Patents by Inventor Brad McQuaid

Brad McQuaid has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140024441
    Abstract: A game space may be provided to a user in which the user attempts to obtain discoverable items that have been associated with individual zones in the game space. The user may attempt to obtain the items through strategically employing one of a plurality of selectable actions that are associated with different costs in the game space. The costs of the actions may be balanced to create a prospecting mechanic within the game. The game space may be provided to the user as a discrete game, or as one or more mini-game(s) within a larger game or virtual space.
    Type: Application
    Filed: September 20, 2013
    Publication date: January 23, 2014
    Applicant: MASLOW SIX ENTERTAINMENT, INC.
    Inventors: BENGT GREGORY-BROWN, DEREK HARP, BRAD MCQUAID
  • Patent number: 8540566
    Abstract: A game space may be provided to a user in which the user attempts to obtain discoverable items that have been associated with individual zones in the game space. The user may attempt to obtain the items through strategically employing one of a plurality of selectable actions that are associated with different costs in the game space. The costs of the actions may be balanced to create a prospecting mechanic within the game. The game space may be provided to the user as a discrete game, or as one or more mini-game(s) within a larger game or virtual space.
    Type: Grant
    Filed: May 25, 2011
    Date of Patent: September 24, 2013
    Assignee: Maslow Six Entertainment, Inc.
    Inventors: Bengt Gregory-Brown, Derek Harp, Brad McQuaid
  • Publication number: 20120302335
    Abstract: A game space may be provided to a user in which the user attempts to obtain discoverable items that have been associated with individual zones in the game space. The user may attempt to obtain the items through strategically employing one of a plurality of selectable actions that are associated with different costs in the game space. The costs of the actions may be balanced to create a prospecting mechanic within the game. The game space may be provided to the user as a discrete game, or as one or more mini-game(s) within a larger game or virtual space.
    Type: Application
    Filed: May 25, 2011
    Publication date: November 29, 2012
    Applicant: Maslow Six Entertainment, Inc.
    Inventors: Bengt GREGORY-BROWN, Derek Harp, Brad McQuaid