Patents by Inventor David R. Sullivan

David R. Sullivan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11944835
    Abstract: In embodiments, a Wearable Cardioverter Defibrillator (WCD) system includes a support structure for the patient to wear, and components that the support structure maintains on the patient's body. The components include a defibrillator, associated electrodes, and so on. The defibrillator can operate in a WCD mode while the patient wears the support structure. The defibrillator can further operate in a different, AED mode, during which time the patient need not wear a portion of the support structure, or even the entire support structure. Sometimes the AED mode is a type of a fully automatic AED mode. Other times the AED mode is a type of a semi-automated AED mode, where an attendant is present to administer the shock; at such times, the patient may not even need to have electrodes attached. This way the patient is more comfortable for a longer time.
    Type: Grant
    Filed: July 16, 2021
    Date of Patent: April 2, 2024
    Assignee: West Affum Holdings DAC
    Inventors: Brian D. Webster, Zoie R. Engman, Phillip D. Foshee, Jr., David P. Finch, Joseph L Sullivan, Gregory T. Kavounas
  • Patent number: 10987597
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Grant
    Filed: June 27, 2019
    Date of Patent: April 27, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Publication number: 20190314728
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Application
    Filed: June 27, 2019
    Publication date: October 17, 2019
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Patent number: 10335691
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Grant
    Filed: April 9, 2018
    Date of Patent: July 2, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Publication number: 20180221774
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Application
    Filed: April 9, 2018
    Publication date: August 9, 2018
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Patent number: 9937425
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Grant
    Filed: June 6, 2017
    Date of Patent: April 10, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Publication number: 20170266569
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Application
    Filed: June 6, 2017
    Publication date: September 21, 2017
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Patent number: 9687746
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Grant
    Filed: April 25, 2016
    Date of Patent: June 27, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Publication number: 20160236097
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Application
    Filed: April 25, 2016
    Publication date: August 18, 2016
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Patent number: 9339728
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Grant
    Filed: June 13, 2012
    Date of Patent: May 17, 2016
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Publication number: 20130123019
    Abstract: A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to responsively generate audio and video of the video game or application; and a chat subsystem to establish audio chat sessions with the one or more users and one or more spectators to the video game or application, the chat subsystem establishing a plurality of audio chat channels including a spectator channel over which the spectators participate in audio chat and a user channel over which the users participate in audio chat.
    Type: Application
    Filed: June 13, 2012
    Publication date: May 16, 2013
    Inventors: David R. Sullivan, Robert McCool, Stephen G. Perlman
  • Patent number: 5992276
    Abstract: A safety apparatus for use in connection with motor driven machine tools such as engine lathes of the character used to dress the brake shoe and brake pad engaging surface of automobile brake drums and rotors. The safety apparatus can be quickly and easily attached to conventional brake drum/disc dressing lathes without the necessity of substantially modifying the lathes, does not interfere with the normal machining processes and yet fully protects the operator from accidentally contacting the rotating work pieces during the dressing operation. The apparatus includes novel safety switch mechanisms which positively prevent energization of a motor of the lathe using the factory installed "on-off" switch of the machine so long as the safety guard is in a raised position. Accordingly, required work piece set-up operations can be accomplished only through use of a specially wired foot switch which permits controlled, intermittent energization of the lathe motor by the operator.
    Type: Grant
    Filed: April 9, 1998
    Date of Patent: November 30, 1999
    Inventor: David R. Sullivan