Patents by Inventor Bharat Gadher

Bharat Gadher has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10068422
    Abstract: While a player is playing one game on a gaming machine using a mobile gaming device, the systems and methods described herein recommend other games to the player based on the player's real time game play. An export data set is generated using parsing rules and used for recommendations. The game recommendations are provided to the mobile gaming device for selection by the user.
    Type: Grant
    Filed: February 2, 2016
    Date of Patent: September 4, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9569920
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: February 14, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9558619
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format may be adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9558625
    Abstract: While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player based on the player's real time game play, if the player is anonymous. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game.
    Type: Grant
    Filed: July 12, 2013
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9558620
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface The games involve a plurality of players.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: January 31, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9536378
    Abstract: While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player based on the player's past gaming history, accessed via player registration, and the player's real time game play. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game.
    Type: Grant
    Filed: July 12, 2013
    Date of Patent: January 3, 2017
    Assignee: IGT Canada Solutions ULC
    Inventors: Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Publication number: 20160148463
    Abstract: While a player is playing one game on a gaming machine using a mobile gaming device, the systems and methods described herein recommend other games to the player based on the player's real time game play. An export data set is generated using parsing rules and used for recommendations. The game recommendations are provided to the mobile gaming device for selection by the user.
    Type: Application
    Filed: February 2, 2016
    Publication date: May 26, 2016
    Inventors: Bharat GADHER, Fayez IDRIS, Dragan PLESKONJIC, Peter POST, Andrew MCINTYRE
  • Patent number: 9348510
    Abstract: A method of using handwriting input on a touch screen device to verify the identity of a user. The user writes a profile word in an input space provided on the touch screen. Features of the handwriting are captured and sent to a server, which stores the data in a data record associated with the authorized user. When a user subsequently writes a challenge word, the handwriting features of the challenge word are compared to the authorized user's handwriting data record and given a rating of similarity. If the rating is within a prescribed range, the user's identity is verified as being the authorized user and permitted to access a given asset. If not, the user's identity is not verified and that user may be denied access to the asset or other action taken. This biometric feature of authentication may be used alone or in a multi-factor authentication environment.
    Type: Grant
    Filed: July 2, 2014
    Date of Patent: May 24, 2016
    Assignee: Clareity Security, LLC
    Inventors: Matthew Cohen, Bharat Gadher, Ted Gueniche, John-Daniel Maguire
  • Patent number: 9295908
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi or other wireless protocol. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Grant
    Filed: July 12, 2013
    Date of Patent: March 29, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9280867
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. For 3D images, the original format may be adjusted for the mobile device.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: March 8, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9280868
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format may be adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: March 8, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Patent number: 9269222
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: February 23, 2016
    Assignee: IGT Canada Solutions ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20160004422
    Abstract: A method of using handwriting input on a touch screen device to verify the identity of a user. The user writes a profile word in an input space provided on the touch screen. Features of the handwriting are captured and sent to a server, which stores the data in a data record associated with the authorized user. When a user subsequently writes a challenge word, the handwriting features of the challenge word are compared to the authorized user's handwriting data record and given a rating of similarity. If the rating is within a prescribed range, the user's identity is verified as being the authorized user and permitted to access a given asset. If not, the user's identity is not verified and that user may be denied access to the asset or other action taken. This biometric feature of authentication may be used alone or in a multi-factor authentication environment.
    Type: Application
    Filed: July 2, 2014
    Publication date: January 7, 2016
    Applicant: Clareity Security, LLC
    Inventors: Matthew COHEN, Bharat GADHER, Ted GUENICHE, John-Daniel MAGUIRE
  • Patent number: 9208641
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: December 8, 2015
    Assignee: IGT Canada Solutions ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher
  • Patent number: 9159189
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: October 13, 2015
    Assignee: GTECH Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher
  • Patent number: 9129489
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: September 8, 2015
    Assignee: GTECH Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Patent number: 9123200
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: September 1, 2015
    Assignee: GTECH Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Patent number: 9011240
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Grant
    Filed: April 11, 2013
    Date of Patent: April 21, 2015
    Assignee: Spielo International Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20140213350
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi or other wireless protocol. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Application
    Filed: July 12, 2013
    Publication date: July 31, 2014
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre
  • Publication number: 20140066179
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.
    Type: Application
    Filed: July 26, 2013
    Publication date: March 6, 2014
    Inventors: David Froy, Peter Babin, Bharat Gadher, Fayez Idris, Dragan Pleskonjic, Peter Post, Andrew McIntyre