Patents by Inventor Craig A. Paulsen

Craig A. Paulsen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8025569
    Abstract: Techniques for simulating real (or live) gaming environments are disclosed. A virtual gaming environment effectively connects a number of people together by connecting a number of computing devices (e.g., personal computers, gaming machines). The virtual gaming environment provides a view of a virtual gaming area (e.g., a virtual gaming table) where a number of individuals (or players) and a person acting as the host are effectively represented. In this virtual gaming area, the players and host can interact with each other via audio and/or video input/output devices. As a result, a live gaming environment where players can see, hear, and converse with each other, as well as a live host (e.g., a dealer) is effectively simulated.
    Type: Grant
    Filed: June 5, 2006
    Date of Patent: September 27, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, Lee E. Cannon, Craig A. Paulsen
  • Publication number: 20110212761
    Abstract: A wager gaming machine includes a graphics processing unit (“GPU”) configured to perform graphics processing tasks to control a display system. The machine also includes a central processing unit (“CPU”) comprising at least one central processor and configured to control the wager gaming machine to provide at least one wagering game, make a delegation determination regarding when to delegate a non-graphics processing task to the GPU, and send delegation instructions to the GPU after making the delegation determination, wherein the GPU is further configured to receive delegation instructions from the CPU and to perform the non-graphics processing task according to the delegation instructions. The non-graphics task may be, for example, a communication task, a security task, or a compute-intensive task.
    Type: Application
    Filed: February 26, 2010
    Publication date: September 1, 2011
    Inventors: Craig A. Paulsen, Eric F. Taylor
  • Patent number: 8002624
    Abstract: A gaming machine, specifically a slot machine, having a viewing region through which one or more internal reels are visible. The internal reels having a flexible display, mounted on the outer circumferential region of the reel, capable of displaying an infinite number of different indicia to a player of the machine. By allowing an infinite number of indicia to be displayed, the gaming machine may be programmed with a variety of gaming options and payouts.
    Type: Grant
    Filed: September 27, 2001
    Date of Patent: August 23, 2011
    Assignee: IGT
    Inventors: Craig Paulsen, Chan Griswold, Joseph R. Hedrick, Richard Wilder, Harold Mattice
  • Patent number: 8002630
    Abstract: In an embodiment of a gaming method, an identifier may be received from a first gaming unit, wherein the identifier is associated with a tournament game card, wherein the tournament game card is provided to a player in response to paying a fee. Whether the identifier received from the first gaming unit is authentic may be determined. A duration the player may play in a tournament may be determined based on the identifier, and the first gaming unit may be enabled for play in the tournament for the duration if the identifier is authentic. A tournament score of the player may be received, and a winning player of the tournament, if any, may be determined. Data indicative of a value payout to be awarded to the winning player may be generated if the winning player of the tournament is determined.
    Type: Grant
    Filed: August 18, 2003
    Date of Patent: August 23, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen
  • Patent number: 7997972
    Abstract: A gaming system includes: (i) a base wagering game requiring a wager to made by a player; (ii) at least one winning outcome for the base wagering game; (iii) a paytable for the at least one winning outcome; a secondary award provided randomly to the player, the secondary party award provided by a secondary award provider and kept separate and apart from the paytable; and (iv) advertising for secondary award provider, the advertising provided in exchange for the provision of the secondary award.
    Type: Grant
    Filed: November 12, 2008
    Date of Patent: August 16, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen
  • Patent number: 7950996
    Abstract: Methods and devices are provided for managing gaming accounts. Some aspects of the invention provide for the cancellation, revocation or consolidation of cashless gaming instruments. For example, if a player has lost a cashless gaming instrument, the player could request that the cashless gaming instrument be cancelled. The request could be made in response to information (such as an activity log, an account statement, etc.) presented by a central network device. The information could be presented on a screen, printed on paper, etc. In order for such a request to be acted upon, it is preferable that the player, the gaming establishment that issued the cashless gaming instrument and the cashless gaming instrument itself be positively identified. Some implementations of the present invention provide for more flexible redemption in a cashless gaming system. Some such implementations allow a player to “cash out,” preferably in a single transaction, after one or more gaming sessions.
    Type: Grant
    Filed: August 25, 2004
    Date of Patent: May 31, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen
  • Patent number: 7918738
    Abstract: A disclosed gaming machine may be customized according to one or more player preferences. A player may view and modify player preferences stored in a player preference account as preference account information. The preference account information may include but is not limited to loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for the preferred games, preferred gaming machine settings, preferred bonus games, preferred service options and preferred progressive games. The preference account information may be stored in a plurality of preference accounts on a preference account server. Using a preference account interface which may be compatible with a web-browser, a player may be able to view and modify preference account information stored on the preference account server from a number remote devices such as a gaming machine, a home computer, a hotel room video interface and a casino kiosk.
    Type: Grant
    Filed: March 27, 2001
    Date of Patent: April 5, 2011
    Assignee: IGT
    Inventor: Craig A. Paulsen
  • Patent number: 7918728
    Abstract: A game is presented to a player via a personal gaming device of the invention. In one embodiment, the gaming device includes a display screen, a processing unit including a processor and a memory, and a wireless communication interface associated with the processing unit. Game code is stored at the gaming device. A player pre-purchases game play, and information enabling the game device to present the game is provided, such as via a smart card, to the gaming device for use by the game code. The information may comprise game outcome information. The outcomes of played games are verified against stored information regarding the purchased games. Activation information is transmitted to the gaming device to enable operation of the device.
    Type: Grant
    Filed: September 26, 2003
    Date of Patent: April 5, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen
  • Publication number: 20110070951
    Abstract: In a gaming method for facilitating game play via a gaming apparatus, the gaming apparatus comprising a controller and a first display unit, the controller communicatively coupled to the first display unit, a game software application may be executed, and value input data may be received. The first display unit may be caused to display a game image representative of one of the following games: poker, blackjack, slots, keno, or bingo. A secondary software application may be executed, and an icon associated with the secondary software application may be displayed simultaneous with the display of the game image, wherein a foreground of the game image is substantially unobstructed by the icon, and wherein the icon is substantially unobstructed by the foreground of the game image. Information may be conveyed using the secondary software application upon detecting an event, and a value payout associated with an outcome of the game may be determined.
    Type: Application
    Filed: October 6, 2010
    Publication date: March 24, 2011
    Applicant: IGT
    Inventors: Craig A. Paulsen, Binh T. Nguyen, Joseph R. Hedrick
  • Patent number: 7909692
    Abstract: A remote gaming system and method provides for portable memory devices having predetermined game play outcomes for play on PGDs. The portable memory device having a memory to store at least one predetermined game play outcome for a wager-based game, a processor coupled to the memory, and a biometric sensor. The biometric sensor to measure at least one biometric data from a user to access the wager-based game. A remote gaming server may be in electronic communication with the PGDs or portable memory device to store the predetermined game play outcomes for the wager-based game on the portable memory device.
    Type: Grant
    Filed: June 29, 2006
    Date of Patent: March 22, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen, Brian Underdahl
  • Patent number: 7883413
    Abstract: A disclosed gaming machine may be customized according to one or more player preferences. A player may view and modify player preferences stored in a player preference account as preference account information. The preference account information may include but is not limited to loyalty point account information, loyalty point account settings, promotional opportunities, preferred games, preferred game features for the preferred games, preferred gaming machine settings, preferred bonus games, preferred service options and preferred progressive games. The preference account information may be stored in a plurality of preference accounts on a preference account server. Using a preference account interface which may be compatible with a web-browser, a player may be able to view and modify preference account information stored on the preference account server from a number remote devices such as a gaming machine, a home computer, a hotel room video interface and a casino kiosk.
    Type: Grant
    Filed: July 30, 2007
    Date of Patent: February 8, 2011
    Assignee: IGT
    Inventor: Craig A. Paulsen
  • Patent number: 7874919
    Abstract: A method of operating a gaming system comprising a plurality of gaming apparatuses may include receiving position data relating to a position of a player from a wireless device carried by the player. The method may include retrieving stored player data that relates to the player. The method may also include displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the player data. Additionally, the method may include providing according to the player position data a personalized operation based on the player data. The personalized operation may be selected from the group of personalized operations consisting of displaying a second video images relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game.
    Type: Grant
    Filed: October 25, 2004
    Date of Patent: January 25, 2011
    Assignee: IGT
    Inventors: Craig A. Paulsen, Binh T. Nguyen
  • Patent number: 7867092
    Abstract: A casino gaming unit may include a display unit that is capable of generating video images, a value input device, a gaming unit controller operatively coupled to the display unit and the value input device, an optical communication transceiver capable of wireless data transmission and reception, and an optical communication controller coupled to the optical communication transceiver and the gaming unit controller. The gaming unit controller may comprise a processor and a memory and may allow a person to make a wager, to cause a video image representing a game to be generated on the display unit, to determine an outcome of the game, and a value payout associated with the outcome of the game. The optical communication controller may facilitate wireless data communication with an optical communication transceivers of one or more devices at locations remote from the gaming unit.
    Type: Grant
    Filed: April 8, 2002
    Date of Patent: January 11, 2011
    Assignee: IGT
    Inventor: Craig A. Paulsen
  • Patent number: 7862427
    Abstract: A progressive jackpot system for allowing access to multiple wide area progressive jackpots at a gaming machine is described. The gaming machine connected to the progressive systems can be switched between two or more different progressive games where each progressive game provides the chance to win a different wide area progressive jackpot. The gaming machine may be operable to dynamically connect to and communicate with one or more different progressive systems. Switches can be triggered based upon a player input at the gaming machine or based upon a command received from a remote gaming device.
    Type: Grant
    Filed: October 4, 2004
    Date of Patent: January 4, 2011
    Assignee: IGT
    Inventors: Binh T. Nguyen, James Stockdale, Craig A. Paulsen
  • Patent number: 7828656
    Abstract: In a gaming method for facilitating game play via a gaming apparatus, the gaming apparatus comprising a controller and a first display unit, the controller communicatively coupled to the first display unit, a game software application may be executed, and value input data may be received. The first display unit may be caused to display a game image representative of one of the following games: poker, blackjack, slots, keno, or bingo. A secondary software application may be executed, and an icon associated with the secondary software application may be displayed simultaneous with the display of the game image, wherein a foreground of the game image is substantially unobstructed by the icon, and wherein the icon is substantially unobstructed by the foreground of the game image. Information may be conveyed using the secondary software application upon detecting an event, and a value payout associated with an outcome of the game may be determined.
    Type: Grant
    Filed: August 31, 2004
    Date of Patent: November 9, 2010
    Assignee: IGT
    Inventors: Craig A. Paulsen, Binh T. Nguyen, Joseph R. Hedrick
  • Patent number: 7828652
    Abstract: Various methods and systems for providing a reliable verification of a player at a remote gaming terminal are disclosed. This is done by providing gaming events remotely via a first mode of communication, establishing criteria for verifying the identity of a player, receiving a player request to participate in a gaming event remotely, obtaining personal information for that player via a second mode of communication, verifying that the obtained personal information is adequate, and permitting the requested gaming event to commence. Additional features can include a subsequent repetition of the steps of obtaining and verifying personal information, and permitting the gaming event to commence or continue. Personal information can include pictures and/or the geographic location of the player. A cellular telephone can be used to take pictures and determine the geographic location of the player, and both of these items can be transmitted via a cellular telephone call.
    Type: Grant
    Filed: February 12, 2004
    Date of Patent: November 9, 2010
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen
  • Patent number: 7815507
    Abstract: A gaming machine having a non-contact user interface and methods for receiving input to the gaming machine using the non-contact user interface are described. The gaming machine described can receive player tracking information associated with a player, where the player tracking information can include personalization information associated with the player. The gaming machine can receive a signal provided by the player at a non-contact interface device. Next, the gaming machine can decode the signal.
    Type: Grant
    Filed: June 18, 2004
    Date of Patent: October 19, 2010
    Assignee: IGT
    Inventors: Greg Parrott, Binh T. Nguyen, Craig A. Paulsen, Dung K. Hua
  • Publication number: 20100255899
    Abstract: Disclosed are data processing apparatus, systems, and methods, implemented over a gaming network for providing for disposition of promotional offers in a wager-based gaming environment. A monitoring engine is coupled to receive an identification of a promotional offer associated with a customer relationship management program in the wager-based gaming network as having an unredeemed status. A determining engine is coupled to determine that the promotional offer having the unredeemed status has one or more attributes satisfying one or more parameters to designate the promotional offer for an auction. Such designation is independent of real-time wager-based game play in the gaming network. An auction control engine is coupled to provide the designated promotional offer as an item to be auctioned in the wager-based gaming network. An auction resolution engine is coupled to generate a report including data indicating results of the auction.
    Type: Application
    Filed: April 3, 2009
    Publication date: October 7, 2010
    Applicant: IGT
    Inventor: Craig A. Paulsen
  • Patent number: 7798901
    Abstract: In an embodiment of a gaming method, a gaming tournament time of a gaming tournament may be designated, the gaming tournament time having a start time and an end time. Enrollment data may be received from a plurality of players at respective gaming computers, wherein enrollment data corresponding to a first player of the plurality of players indicates the first player wishes to play in the gaming tournament for a first subset of the gaming tournament time. Each of the gaming computers may be enabled for playing at least one game in the gaming tournament during the gaming tournament time, wherein the gaming computer corresponding to the first player is enabled for the first subset of the gaming tournament time. A first winning player may be determined, if any, from the plurality of players based on outcomes of the games played by the plurality of players. If the first winning player is determined, data indicative of a first value payout to be awarded to the first winning player may be generated.
    Type: Grant
    Filed: August 18, 2003
    Date of Patent: September 21, 2010
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen
  • Patent number: 7785193
    Abstract: A cashless technology involves issuance of bonus awards to players. The bonus awards themselves are cash, service, merchandise, etc. But the game issues these awards in the form of a cashless instrument representing the award. The cashless instrument may be issued under various circumstances and in various forms such as pre-printed tickets, peelable tickets, updated information on a player card, updated information in a database, etc.
    Type: Grant
    Filed: March 29, 2002
    Date of Patent: August 31, 2010
    Assignee: IGT
    Inventors: Craig A. Paulsen, Binh T. Nguyen