed: March 15, 2016
    Publication date: December 1, 2016
    Inventors: Kensuke TANABE, Risa TABATA, Ayako MORIWAKI