Patents by Inventor Christopher Reese

Christopher Reese has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10035064
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.
    Type: Grant
    Filed: March 29, 2016
    Date of Patent: July 31, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
  • Publication number: 20160287990
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area.
    Type: Application
    Filed: March 29, 2016
    Publication date: October 6, 2016
    Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
  • Patent number: 9331858
    Abstract: Using persistent party rooms, including: initializing, via a computing device, a global array according to a hierarchical server architecture; determining, via the computing device, whether or not to create a new persistent party room or to join a previously bookmarked persistent party room; creating, via the computing device, the new persistent party room within a position indexed in the global array; and joining, via the computing device, the previously bookmarked persistent party room by searching for the previously bookmarked party room utilizing the global array.
    Type: Grant
    Filed: May 3, 2011
    Date of Patent: May 3, 2016
    Assignee: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Mohammed Aafaq Khan, Vinod Tandon, Hai Jie Hewu, Ramana Bangalore Prakash, Yasutaka Miwa, Mark Fortuna, Scott Kirkland, Christopher Reese
  • Patent number: 9295912
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.
    Type: Grant
    Filed: December 31, 2012
    Date of Patent: March 29, 2016
    Assignee: SONY COMPUTER ENTERTAINMENT AMERICA LLC
    Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
  • Patent number: 9041714
    Abstract: An apparatus and method for depicting one or more objects are provided. The method includes determining a geolocation of one or more objects, determining a vector from the objects to a light source, applying shading to the objects according to the vector, determining shadows cast by the objects according to the vector, and depicting the objects in the geolocation with one or more of the applied shading and the cast shadows.
    Type: Grant
    Filed: January 31, 2013
    Date of Patent: May 26, 2015
    Assignee: Samsung Electronics Co., Ltd.
    Inventor: Christopher Reese Raley
  • Publication number: 20140210822
    Abstract: An apparatus and method for depicting one or more objects are provided. The method includes determining a geolocation of one or more objects, determining a vector from the objects to a light source, applying shading to the objects according to the vector, determining shadows cast by the objects according to the vector, and depicting the objects in the geolocation with one or more of the applied shading and the cast shadows.
    Type: Application
    Filed: January 31, 2013
    Publication date: July 31, 2014
    Applicant: SAMSUNG ELECTRONICS CO. LTD.
    Inventor: Christopher Reese RALEY
  • Publication number: 20130196767
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area.
    Type: Application
    Filed: December 31, 2012
    Publication date: August 1, 2013
    Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
  • Patent number: 8376858
    Abstract: A method and system for transmitting game related information from a hand-held gaming device through a game console to a game controller and vice versa. In one aspect, the game related information comprises command information that causes the game controller to respond either by vibrating, rumbling or other action associated with a game being played. In another aspect, the game related information may include controller signals that cause an action at the hand-held device.
    Type: Grant
    Filed: February 20, 2009
    Date of Patent: February 19, 2013
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Robert Rose, Christopher Reese, John Garvin, Joseph C. Adzima
  • Patent number: 8342926
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.
    Type: Grant
    Filed: September 15, 2008
    Date of Patent: January 1, 2013
    Assignee: Sony Computer Entertainment America LLC
    Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
  • Publication number: 20120284651
    Abstract: Using persistent party rooms, including: initializing, via a computing device, a global array according to a hierarchical server architecture; determining, via the computing device, whether or not to create a new persistent party room or to join a previously bookmarked persistent party room; creating, via the computing device, the new persistent party room within a position indexed in the global array; and joining, via the computing device, the previously bookmarked persistent party room by searching for the previously bookmarked party room utilizing the global array.
    Type: Application
    Filed: May 3, 2011
    Publication date: November 8, 2012
    Inventors: Mohammed Aafaq Khan, Vinod Tandon, Hai Jie Hewu, Ramana Bangalore Prakash, Yasutaka Miwa, Mark Fortuna, Scott Kirkland, Christopher Reese
  • Publication number: 20100216552
    Abstract: A method and system for transmitting game related information from a hand-held gaming device through a game console to a game controller and vice versa. In one aspect, the game related information comprises command information that causes the game controller to respond either by vibrating, rumbling or other action associated with a game being played. In another aspect, the game related information may include controller signals that cause an action at the hand-held device.
    Type: Application
    Filed: February 20, 2009
    Publication date: August 26, 2010
    Applicant: Sony Computer Entertainment America Inc.
    Inventors: Robert Wistar Rose, Christopher Reese, John Garvin, Joseph C. Adzima
  • Publication number: 20100009733
    Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area.
    Type: Application
    Filed: September 15, 2008
    Publication date: January 14, 2010
    Inventors: John Garvin, Christopher Reese, Darren Yager