Patents by Inventor Bede Jordan

Bede Jordan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9594493
    Abstract: A graphical user interface for a computer includes a dial control. The control can be implemented, for example, as a touch-based, pointer-based, pen-based and/or keyboard-based mechanism. The dial control is intended for manipulating a large range of values, such as a menu of items from which a user makes a selection, or a range of continuous or discrete values. A dial control can replace other control types such as a slider, drop down menu or text field. The graphical elements of the dial control include one or more displayed rings and a handle for each ring. Inside the ring, or in another area adjacent the ring, a value can be displayed. The ring can be manipulated by the user to change the value selected by the dial control. In the case of multiple rings, each ring can be manipulated independently.
    Type: Grant
    Filed: May 29, 2013
    Date of Patent: March 14, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Ana Lilia Otero Diaz, Ramona Canan, Orry Soegiono, Yang Liu, Benjamin Smith, Kshitij Mehta, Meghan McNeil, William Carr, Bede Jordan, Jesse Bishop, Hamid Mahmood, Steven Abrahams, Jeff West, Geoffrey T. Ebersol, Susmitha Kothari
  • Patent number: 9563270
    Abstract: A gaze vector of a human subject is translated to a targeting vector that defines focus within a graphical user interface. Sensor data is received from a sensor system indicating pitch angle of a head of the human subject defining the gaze vector. The pitch angle is translated to a scaled pitch angle according to a pitch scaling function that increases amplification of the pitch angle in one or more directions as the pitch angle exceeds a start angle threshold in each of the one or more directions. The scaled pitch angle is output as a component of the targeting vector.
    Type: Grant
    Filed: December 26, 2014
    Date of Patent: February 7, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: James Tichenor, Aaron Mackay Burns, Jamie Marconi, Bharat Ahluwalia, Bede Jordan
  • Publication number: 20160187971
    Abstract: A gaze vector of a human subject is translated to a targeting vector that defines focus within a graphical user interface. Sensor data is received from a sensor system indicating pitch angle of a head of the human subject defining the gaze vector. The pitch angle is translated to a scaled pitch angle according to a pitch scaling function that increases amplification of the pitch angle in one or more directions as the pitch angle exceeds a start angle threshold in each of the one or more directions. The scaled pitch angle is output as a component of the targeting vector.
    Type: Application
    Filed: December 26, 2014
    Publication date: June 30, 2016
    Inventors: James Tichenor, Aaron Mackay Burns, Jamie Marconi, Bharat Ahluwalia, Bede Jordan
  • Patent number: 9153193
    Abstract: Rendering different types of graphical content using a single primitive type. Embodiments enable graphical elements of different content types representing a scene to be rendered as a batch based on the single primitive type, thereby reducing data transfer and improving processing performance. For example, each graphical element in a batch of graphical elements can rendered based modifications to instances of a template shape, which represents a single primitive type usable for rendering different types of graphical content. The modifications to each instance can include modifying the instance according transformation data, clip data, and/or width and height data to position the instance in a scene, and filling the modified instance according to one or more of shape or brush data corresponding to the graphical element.
    Type: Grant
    Filed: September 9, 2011
    Date of Patent: October 6, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Gerhard Schneider, Bede Jordan, Ashraf Michail, Brendan J. Clark, Pawel Wiktor Olszta
  • Publication number: 20140359508
    Abstract: A graphical user interface for a computer includes a dial control. The control can be implemented, for example, as a touch-based, pointer-based, pen-based and/or keyboard-based mechanism. The dial control is intended for manipulating a large range of values, such as a menu of items from which a user makes a selection, or a range of continuous or discrete values. A dial control can replace other control types such as a slider, drop down menu or text field. The graphical elements of the dial control include one or more displayed rings and a handle for each ring. Inside the ring, or in another area adjacent the ring, a value can be displayed. The ring can be manipulated by the user to change the value selected by the dial control. In the case of multiple rings, each ring can be manipulated independently.
    Type: Application
    Filed: May 29, 2013
    Publication date: December 4, 2014
    Inventors: Ana Lilia Otero Diaz, Ramona Canan, Orry Soegiono, Yang Liu, Benjamin Smith, Kshitij Mehta, Meghan McNeil, William Carr, Bede Jordan, Jesse Bishop, Hamid Mahmood, Steven Abrahams, Jeff West, Geoffrey T. Ebersol, Susmitha Kothari
  • Publication number: 20140344729
    Abstract: Primitive-based composition techniques are described. In one or more implementations, a global composition system may be configured to perform rendering for a plurality of applications. For example, the global composition system may be configured to expose one or more application programming interfaces (APIs) that are accessible to the applications. The APIs may then be used to cause a single composition engine to perform the rendering for the plurality of applications. Further, the composition engine may support the use of primitives, which include one or more rendering instructions and thus an element associated with a visual to be rendered may be something other than a bitmap.
    Type: Application
    Filed: May 15, 2013
    Publication date: November 20, 2014
    Applicant: Microsoft Corporation
    Inventors: Leonardo E. Blanco, Bede A. Jordan, Brendan J. Clark, Blake D. Pelton, Silvana Patricia Moncayo, Jesse Bishop, Vidhya Sriram, Aleksandar Antonijevic, Meng Yang, Joshua Warren Priestley, Adrian A. Mascarenhas, Ling Chen, Leah M. Keegan, Daniel C. Rischar
  • Patent number: 8872838
    Abstract: Performing primitive composition within a user interface thread, enhancing the ability to scale a user interface framework to computing devices having limited resources. In one or more embodiments, a user interface thread walks a user interface hierarchy that describes elements of a program's user interface and directly generates static Graphics Processing Unit (GPU) data structures representing at least a portion of the user interface hierarchy. The user interface thread passes the static GPU data structures to a composition thread, which uses these static GPU data structures during generation of a plurality of video frames. This includes the composition thread, based on the static GPU data structures, sending GPU data and GPU commands for the plurality of video frames to a GPU for rendering.
    Type: Grant
    Filed: September 9, 2011
    Date of Patent: October 28, 2014
    Assignee: Microsoft Corporation
    Inventors: Gerhard Schneider, Bede Jordan, Ashraf Michail, Brendan J. Clark, Pawel Wiktor Olszta
  • Patent number: 8872839
    Abstract: Performing real-time atlasing of graphics data and creation and maintenance of texture atlases for applications having dynamic graphics content. Embodiments include allocating a texture atlas configured to store textural elements for use in rendering graphical elements, and providing a graphics processing unit (GPU) access to the texture atlas. During subsequent execution of an application, when a graphical element of the application is to be rendered by the GPU, a block of space can be allocated within the texture atlas and a textural element corresponding to the graphical element can be stored within the allocated block. The GPU therefore has access to the textural element when rendering the graphical element.
    Type: Grant
    Filed: September 9, 2011
    Date of Patent: October 28, 2014
    Assignee: Microsoft Corporation
    Inventors: Brendan J. Clark, Ashraf Michail, Bede Jordan, George Xin Gao
  • Publication number: 20130106885
    Abstract: Embodiments are directed to maintaining layout properties when aliasing a live element and to independently inheriting animation properties using aliases. In one scenario, a computer system generates aliases for a live element displayed in a user interface (UI). The aliases represent the live element in a UI layout which includes live element properties that are inherited hierarchically. The computer system removes the live element from the UI such that the live element is no longer visible on the UI, and integrates the generated aliases into the UI layout. The aliases inherit properties of the UI layout depending on where in the layout the alias was attached. The computer system then initiates an animation for the live element using the aliases which are integrated into the UI layout according to the properties inherited from the position of the aliases in the layout.
    Type: Application
    Filed: November 2, 2011
    Publication date: May 2, 2013
    Applicant: MICROSOFT CORPORATION
    Inventors: Brendan J. Clark, Ruurd Johan Boeke, Gerhard Schneider, Terry A. Adams, Hamid Mahmood, Bede Jordan
  • Publication number: 20130063463
    Abstract: Performing real-time atlasing of graphics data and creation and maintenance of texture atlases for applications having dynamic graphics content. Embodiments include allocating a texture atlas configured to store textural elements for use in rendering graphical elements, and providing a graphics processing unit (GPU) access to the texture atlas. During subsequent execution of an application, when a graphical element of the application is to be rendered by the GPU, a block of space can be allocated within the texture atlas and a textural element corresponding to the graphical element can be stored within the allocated block. The GPU therefore has access to the textural element when rendering the graphical element.
    Type: Application
    Filed: September 9, 2011
    Publication date: March 14, 2013
    Applicant: Microsoft Corporation
    Inventors: Brendan J. Clark, Ashraf Michail, Bede Jordan, George Xin Gao
  • Publication number: 20130063459
    Abstract: Performing primitive composition within a user interface thread, enhancing the ability to scale a user interface framework to computing devices having limited resources. In one or more embodiments, a user interface thread walks a user interface hierarchy that describes elements of a program's user interface and directly generates static Graphics Processing Unit (GPU) data structures representing at least a portion of the user interface hierarchy. The user interface thread passes the static GPU data structures to a composition thread, which uses these static GPU data structures during generation of a plurality of video frames. This includes the composition thread, based on the static GPU data structures, sending GPU data and GPU commands for the plurality of video frames to a GPU for rendering.
    Type: Application
    Filed: September 9, 2011
    Publication date: March 14, 2013
    Applicant: Microsoft Corporation
    Inventors: Gerhard Schneider, Bede Jordan, Ashraf Michail, Brendan J. Clark, Pawel Wiktor Olszta
  • Publication number: 20130063464
    Abstract: Rendering different types of graphical content using a single primitive type. Embodiments enable graphical elements of different content types representing a scene to be rendered as a batch based on the single primitive type, thereby reducing data transfer and improving processing performance. For example, each graphical element in a batch of graphical elements can rendered based modifications to instances of a template shape, which represents a single primitive type usable for rendering different types of graphical content. The modifications to each instance can include modifying the instance according transformation data, clip data, and/or width and height data to position the instance in a scene, and filling the modified instance according to one or more of shape or brush data corresponding to the graphical element.
    Type: Application
    Filed: September 9, 2011
    Publication date: March 14, 2013
    Applicant: Microsoft Corporation
    Inventors: Gerhard Schneider, Bede Jordan, Ashraf Michail, Brendan J. Clark, Pawel Wiktor Olszta