Patents by Inventor DARREN COSKER

DARREN COSKER has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10255714
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Grant
    Filed: August 24, 2016
    Date of Patent: April 9, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Sheldon Andrews, Darren Cosker, Nicholas T. Swafford
  • Patent number: 10042421
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Grant
    Filed: August 24, 2016
    Date of Patent: August 7, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Darren Cosker, Nicholas T. Swafford
  • Patent number: 9959662
    Abstract: A method is disclosed for reducing distortions introduced by deformation of a surface with an existing parameterization. In an exemplary embodiment, the method comprises receiving a rest pose mesh comprising a plurality of faces, a rigidity map corresponding to the rest pose mesh, and a deformed pose mesh; using the rigidity map to generate a simulation grid on the rest pose mesh, the simulation grid comprising a plurality of cells; defining a set of constraints on the simulation grid, the constraints being derived at least in part from the rigidity map; running a simulation using the simulation grid and the set of constraints to obtain a warped grid; and texture mapping the deformed pose mesh based on data from the warped grid.
    Type: Grant
    Filed: November 10, 2014
    Date of Patent: May 1, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth John Mitchell, Charalampos Koniaris, Darren Cosker
  • Publication number: 20180059780
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Application
    Filed: August 24, 2016
    Publication date: March 1, 2018
    Inventors: Kenneth J. Mitchell, Darren Cosker, Nicholas T. Swafford
  • Publication number: 20180061116
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Application
    Filed: August 24, 2016
    Publication date: March 1, 2018
    Inventors: Kenneth J. Mitchell, Sheldon Andrews, Darren Cosker, Nicholas T. Swafford
  • Publication number: 20180061084
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Application
    Filed: August 24, 2016
    Publication date: March 1, 2018
    Inventors: Kenneth J. Mitchell, Darren Cosker, Nicholas T. Swafford
  • Publication number: 20160133040
    Abstract: A method is disclosed for reducing distortions introduced by deformation of a surface with an existing parameterization. In an exemplary embodiment, the method comprises receiving a rest pose mesh comprising a plurality of faces, a rigidity map corresponding to the rest pose mesh, and a deformed pose mesh; using the rigidity map to generate a simulation grid on the rest pose mesh, the simulation grid comprising a plurality of cells; defining a set of constraints on the simulation grid, the constraints being derived at least in part from the rigidity map; running a simulation using the simulation grid and the set of constraints to obtain a warped grid; and texture mapping the deformed pose mesh based on data from the warped grid.
    Type: Application
    Filed: November 10, 2014
    Publication date: May 12, 2016
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: KENNETH JOHN MITCHELL, CHARALAMPOS KONIARIS, DARREN COSKER
  • Patent number: 9317952
    Abstract: A method is disclosed for reducing distortions introduced by deformation of a surface with an existing parameterization. In one embodiment, the distortions are reduced over a user-specified convex region in texture space ensuring optimization is locally contained in areas of interest. A distortion minimization algorithm is presented that is guided by a user-supplied rigidity map of the specified region. In one embodiment, non-linear optimization is used to calculate the axis-aligned deformation of a non-uniform grid specified over the region's parameter space, so that when the space is remapped from the original to the deformed grid, the distortion of the rigid features is minimized. Since grids require minimal storage and the remapping from one grid to another entails minimal cost, grids can be precalculated for animation sequences and used for real-time texture space remapping that minimizes distortions on specified rigid features.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: April 19, 2016
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Charalampos Koniaris, Darren Cosker, Xiasong Yang, Kenneth John Mitchell, Iain Matthews
  • Publication number: 20140267306
    Abstract: A method is disclosed for reducing distortions introduced by deformation of a surface with an existing parameterization. In one embodiment, the distortions are reduced over a user-specified convex region in texture space ensuring optimization is locally contained in areas of interest. A distortion minimization algorithm is presented that is guided by a user-supplied rigidity map of the specified region. In one embodiment, non-linear optimization is used to calculate the axis-aligned deformation of a non-uniform grid specified over the region's parameter space, so that when the space is remapped from the original to the deformed grid, the distortion of the rigid features is minimized. Since grids require minimal storage and the remapping from one grid to another entails minimal cost, grids can be precalculated for animation sequences and used for real-time texture space remapping that minimizes distortions on specified rigid features.
    Type: Application
    Filed: March 15, 2013
    Publication date: September 18, 2014
    Applicant: Disney Enterprises, Inc.
    Inventors: CHARALAMPOS KONIARIS, DARREN COSKER, XIASONG YANG, KENNETH JOHN MITCHELL, IAIN MATTHEWS