Patents by Inventor Bandaly Azzam

Bandaly Azzam has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11745109
    Abstract: An artificial intelligent agent can act as a player in a video game, such as a racing video game. The game can be completely external to the agent and can run in real time. In this way, the training system is much more like a real world system. The consoles on which the game runs for training the agent are provided in a cloud computing environment. The agents and the trainers can run on other computing devices in the cloud, where the system can choose the trainers and agent compute based on proximity to console, for example. Users can choose the game they want to run and submit code which can be built and deployed to the cloud system. A resource management service can monitor game console resources between human users and research usage and identify experiments for suspension to ensure enough game consoles for human users.
    Type: Grant
    Filed: February 8, 2022
    Date of Patent: September 5, 2023
    Assignees: SONY GROUP CORPORATION, SONY CORPORATION OF AMERICA, SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Peter Wurman, Leon Barrett, Piyush Khandelwal, Dion Whitehead, Rory Douglas, Houmehr Aghabozorgi, Justin V Beltran, Rabih Abdul Ahad, Bandaly Azzam
  • Publication number: 20230249083
    Abstract: An artificial intelligent agent can act as a player in a video game, such as a racing video game. The game can be completely external to the agent and can run in real time. In this way, the training system is much more like a real world system. The consoles on which the game runs for training the agent are provided in a cloud computing environment. The agents and the trainers can run on other computing devices in the cloud, where the system can choose the trainers and agent compute based on proximity to console, for example. Users can choose the game they want to run and submit code which can be built and deployed to the cloud system. A resource management service can monitor game console resources between human users and research usage and identify experiments for suspension to ensure enough game consoles for human users.
    Type: Application
    Filed: February 8, 2022
    Publication date: August 10, 2023
    Inventors: Peter Wurman, Leon Barrett, Piyush Khandelwal, Dion Whitehead, Rory Douglas, Houmehr Aghabozorgi, Justin V Beltran, Rabih Abdul Ahad, Bandaly Azzam
  • Publication number: 20230249082
    Abstract: An artificial intelligent agent can act as a player in a video game, such as a racing video game. The agent can race against, and often beat, the best players in the world. The game can be completely external to the agent and can run in real time. In this way, the training system is much more like a real world system. The consoles on which the game runs for training the agent are provided in a cloud computing environment. The agents and the trainers can run on other computing devices in the cloud, where the system can choose the trainers and agent compute based on proximity to console, for example. Users can choose the game they want to run and submit code which can be built and deployed to the cloud system. Metrics and logs and artifacts from the game can be sent to cloud storage.
    Type: Application
    Filed: February 8, 2022
    Publication date: August 10, 2023
    Inventors: Peter Wurman, Leon Barrett, Piyush Khandelwal, Dion Whitehead, Rory Douglas, Houmehr Aghabozorgi, Justin V Beltran, Rabih Abdul Ahad, Bandaly Azzam