Patents by Inventor Brian Joseph Wiklem

Brian Joseph Wiklem has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11731054
    Abstract: The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles.
    Type: Grant
    Filed: October 21, 2020
    Date of Patent: August 22, 2023
    Assignee: CP Studios LLC
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan
  • Patent number: 10632388
    Abstract: The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles.
    Type: Grant
    Filed: February 9, 2017
    Date of Patent: April 28, 2020
    Assignee: CP Studios LLC
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan
  • Patent number: 10543422
    Abstract: The synchronized and integrated architecture and method disclosed here provides a continuous visual experience for different players across different platforms and engages them at different levels as they access a particular game within a virtual gaming arena from the different platforms. Each of the players may have a unique and different visual experience, depending upon the gaming platform a player uses. The architecture facilitates access to video gaming applications via personal computers, via mobile devices, via game consoles, via tablets or the like. In some instances, a single player can play a particular game including a main component and a sub-component from the different platforms, where play in the sub-component is seamlessly integrated into the main component.
    Type: Grant
    Filed: May 7, 2013
    Date of Patent: January 28, 2020
    Assignee: CP Studios Inc.
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan
  • Patent number: 9889373
    Abstract: A multilayer framework and architecture with variable video or digital gaming capabilities provides multiple levels of play, permitting players to engage in different ways. The different levels of play options include 1) a peer-to-peer competitive challenge level for “core” players, 2) a “follower” play option for players with restricted capabilities and access to portions of a game; and a 3) “bystander” play option that permits non-players in a network to either observe or play from a reactive perspective.
    Type: Grant
    Filed: May 7, 2013
    Date of Patent: February 13, 2018
    Assignee: CP Studios LLC
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan
  • Patent number: 9604132
    Abstract: The present technology is directed to flexible platform architecture for either providing or facilitating video gaming applications. In some implementations, the flexible platform architecture provides a fluid and continuous visual experience for players across different platform types (platform agnostic) that are integrated and engage users at different levels. Each of the players experiences a unique and different visual experience, depending upon the particular gaming platform and/or user interface utilized by a player. The flexible platform architecture has user interfaces that are configured to provide different experiences for different players, including for example, a three-dimensional or a two-dimensional user experience.
    Type: Grant
    Filed: May 7, 2013
    Date of Patent: March 28, 2017
    Assignee: CP Studios LLC
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan
  • Patent number: 9597586
    Abstract: The present technology is directed to a flexible gaming architecture associated or linked with social networks. In some implementations, the flexible architecture facilitates play in a virtual gaming environment associated or linked with a social network, based on actions by users within the social network. The architecture facilitates access to video gaming applications either associated with or linked with social networks in various ways, including 1) directly via social networks or sites, for example, accessed via personal computers; 2) via wall posts or via an online social networking service that enables its users to send and read text-based posts; 3) via mobile devices used to access gaming sites associated with or linked to social networks; and 4) via game consoles configured to access gaming sites either associates with or linked to social networks.
    Type: Grant
    Filed: May 7, 2013
    Date of Patent: March 21, 2017
    Assignee: CP Studios Inc.
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan