Patents by Inventor Brian Leake
Brian Leake has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Publication number: 20200264703Abstract: Methods and systems for providing synchronous haptic feedback to one or more users during a virtual reality experience include a virtual reality device, a gaming computer that generates the virtual reality gameplay to be displayed to a user via the virtual reality device, and a haptic computing device that receives, from the gaming computing device, virtual reality application data indicative of the virtual reality gameplay displayed to the user. The haptic computing device converts the virtual reality application data received from the gaming computing device into haptic output data and sends a control signal including the haptic output data to a controller that in turn transmit an activation signal to one or more haptic devices positioned proximate to user. In response to receipt of the activation signal from the controller, one or more haptic device generates a haptic effect palpable by the user and synchronized with the virtual reality gameplay.Type: ApplicationFiled: February 12, 2020Publication date: August 20, 2020Inventors: Brian Leake, Wyatt M. Thornbury, Brian C. Holmes
-
Patent number: 10068547Abstract: Techniques for simulating interactions using an augmented reality device are described. Embodiments receive a request to paint over portions of a visual scene. Here, the visual scene is captured using one or more camera devices of the augmented reality device and is presented on a display of the augmented reality device. A first object in the visual scene corresponding to the first location is identified. Additionally, embodiments paint at least a portion of the first object as specified by the received request, and render a series of frames depicting the first object, such that the painted at least a portion of the first object is shown as painted when viewed from different perspectives using the augmented reality device.Type: GrantFiled: June 29, 2012Date of Patent: September 4, 2018Assignee: Disney Enterprises, Inc.Inventors: David Sobeski, Brian Leake, Kenny Mitchell
-
Patent number: 8874483Abstract: There is provided a system and method for gated unlock codes for videogame features and content. By maintaining a redemption database where master unlock codes are used to provide access to specific subsets of feature unlock codes, unique exclusive content may be provided for different retailers. In this manner, a universal game media containing all possible additional content may be utilized for retail distribution, reducing publishing costs while still providing customized versions for retailers with desirable exclusive content. By restricting each gaming device or user account to a single group or hierarchy of master unlock codes, the use of ancillary unlock codes with videogames purchased from different retailers may be discouraged, thereby preserving user incentives to purchase primary and secondary items with feature unlock codes at a single retailer.Type: GrantFiled: September 8, 2010Date of Patent: October 28, 2014Assignee: Disney Enterprises, Inc.Inventor: Brian Leake
-
Publication number: 20140315632Abstract: There is provided a system and method for gated unlock codes for videogame features and content. By maintaining a redemption database where master unlock codes are used to provide access to specific subsets of feature unlock codes, unique exclusive content may be provided for different retailers. In this manner, a universal game media containing all possible additional content may be utilized for retail distribution, reducing publishing costs while still providing customized versions for retailers with desirable exclusive content. By restricting each gaming device or user account to a single group or hierarchy of master unlock codes, the use o f ancillary unlock codes with videogames purchased from different retailers may be discouraged, thereby preserving user incentives to purchase primary and secondary items with feature unlock codes at a single retailer.Type: ApplicationFiled: July 2, 2014Publication date: October 23, 2014Inventor: Brian Leake
-
Publication number: 20140002472Abstract: Techniques for simulating interactions using an augmented reality device are described. Embodiments receive a request to paint over portions of a visual scene. Here, the visual scene is captured using one or more camera devices of the augmented reality device and is presented on a display of the augmented reality device. A first object in the visual scene corresponding to the first location is identified. Additionally, embodiments paint at least a portion of the first object as specified by the received request, and render a series of frames depicting the first object, such that the painted at least a portion of the first object is shown as painted when viewed from different perspectives using the augmented reality device.Type: ApplicationFiled: June 29, 2012Publication date: January 2, 2014Applicant: Disney Enterprises, Inc.Inventors: David Sobeski, Brian Leake, Kenny Mitchell
-
Patent number: 8202161Abstract: Embodiments of the invention provide a virtual game instructor. According to various embodiments of the invention, the virtual game instructor is configured to provide a convenient and easy to follow tutorial instruction session for completing various game movements. Embodiments of the invention provide players with the ability to accurately compare their movements in real-time with the virtual instructor, thus facilitating learning and performing even complex game moves more easily.Type: GrantFiled: October 23, 2009Date of Patent: June 19, 2012Assignee: Disney Enterprises, Inc.Inventors: Brian Leake, Chang Hoh Koo
-
Publication number: 20120058819Abstract: There is provided a system and method for gated unlock codes for videogame features and content. By maintaining a redemption database where master unlock codes are used to provide access to specific subsets of feature unlock codes, unique exclusive content may be provided for different retailers. In this manner, a universal game media containing all possible additional content may be utilized for retail distribution, reducing publishing costs while still providing customized versions for retailers with desirable exclusive content. By restricting each gaming device or user account to a single group or hierarchy of master unlock codes, the use of ancillary unlock codes with videogames purchased from different retailers may be discouraged, thereby preserving user incentives to purchase primary and secondary items with feature unlock codes at a single retailer.Type: ApplicationFiled: September 8, 2010Publication date: March 8, 2012Applicant: DISNEY ENTERPRISES, INC.Inventor: Brian Leake
-
Publication number: 20110098109Abstract: Embodiments of the invention provide a virtual game instructor. According to various embodiments of the invention, the virtual game instructor is configured to provide a convenient and easy to follow tutorial instruction session for completing various game movements. Embodiments of the invention provide players with the ability to accurately compare their movements in real-time with the virtual instructor, thus facilitating learning and performing even complex game moves more easily.Type: ApplicationFiled: October 23, 2009Publication date: April 28, 2011Applicant: Disney Enterprises,Inventors: Brian Leake, Chang Hoh Koo
-
Publication number: 20060249322Abstract: The Handiwheeler is a modified motorcycle, which allows individuals with physical limitation to safely operate and enjoy the freedom of a cycle style vehicle. Wide seat dual back wheel of the device offer stability to the Handiwheeler and prevent tipping. Safety side rails contain a person's legs inside the chair and cab area of the bike. Available in single and dual passenger modeles, the cab area encloses a person safely and provides a seat belt to further secure a user. Adjustable headrests further add to the safety and comfort features of the Handiwheeler. All operational controls to the bike are located on the handgrips and steering column. Brake, clutch, hand shifter, and gas control are all positioned onto, or near, the handgrips of the Handiwheeler. These controls allow an individual to completely operate the Handiwheeler without the use of one's legs. For an individual who no longer has the use of one's legs, the Handiwheeler is the ideal product.Type: ApplicationFiled: May 9, 2005Publication date: November 9, 2006Inventors: Sole Maki, Brian Leake