Patents by Inventor Carmen Tan

Carmen Tan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20130079109
    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Ernest M. Lafky, Carmen Tan, Mark C. Nicely
  • Publication number: 20130079110
    Abstract: A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Mark C. Nicely, Carmen Tan, Allen R. Weiss
  • Publication number: 20130079088
    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Ernest M. Lafky, Carmen Tan, Mark C. Nicely
  • Publication number: 20130079113
    Abstract: A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Mark C. Nicely, Carmen Tan, Allen R. Weiss
  • Publication number: 20130079123
    Abstract: A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Mark C. Nicely, Carmen Tan, Allen R. Weiss
  • Publication number: 20130079112
    Abstract: A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Mark C. Nicely, Carmen Tan, Alan R. Weiss
  • Publication number: 20130079108
    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.
    Type: Application
    Filed: September 28, 2011
    Publication date: March 28, 2013
    Applicant: IGT
    Inventors: Ernest M. Lafky, Carmen Tan, Mark C. Nicely