Patents by Inventor Baochen Liu

Baochen Liu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11941744
    Abstract: Various methods are provided for generating motion vectors in the context of 3D computer-generated images. An example method includes generating, for each pixel of one or more objects to be rendered in a current frame, a 1-phase motion vector (MV1) and a 0-phase motion vector (MV0), each MV1 and MV0 having an associated depth value, to thereby form an MV1 texture and an MV0 texture; converting the MV1 texture to a set of MV1 blocks and converting the MV0 texture to a set of MV0 blocks; and outputting the set of MV1 blocks and the set of MV0 blocks for image processing.
    Type: Grant
    Filed: March 23, 2022
    Date of Patent: March 26, 2024
    Assignee: PIXELWORKS SEMICONDUCTOR TECHNOLOGY (SHANGHAI) CO. LTD.
    Inventors: Hongmin Zhang, Miao Sima, Zongming Han, Gongxian Liu, Junhua Chen, Guohua Cheng, Baochen Liu, Neil Woodall, Yue Ma, Huili Han
  • Publication number: 20240087210
    Abstract: Various methods are provided for the generation of motion vectors in the context of 3D computer-generated images. In one example, a method includes generating, for each pixel of one or more objects to be rendered in a current frame, a 1-phase motion vector (MV1) and a 0-phase motion vector (MV0), each MV1 and MV0 having an associated depth value, to thereby form an MV1 texture and an MV0 texture, each MV0 determined based on a camera MV0 and an object MV0, and outputting MV1 texture and the MV0 texture for image processing.
    Type: Application
    Filed: November 17, 2023
    Publication date: March 14, 2024
    Inventors: Hongmin Zhang, Miao Sima, Gongxian Liu, Zongming Han, Junhua Chen, Guohua Cheng, Baochen Liu, Neil Woodall, Yue Ma, Huili Han
  • Patent number: 11861783
    Abstract: Various methods are provided for the generation of motion vectors in the context of 3D computer-generated images. In one example, a method includes generating, for each pixel of one or more objects to be rendered in a current frame, a 1-phase motion vector (MV1) and a 0-phase motion vector (MV0), each MV1 and MV0 having an associated depth value, to thereby form an MV1 texture and an MV0 texture, each MV0 determined based on a camera MV0 and an object MV0, converting the MV1 texture to a set of MV1 pixel blocks and converting the MV0 texture to a set of MV0 pixel blocks and outputting the set of MV1 pixel blocks and the set of MV0 pixel blocks for image processing.
    Type: Grant
    Filed: March 23, 2022
    Date of Patent: January 2, 2024
    Inventors: Hongmin Zhang, Miao Sima, Gongxian Liu, Zongming Han, Junhua Chen, Guohua Cheng, Baochen Liu, Neil Woodall, Yue Ma, Huili Han
  • Publication number: 20230274489
    Abstract: Various methods are provided for generating motion vectors in the context of 3D computer-generated images. An example method includes generating, for each pixel of one or more objects to be rendered in a current frame, a 1-phase motion vector (MV1) and a 0-phase motion vector (MV0), each MV1 and MV0 having an associated depth value, to thereby form an MV1 texture and an MV0 texture; converting the MV1 texture to a set of MV1 blocks and converting the MV0 texture to a set of MV0 blocks; and outputting the set of MV1 blocks and the set of MV0 blocks for image processing.
    Type: Application
    Filed: March 23, 2022
    Publication date: August 31, 2023
    Inventors: Hongmin Zhang, Miao Sima, Zongming Han, Gongxian Liu, Junhua Chen, Guohua Cheng, Baochen Liu, Neil Woodall, Yue Ma, Huili Han
  • Publication number: 20230274490
    Abstract: Various methods are provided for the generation of motion vectors in the context of 3D computer-generated images. In one example, a method includes generating, for each pixel of one or more objects to be rendered in a current frame, a 1-phase motion vector (MV1) and a 0-phase motion vector (MV0), each MV1 and MV0 having an associated depth value, to thereby form an MV1 texture and an MV0 texture, each MV0 determined based on a camera MV0 and an object MV0, converting the MV1 texture to a set of MV1 pixel blocks and converting the MV0 texture to a set of MV0 pixel blocks and outputting the set of MV1 pixel blocks and the set of MV0 pixel blocks for image processing.
    Type: Application
    Filed: March 23, 2022
    Publication date: August 31, 2023
    Inventors: Hongmin Zhang, Miao Sima, Gongxian Liu, Zongming Han, Junhua Chen, Guohua Cheng, Baochen Liu, Neil Woodall, Yue Ma, Huili Han
  • Publication number: 20230245326
    Abstract: Various methods are provided for generating motion vectors in the context of 3D computer-generated images. An example method includes generating, based on a current frame to be rendered, a block-level motion vector with depth (MVD) texture comprising a set of block-level motion vectors each having an associated depth value, outputting the block-level MVD texture for image processing on a first channel, and outputting at least a portion of the current frame on a second channel.
    Type: Application
    Filed: February 23, 2022
    Publication date: August 3, 2023
    Inventors: Miao Sima, Chaohui Lin, Baochen Liu, Zongming Han, Gongxian Liu, Yu Zhao