Patents by Inventor Daniel Beaudry

Daniel Beaudry has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8982138
    Abstract: A portable development and execution framework for processing media objects. The framework involves: accepting an instruction to perform a media processing function; accepting a media object to be associated with the media processing function; wrapping the media object with an attribute that specifies a type and format of the media object, and a hardware domain associated with the media object; and causing an execution domain to perform the media processing function on the media object. The instruction to perform the media processing function is expressed in a form that is independent of the hardware domain associated with the media object, and may also be independent of the type and format of the media object. The media object may be an image, and the media processing function may include an image processing function performed on a GPU.
    Type: Grant
    Filed: January 17, 2013
    Date of Patent: March 17, 2015
    Assignee: Avid Technology, Inc.
    Inventors: Shailendra Mathur, Daniel Beaudry, Michel Eid, Mathieu Lamarre, Raymond H. Tice
  • Patent number: 8358313
    Abstract: A portable development and execution framework for processing media objects. The framework involves: accepting an instruction to perform a media processing function; accepting a media object to be associated with the media processing function; wrapping the media object with an attribute that specifies a type and format of the media object, and a hardware domain associated with the media object; and causing an execution domain to perform the media processing function on the media object. The instruction to perform the media processing function is expressed in a form that is independent of the hardware domain associated with the media object, and may also be independent of the type and format of the media object. The media object may be an image, and the media processing function may include an image processing function performed on a GPU.
    Type: Grant
    Filed: April 8, 2009
    Date of Patent: January 22, 2013
    Assignee: Avid Technology, Inc.
    Inventors: Shailendra Mathur, Daniel Beaudry, Michel Eid, Mathieu Lamarre, Raymond H. Tice
  • Publication number: 20090251475
    Abstract: A portable development and execution framework for processing media objects. The framework involves: accepting an instruction to perform a media processing function; accepting a media object to be associated with the media processing function; wrapping the media object with an attribute that specifies a type and format of the media object, and a hardware domain associated with the media object; and causing an execution domain to perform the media processing function on the media object. The instruction to perform the media processing function is expressed in a form that is independent of the hardware domain associated with the media object, and may also be independent of the type and format of the media object. The media object may be an image, and the media processing function may include an image processing function performed on a GPU.
    Type: Application
    Filed: April 8, 2009
    Publication date: October 8, 2009
    Inventors: Shailendra Mathur, Daniel Beaudry, Michel Eid, Mathieu Lamarre, Raymond H. Tice
  • Patent number: 7176917
    Abstract: A visual programming interface allows an artist to create real time shaders using a tree of shader nodes. Each shader node represents an operation that can be performed in real time through the real time rendering engine. The visual interface allows the arbitrary combinations of these shader nodes to be made and allows the parameters of the shaders to be manipulated or animated. The visual programming interface may be activated in an interactive animation environment through a designation that a real time shader is to be applied to a surface. By integrating the visual programming interface with an interactive animation environment, an artist can experiment readily with different custom real time shaders. An artist also has the flexibility to create arbitrary real time shader trees and to view them interactively without requiring a programmer to develop or modify a custom shader.
    Type: Grant
    Filed: August 9, 2002
    Date of Patent: February 13, 2007
    Assignee: Avid Technology, Inc.
    Inventors: Gareth Morgan, Daniel Beaudry, Ian Stewart, Luc Bolduc, Alexandre Jean Claude