Patents by Inventor Dusty H. Welch

Dusty H. Welch has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140038721
    Abstract: A method for facilitating interactions between a first user and a second user connected to a network is disclosed. The method includes engaging the first user in a first activity over the network; receiving a request for cooperation from the first user with regard to the first activity; alerting the second user about the request from the first user; receiving over the network feedback from the second user indicating progress in a second activity; and providing cooperation to the first user with the first activity in response to the feedback received from the second user.
    Type: Application
    Filed: August 3, 2012
    Publication date: February 6, 2014
    Inventors: Christopher R. Archer, Dusty H. Welch
  • Patent number: 8556715
    Abstract: A method for providing customized content in a video game over a computer network to a plurality of game clients operated by different players is disclosed The method includes: storing a library of content that can be selectively delivered to the plurality of game clients during gameplay of the video game; receiving information about each of the players from the respective game client; selecting content from the library to be delivered to each of the game clients based on the received information about the respective player; and synchronously delivering the selected content to the corresponding game client.
    Type: Grant
    Filed: September 27, 2011
    Date of Patent: October 15, 2013
    Assignee: U4IA Games Inc.
    Inventors: Christopher R. Archer, Dusty H. Welch
  • Publication number: 20130079132
    Abstract: A method for providing customized content in a video game over a computer network to a plurality of game clients operated by different players is disclosed The method includes: storing a library of content that can be selectively delivered to the plurality of game clients during gameplay of the video game; receiving information about each of the players from the respective game client; selecting content from the library to be delivered to each of the game clients based on the received information about the respective player; and synchronously delivering the selected content to the corresponding game client.
    Type: Application
    Filed: September 27, 2011
    Publication date: March 28, 2013
    Applicant: U41A GAMES INC.
    Inventors: Christopher R. ARCHER, Dusty H. Welch