Patents by Inventor Carmine J. Bonanno

Carmine J. Bonanno has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240007780
    Abstract: A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.
    Type: Application
    Filed: September 18, 2023
    Publication date: January 4, 2024
    Inventor: Carmine J. Bonanno
  • Publication number: 20230364504
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Application
    Filed: July 20, 2023
    Publication date: November 16, 2023
    Inventor: Carmine J. Bonanno
  • Patent number: 11778364
    Abstract: A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.
    Type: Grant
    Filed: October 18, 2021
    Date of Patent: October 3, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Patent number: 11724179
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Grant
    Filed: June 6, 2022
    Date of Patent: August 15, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Publication number: 20230093779
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputing chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Application
    Filed: September 23, 2020
    Publication date: March 23, 2023
    Inventor: Carmine J. Bonanno
  • Publication number: 20220296998
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Application
    Filed: June 6, 2022
    Publication date: September 22, 2022
    Inventor: Carmine J. Bonanno
  • Patent number: 11383158
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Grant
    Filed: March 1, 2022
    Date of Patent: July 12, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Publication number: 20220201394
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputting chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Application
    Filed: March 3, 2022
    Publication date: June 23, 2022
    Inventor: Carmine J. Bonanno
  • Patent number: 11364436
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Grant
    Filed: June 2, 2020
    Date of Patent: June 21, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Publication number: 20220176239
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Application
    Filed: March 1, 2022
    Publication date: June 9, 2022
    Inventor: Carmine J. Bonanno
  • Publication number: 20220086557
    Abstract: A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.
    Type: Application
    Filed: October 18, 2021
    Publication date: March 17, 2022
    Inventor: Carmine J. Bonanno
  • Publication number: 20210006896
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputing chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Application
    Filed: September 23, 2020
    Publication date: January 7, 2021
    Inventor: Carmine J. Bonanno
  • Patent number: 10834500
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputing chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Grant
    Filed: June 18, 2018
    Date of Patent: November 10, 2020
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Publication number: 20200289923
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Application
    Filed: June 2, 2020
    Publication date: September 17, 2020
    Inventor: Carmine J. Bonanno
  • Patent number: 10695668
    Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.
    Type: Grant
    Filed: July 24, 2013
    Date of Patent: June 30, 2020
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Publication number: 20180302712
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputing chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Application
    Filed: June 18, 2018
    Publication date: October 18, 2018
    Inventor: Carmine J. Bonanno
  • Publication number: 20180270562
    Abstract: A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.
    Type: Application
    Filed: May 16, 2016
    Publication date: September 20, 2018
    Inventor: Carmine J. Bonanno
  • Patent number: 10057680
    Abstract: A gaming machine having an audio channel outputting game sound and an audio channel intaking microphone sound and outputting chat sound is coupled with a headset having earpieces and a microphone and a Bluetooth transceiver in the headset for sending and receiving the microphone and chat sounds. A radio receiver or wired connection in the headset receives the game sounds. Circuitry in the headset is connected between the transceiver and receiver for mixing the microphone, chat, and game sounds and feeding them all to the earpieces.
    Type: Grant
    Filed: May 5, 2011
    Date of Patent: August 21, 2018
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Carmine J. Bonanno
  • Publication number: 20160261948
    Abstract: A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.
    Type: Application
    Filed: May 16, 2016
    Publication date: September 8, 2016
    Inventor: Carmine J. Bonanno
  • Patent number: 9380373
    Abstract: A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.
    Type: Grant
    Filed: October 15, 2014
    Date of Patent: June 28, 2016
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventor: Carmine J. Bonanno