Patents by Inventor David Hugh Muir
David Hugh Muir has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20170011581Abstract: Some implementations of the invention provide methods and devices for various types of adventure sequences that preferably involve, at least in part, wagering games. Such sequences may involve wagering and/or other games at a plurality of gaming devices, tables and/or gaming establishments. Some implementations provide a virtual gaming experience wherein one or more other environments are simulated at a single location. Accordingly, adventure sequences described herein may comprise stages in one or more virtual environments, stages in one or more real environments or a combination of the two. Virtual players, also referred to herein as player game agents (PGAs), may act on behalf of real players. A PGA may be able to play games autonomously, e.g., when the associated player is at a different location and/or is not aware of the PGA's current activities. PGAs may be enabled to negotiate on behalf of real players, e.g., for comps, better pay table percentages, etc.Type: ApplicationFiled: September 23, 2016Publication date: January 12, 2017Inventors: David Hugh Muir, Binh Nguyen
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Patent number: 9454872Abstract: Some implementations of the invention provide methods and devices for various types of adventure sequences that preferably involve, at least in part, wagering games. Such sequences may involve wagering and/or other games at a plurality of gaming devices, tables and/or gaming establishments. Some implementations provide a virtual gaming experience wherein one or more other environments (e.g., environments that include gaming establishments) are simulated at a single location. Accordingly, adventure sequences described herein may comprise stages in one or more virtual environments, stages in one or more real environments or a combination of the two. Virtual players, also referred to herein as player game agents (“PGAs”), may act on behalf of real players. A PGA may be able to play games autonomously, e.g., when the associated player is at a different location and/or is not aware of the PGA's current activities. PGAs may be enabled to negotiate on behalf of real players, e.g.Type: GrantFiled: February 7, 2006Date of Patent: September 27, 2016Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Patent number: 9147314Abstract: Some implementations of the invention provide methods and devices for various types of adventure sequences that preferably involve, at least in part, wagering games. Such sequences may involve wagering and/or other games at a plurality of gaming devices, tables and/or gaming establishments. Some implementations provide a virtual gaming experience wherein one or more other environments (e.g., environments that include gaming establishments) are simulated at a single location. Accordingly, adventure sequences described herein may comprise stages in one or more virtual environments, stages in one or more real environments or a combination of the two. Virtual players, also referred to herein as player game agents (“PGAs”), may act on behalf of real players. A PGA may be able to play games autonomously, e.g., when the associated player is at a different location and/or is not aware of the PGA's current activities. PGAs may be enabled to negotiate on behalf of real players, e.g.Type: GrantFiled: July 23, 2007Date of Patent: September 29, 2015Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Patent number: 8480466Abstract: A portable sample play device, such as a player tracking card or other player-carried device, allows players or users of a gaming machine to view, and/or participate in, sample or preview play of a game. The portable sample play device can be a smart card that stores all necessary information itself, or a known magnetic stripe card that simply stores rudimentary information. Additionally, such a sample or preview can include many different modes of play. For instance, the gaming machine can display a preview of link progressive play, along with the progressive jackpot. It can also display the special bonus modes of various games, demonstrating to the player various special prizes than can be won. Such preview play can be interactive, allowing player participation, or passive, simply illustrating sample play without allowing user interaction. Preview play can also include full, nominal, zero, or other payouts if so desired.Type: GrantFiled: August 2, 2004Date of Patent: July 9, 2013Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen, Craig A. Paulsen
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Patent number: 8403759Abstract: A gaming system includes a communication network, a portable data storage device having information associated with a player stored therein and a plurality of gaming units communicatively coupled to the communication network. Each of the gaming units includes an interface for reading and for storing information within the portable data storage device. The gaming system also includes a network computer communicatively coupled to the communication network and the plurality of gaming units. The network computer is programmed to enable the player to play a group of the plurality of gaming units in a particular sequence based on the information associated with the player stored within the portable data storage device.Type: GrantFiled: January 6, 2011Date of Patent: March 26, 2013Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Publication number: 20110098118Abstract: A gaming system includes a communication network, a portable data storage device having information associated with a player stored therein and a plurality of gaming units communicatively coupled to the communication network. Each of the gaming units includes an interface for reading and for storing information within the portable data storage device. The gaming system also includes a network computer communicatively coupled to the communication network and the plurality of gaming units. The network computer is programmed to enable the player to play a group of the plurality of gaming units in a particular sequence based on the information associated with the player stored within the portable data storage device.Type: ApplicationFiled: January 6, 2011Publication date: April 28, 2011Applicant: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Patent number: 7892097Abstract: A gaming system includes a communication network, a portable data storage device having information associated with a player stored therein and a plurality of gaming units communicatively coupled to the communication network. Each of the gaming units includes an interface for reading and for storing information within the portable data storage device. The gaming system also includes a network computer communicatively coupled to the communication network and the plurality of gaming units. The network computer is programmed to enable the player to play a group of the plurality of gaming units in a particular sequence based on the information associated with the player stored within the portable data storage device.Type: GrantFiled: August 30, 2004Date of Patent: February 22, 2011Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Patent number: 7699703Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing techniques for securing a gaming machine for a player of the gaming machine using a mobile device such as a cell phone associated with the player. A player input requests securing of the gaming machine. Responsive to the player input, an access code and a security code are retrieved. The access code defines an access point of a communication system. The security code is specific to a game play session for the player at the gaming machine. The retrieved access code and security code are provided for the player. When the mobile device accesses the communications system and submits the security code, a secure signal is sent to the gaming machine, instructing the gaming machine to enter a remote game play state. The gaming machine can be released from the remote game play state responsive to a releasing event.Type: GrantFiled: August 31, 2006Date of Patent: April 20, 2010Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Patent number: 7611409Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing techniques for securing a gaming machine for a player of the gaming machine using a mobile device such as a cell phone associated with the player. A player input requests securing of the gaming machine. Responsive to the player input, an access code and a security code are retrieved. The access code defines an access point of a communication system. The security code is specific to a game play session for the player at the gaming machine. The retrieved access code and security code are provided for the player. When the mobile device accesses the communications system and submits the security code, a secure signal is sent to the gaming machine, instructing the gaming machine to enter a remote game play state. The gaming machine can be released from the remote game play state responsive to a releasing event.Type: GrantFiled: December 19, 2005Date of Patent: November 3, 2009Assignee: IGTInventors: David Hugh Muir, Binh T. Nguyen
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Patent number: 7161589Abstract: An electronic device includes an electronic display, a touch screen overlay disposed over a display surface of the electronic display and a photosensor disposed adjacent to the touch screen overlay and the display surface. The device further includes a memory and a controller coupled to the electronic display, the touch screen overlay, the photosensor and the memory. The controller is programmed to display an alignment object having a plurality of electronically distinguishable regions on the display surface of the electronic display and to use the photosensor to detect a characteristic of one of the regions of the alignment object. Additionally, the controller is programmed to move the alignment object based on the detected characteristic along a search path toward an aligned condition with respect to the photosensor.Type: GrantFiled: September 9, 2004Date of Patent: January 9, 2007Assignee: IGTInventor: David Hugh Muir
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Patent number: 7128647Abstract: Methods and apparatus for three-dimensional gaming are disclosed. A three-dimensional casino game includes additional display layers, additional game options, and additional game evaluation methods over a traditional two-dimensional casino game. The three-dimensional casino game allows a player to select one or more three-dimensional game options such as how many layers to include in the game and which game positions are “staked.” For example, in a video slot machine, the player may select three layers of reels and place a transparent stake indicator over the center reel position. The player's selections may determine one or more game evaluation methods and display modes. After one or more random numbers are generated, the outcome of the game is displayed three-dimensionally to the player based on the selected game evaluation methods and display modes. Many different game evaluation methods and payouts are possible in a three-dimensional casino game.Type: GrantFiled: September 28, 2001Date of Patent: October 31, 2006Assignee: IGTInventor: David Hugh Muir
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Patent number: 6790141Abstract: A gaming system includes a communication network, a portable data storage device having information associated with a player stored therein and a plurality of gaming units communicatively coupled to the communication network. Each of the gaming units includes an interface for reading and for storing information within the portable data storage device. The gaming system also includes a network computer communicatively coupled to the communication network and the plurality of gaming units. The network computer is programmed to enable the player to play a group of the plurality of gaming units in a particular sequence based on the information associated with the player stored within the portable data storage device.Type: GrantFiled: September 28, 2001Date of Patent: September 14, 2004Assignee: IGTInventor: David Hugh Muir
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Publication number: 20030064781Abstract: Methods and apparatus for three-dimensional gaming are disclosed. A three-dimensional casino game includes additional display layers, additional game options, and additional game evaluation methods over a traditional two-dimensional casino game. The three-dimensional casino game allows a player to select one or more three-dimensional game options such as how many layers to include in the game and which game positions are “staked.” For example, in a video slot machine, the player may select three layers of reels and place a transparent stake indicator over the center reel position. The player's selections may determine one or more game evaluation methods and display modes. After one or more random numbers are generated, the outcome of the game is displayed three-dimensionally to the player based on the selected game evaluation methods and display modes. Many different game evaluation methods and payouts are possible in a three-dimensional casino game.Type: ApplicationFiled: September 28, 2001Publication date: April 3, 2003Inventor: David Hugh Muir
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Publication number: 20030064769Abstract: A gaming system includes a communication network, a portable data storage device having information associated with a player stored therein and a plurality of gaming units communicatively coupled to the communication network. Each of the gaming units includes an interface for reading and for storing information within the portable data storage device. The gaming system also includes a network computer communicatively coupled to the communication network and the plurality of gaming units. The network computer is programmed to enable the player to play a group of the plurality of gaming units in a particular sequence based on the information associated with the player stored within the portable data storage device.Type: ApplicationFiled: September 28, 2001Publication date: April 3, 2003Inventor: David Hugh Muir
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Publication number: 20030013522Abstract: An electronic device includes an electronic display, a touch screen overlay disposed over a display surface of the electronic display and a photosensor disposed adjacent to the touch screen overlay and the display surface. The device further includes a memory and a controller coupled to the electronic display, the touch screen overlay, the photosensor and the memory. The controller is programmed to display an alignment object having a plurality of electronically distinguishable regions on the display surface of the electronic display and to use the photosensor to detect a characteristic of one of the regions of the alignment object. Additionally, the controller is programmed to move the alignment object based on the detected characteristic along a search path toward an aligned condition with respect to the photosensor.Type: ApplicationFiled: July 10, 2001Publication date: January 16, 2003Inventor: David Hugh Muir