Patents by Inventor Edan Nahari

Edan Nahari has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180229127
    Abstract: Methods, systems, and computer programs are presented for processing operations of a computer game to be played on a computing device. One method includes an operation for receiving a request for assistance in a first game of a first player and sending the request to a second player for notifying the second player that a game asset is to be assigned to the second player for completing a game operation. The method includes operations for selecting, based on selection rules the game asset from a list of game assets previously identified by the second player and assigning the game asset to the second player. The game operation enables the first player to make progress in the first game and the game asset enables the second player to make progress in a second game.
    Type: Application
    Filed: April 17, 2018
    Publication date: August 16, 2018
    Inventors: Edan Nahari, Ian Guthridge
  • Patent number: 10004992
    Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.
    Type: Grant
    Filed: August 15, 2017
    Date of Patent: June 26, 2018
    Assignee: Zynga Inc.
    Inventors: Ian Guthridge, Edan Nahari
  • Patent number: 9943767
    Abstract: Methods, systems, and computer programs are presented for processing operations of a computer game to be played on a computing device. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for selecting a game asset to award the second player, the game asset being from a wish list of the second player, the wish list including game assets pre-identified by the second player. The second player is awarded with the game asset that is selected from the wish list of the second player, and as a result, both the first and second players are enabled to make progress within the game.
    Type: Grant
    Filed: November 10, 2016
    Date of Patent: April 17, 2018
    Assignee: Zynga Inc.
    Inventors: Edan Nahari, Ian Guthridge
  • Publication number: 20170340977
    Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.
    Type: Application
    Filed: August 15, 2017
    Publication date: November 30, 2017
    Inventors: Ian Guthridge, Edan Nahari
  • Patent number: 9731207
    Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.
    Type: Grant
    Filed: November 2, 2015
    Date of Patent: August 15, 2017
    Assignee: Zynga Inc.
    Inventors: Ian Guthridge, Edan Nahari
  • Publication number: 20170056777
    Abstract: Methods, systems, and computer programs are presented for processing operations of a computer game to be played on a computing device. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for selecting a game asset to award the second player, the game asset being from a wish list of the second player, the wish list including game assets pre-identified by the second player. The second player is awarded with the game asset that is selected from the wish list of the second player, and as a result, both the first and second players are enabled to make progress within the game.
    Type: Application
    Filed: November 10, 2016
    Publication date: March 2, 2017
    Inventors: Edan Nahari, Ian Guthridge
  • Patent number: 9533229
    Abstract: Methods, systems, and computer programs are presented for executing a game. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for detecting that the second player has performed a game operation to help the first player based on the petition, and for determining a second game asset that the second player needs for making progress in the game in response to the game operation to help. After the determination, the second game asset is awarded to the second player.
    Type: Grant
    Filed: June 29, 2012
    Date of Patent: January 3, 2017
    Assignee: Zynga Inc.
    Inventors: Edan Nahari, Ian Guthridge
  • Publication number: 20160114250
    Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.
    Type: Application
    Filed: November 2, 2015
    Publication date: April 28, 2016
    Inventors: Ian Guthridge, Edan Nahari
  • Patent number: 9174128
    Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.
    Type: Grant
    Filed: April 26, 2012
    Date of Patent: November 3, 2015
    Assignee: Zynga Inc.
    Inventors: Ian Guthridge, Edan Nahari
  • Publication number: 20140004955
    Abstract: Methods, systems, and computer programs are presented for executing a game. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for detecting that the second player has performed a game operation to help the first player based on the petition, and for determining a second game asset that the second player needs for making progress in the game in response to the game operation to help. After the determination, the second game asset is awarded to the second player.
    Type: Application
    Filed: June 29, 2012
    Publication date: January 2, 2014
    Applicant: Zynga Inc.
    Inventors: Edan Nahari, Ian Guthridge
  • Publication number: 20130288757
    Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.
    Type: Application
    Filed: April 26, 2012
    Publication date: October 31, 2013
    Applicant: Zynga Inc.
    Inventors: Ian Guthridge, Edan Nahari