Patents by Inventor Christopher Richard Tanner

Christopher Richard Tanner has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230056976
    Abstract: In one embodiment, a method includes receiving an instruction to transition to a first virtual reality (VR) environment of a first VR application, accessing attribute information of one or more real-world objects in a real-world environment proximate to a VR display device, determining, for each of the one or more real-world objects, one or more first mixed reality (MR) functionalities applicable to the real-world object based on its attribute information, and rendering, for one or more displays of the VR display device, the first VR environment with one or more MR objects corresponding to the one or more real-world objects, wherein each MR object comprises one of the first MR functionalities applicable to the corresponding real-world object.
    Type: Application
    Filed: August 17, 2021
    Publication date: February 23, 2023
    Inventors: Christopher Richard Tanner, Amir Mesguich Havilio, Michelle Pujals
  • Publication number: 20230011774
    Abstract: Aspects of the present disclosure are directed to defining an artificial reality environment (XRE) and controlling interactions between various artificial reality actors with a defined XRE schema. The XRE schema includes a set of definitions for an XRE, independent of type of artificial reality device. The definitions in the XRE schema can include standards for both interfaces and data objects. The XRE schema can define XR elements in terms of entities and components of a space, organized according to a hierarchy. Each entity can represent a real or virtual object or space, within the XRE, defined by a name and a collection of one or more components. Each component (as part of an entity) can define aspects and expose information about the entity. The XRE schema can specify structures that that allow actors (e.g., producers, instantiators, and consumers) to define and perform actions in relation to XRE elements.
    Type: Application
    Filed: July 7, 2021
    Publication date: January 12, 2023
    Inventors: Gioacchino NORIS, Michal HLAVAC, Paul Timothy FURGALE, Johannes Joachim SCHMID, Anush MOHAN, Christopher Richard TANNER
  • Publication number: 20220358715
    Abstract: In one embodiment, a method includes displaying, for one or more displays of a virtual VR device, a first output image comprising a passthrough view of a real-world environment. The method includes identifying, using one or more images captured by one or more cameras of the VR display device, a real-world object in the real-world environment. The method includes receiving a user input indicating a first dimension corresponding to the real-world object. The method includes automatically determining, based on the first dimension, a second and third dimension corresponding to the real-world object. The method includes rendering, for the one or more displays of the VR display device, a second output image of a VR environment. The VR environment includes a MR object that corresponds to the real-world object. The MR object is defined by the determined first, second, and third dimensions.
    Type: Application
    Filed: June 30, 2022
    Publication date: November 10, 2022
    Inventors: Christopher Richard Tanner, Amir Mesguich Havilio, Michelle Pujals, Gioacchino Noris, Alessia Marra, Nicholas Wallen
  • Patent number: 11417054
    Abstract: In one embodiment, a method includes displaying, for one or more displays of a virtual VR device, a first output image comprising a passthrough view of a real-world environment. The method includes identifying, using one or more images captured by one or more cameras of the VR display device, a real-world object in the real-world environment. The method includes receiving a user input indicating a first dimension corresponding to the real-world object. The method includes automatically determining, based on the first dimension, a second and third dimension corresponding to the real-world object. The method includes rendering, for the one or more displays of the VR display device, a second output image of a VR environment. The VR environment includes a MR object that corresponds to the real-world object. The MR object is defined by the determined first, second, and third dimensions.
    Type: Grant
    Filed: March 17, 2021
    Date of Patent: August 16, 2022
    Assignee: Facebook Technologies, LLC.
    Inventors: Christopher Richard Tanner, Amir Mesguich Havilio, Michelle Pujals, Gioacchino Noris, Alessia Marra, Nicholas Wallen
  • Patent number: 10304102
    Abstract: One or more embodiments of the disclosure provide systems and methods for improving a user experience for performing transactions between potential buyers and sellers online via real-time communications. For example, a social marketplace system enables a potential buyer to initiate a real-time communication with a seller without the potential buyer having to provide contextual information regarding the item to the seller. In one or more embodiments, the social marketplace system provides a banner, in connection with the real-time communication, populated with structured data associated with the item that the potential buyer and the seller are discussing.
    Type: Grant
    Filed: January 8, 2016
    Date of Patent: May 28, 2019
    Assignee: FACEBOOK, INC.
    Inventors: Derek Chirk Yin Cheng, Kwok Ngai Eric Lo, Lui Lui Wong, Stephen Moore Davis, Bowen Pan, Christopher Richard Tanner, Francesco Fogu, Shuo Song
  • Publication number: 20170200209
    Abstract: One or more embodiments of the disclosure provide systems and methods for improving a user experience for performing transactions between potential buyers and sellers online via real-time communications. For example, a social marketplace system enables a potential buyer to initiate a real-time communication with a seller without the potential buyer having to provide contextual information regarding the item to the seller. In one or more embodiments, the social marketplace system provides a banner, in connection with the real-time communication, populated with structured data associated with the item that the potential buyer and the seller are discussing.
    Type: Application
    Filed: January 8, 2016
    Publication date: July 13, 2017
    Inventors: Derek Chirk Yin Cheng, Kwok Ngai Eric Lo, Lui Lui Wong, Stephen Moore Davis, Bowen Pan, Christopher Richard Tanner, Francesco Fogu, Shuo Song