Patents by Inventor Bradley Donald Schultz

Bradley Donald Schultz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10957158
    Abstract: An artificial intelligence (AI) learning machine is integrated into a gaming system to adaptively learn to predict when and where excessive chronological clustering of winning hits is likely to occur for a progressive jackpot (e.g., a high frequency one) within the gaming system, to preemptively prepare for such occurrences by prefunding one or more smart-awards funds to cope with such excessive chronological clusterings of hits and to use the one or more smart-awards funds to pay off not-first-in-time winners with a same jackpot award amount as is paid to the true first-in-time winner of the jackpot if such runner up winners hit their respective win conditions within a predetermined smart-awards time span after the first-in-time winner hits. This can avoid or reduce feelings of unfairness by the not-first-in-time winners especially when the latter hit just a split second after the true first-in-time winner hits the jackpot.
    Type: Grant
    Filed: July 31, 2019
    Date of Patent: March 23, 2021
    Assignee: AGS LLC
    Inventors: Scott Andrew Melnick, Andrew James Burke, Anil Kumar Narra, Bradley Donald Schultz, Leah Anne Pinnow
  • Patent number: 10706664
    Abstract: Examples disclosed herein relate to a gaming device including a memory, a processor, a plurality of reels, and a display. The processor may initiate base game play comprising the display, via a reel spin, of symbols relative to one or more of a first set of symbol locations. If a near bonus event triggering condition is met, additional symbols are displayed in a second set of symbol locations comprising the first set of symbol locations and one or more expanded symbol locations. If a bonus event triggering outcome is then received relative to the symbols displayed in the second set of symbol locations, a bonus event is initiated comprising free spins of reels to display symbols in the expanded second set of symbol positions.
    Type: Grant
    Filed: March 11, 2019
    Date of Patent: July 7, 2020
    Assignee: AGS LLC
    Inventors: Eric Steven Boese, Jason Prometheus Pawloski, Bradley Donald Schultz, Keith James Menchin
  • Publication number: 20190355215
    Abstract: An artificial intelligence (AI) learning machine is integrated into a gaming system to adaptively learn to predict when and where excessive chronological clustering of winning hits is likely to occur for a progressive jackpot (e.g., a high frequency one) within the gaming system, to preemptively prepare for such occurrences by prefunding one or more smart-awards funds to cope with such excessive chronological clusterings of hits and to use the one or more smart-awards funds to pay off not-first-in-time winners with a same jackpot award amount as is paid to the true first-in-time winner of the jackpot if such runner up winners hit their respective win conditions within a predetermined smart-awards time span after the first-in-time winner hits. This can avoid or reduce feelings of unfairness by the not-first-in-time winners especially when the latter hit just a split second after the true first-in-time winner hits the jackpot.
    Type: Application
    Filed: July 31, 2019
    Publication date: November 21, 2019
    Applicant: AGS LLC
    Inventors: Scott Andrew Melnick, Andrew James Burke, Anil Kumar Narra, Bradley Donald Schultz, Leah Anne Pinnow
  • Publication number: 20190325703
    Abstract: An artificial intelligence (AI) learning machine is integrated into a gaming system to adaptively learn to predict when and where excessive chronological clustering of winning hits is likely to occur for a progressive jackpot (e.g., a high frequency one) within the gaming system, to preemptively prepare for such occurrences by prefunding one or more smart-awards funds to cope with such excessive chronological clusterings of hits and to use the one or more smart-awards funds to pay off not-first-in-time winners with a same jackpot award amount as is paid to the true first-in-time winner of the jackpot if such runner up winners hit their respective win conditions within a predetermined smart-awards time span after the first-in-time winner hits. This can avoid or reduce feelings of unfairness by the not-first-in-time winners especially when the latter hit just a split second after the true first-in-time winner hits the jackpot.
    Type: Application
    Filed: April 20, 2018
    Publication date: October 24, 2019
    Applicant: AGS LLC
    Inventors: Scott Andrew Melnick, Andrew James Burke, Anil Kumar Narra, Bradley Donald Schultz, Leah Anne Pinnow
  • Patent number: 10445983
    Abstract: An artificial intelligence (AI) learning machine is integrated into a gaming system to adaptively learn to predict when and where excessive chronological clustering of winning hits is likely to occur for a progressive jackpot (e.g., a high frequency one) within the gaming system, to preemptively prepare for such occurrences by prefunding one or more smart-awards funds to cope with such excessive chronological clusterings of hits and to use the one or more smart-awards funds to pay off not-first-in-time winners with a same jackpot award amount as is paid to the true first-in-time winner of the jackpot if such runner up winners hit their respective win conditions within a predetermined smart-awards time span after the first-in-time winner hits. This can avoid or reduce feelings of unfairness by the not-first-in-time winners especially when the latter hit just a split second after the true first-in-time winner hits the jackpot.
    Type: Grant
    Filed: April 20, 2018
    Date of Patent: October 15, 2019
    Assignee: AGS LLC
    Inventors: Scott Andrew Melnick, Andrew James Burke, Anil Kumar Narra, Bradley Donald Schultz, Leah Anne Pinnow
  • Publication number: 20190206184
    Abstract: Examples disclosed herein relate to a gaming device including a memory, a processor, a plurality of reels, and a display. The processor may initiate base game play comprising the display, via a reel spin, of symbols relative to one or more of a first set of symbol locations. If a near bonus event triggering condition is met, additional symbols are displayed in a second set of symbol locations comprising the first set of symbol locations and one or more expanded symbol locations. If a bonus event triggering outcome is then received relative to the symbols displayed in the second set of symbol locations, a bonus event is initiated comprising free spins of reels to display symbols in the expanded second set of symbol positions.
    Type: Application
    Filed: March 11, 2019
    Publication date: July 4, 2019
    Inventors: Eric Steven Boese, Jason Prometheus Pawloski, Bradley Donald Schultz, Keith James Menchin
  • Patent number: 10255751
    Abstract: Examples disclosed herein relate to a gaming device including a memory, a processor, a plurality of reels, and a display. The display includes active areas and inactive areas where the active areas are utilized for payout determinations and bonus game initiation determinations and where the inactive areas are not utilized for payout determinations and bonus game initiation determinations. The processor may initiate a base game play, a bonus game, and a secondary base game. The base game play may include a spin to display at least a portion of the plurality of reels in the base reel active areas and expanded reel active areas. The processor may initiate a bonus game utilizing the base reel active areas and the expanded reel active area.
    Type: Grant
    Filed: August 26, 2015
    Date of Patent: April 9, 2019
    Assignee: AGS LLC
    Inventors: Eric Steven Boese, Jason Prometheus Pawloski, Bradley Donald Schultz, Keith James Menchin
  • Patent number: 9805541
    Abstract: Examples disclosed herein relate to a gaming device including a memory, a processor, a plurality of reels, and a display. The display includes active areas and inactive areas where the active areas are utilized for payout determinations and bonus game initiation determinations and where the inactive areas are not utilized for payout determinations and bonus game initiation determinations. The processor may initiate a base game play, a bonus game, and a secondary base game. The base game play may include a spin to display at least a portion of the plurality of reels in the active areas. The processor may initiate a bonus game based on a predetermined number of a predetermined symbol being located in the active areas after the spin. The processor may initiate a secondary base game based on a number of the predetermined symbol being less that the predetermined number and a secondary base game triggering event.
    Type: Grant
    Filed: July 24, 2015
    Date of Patent: October 31, 2017
    Assignee: Cadillac Jack, Inc.
    Inventors: Jason Prometheus Pawloski, Eric Steven Boese, Bradley Donald Schultz, Keith James Menchin
  • Publication number: 20160328926
    Abstract: Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The memory may include one or more turbo boost feature structures, such as turbo boost progressive structures, or turbo boost free spin, multiplier or structures. A processor may generate one or more symbols to be located in the one or more areas or otherwise generate other game information. In the case of a progressive jackpot, the processor may increase a progressive jackpot amount by a first amount where the first amount is a portion of a wager. The processor may increase the progressive jackpot amount by a second amount based on a turbo boost triggering event.
    Type: Application
    Filed: June 10, 2016
    Publication date: November 10, 2016
    Inventors: Eric Steven Boese, Bradley Donald Schultz, Jason Prometheus Pawloski
  • Patent number: 9367995
    Abstract: Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The memory may include one or more turbo boost progressive feature structures. A processor may generate one or more symbols to be located in the one or more areas. The processor may increase a progressive jackpot amount by a first amount where the first amount is a portion of a wager. The processor may increase the progressive jackpot amount by a second amount based on a turbo boost triggering event.
    Type: Grant
    Filed: March 6, 2014
    Date of Patent: June 14, 2016
    Assignee: Cadillac Jack, Inc.
    Inventors: Eric Steven Boese, Bradley Donald Schultz, Jason Prometheus Pawloski