Patents by Inventor Eui Joon Youm

Eui Joon Youm has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20120064968
    Abstract: In embodiments of the present invention improved capabilities are described for serving a computer game, comprising: (a) providing two separate storage facilities accessible from a server, the first storage facility comprising fast response searchable memory for storage of recently produced game play data, and the second storage facility comprising a structured database for longer term storage of game play data, the first memory having a data search and data retrieval speed that is substantially faster than the second memory; (b) receiving, at the server, a game play request from a live gaming participant with a desired opponent attribute; (c) in response to the game play request, searching the first memory, based on the attribute, to identify prior game play data corresponding to an appropriate opponent; and (d) presenting a multi-player game environment where the live gaming participant can play against and have two-way interactions with an apparently live opponent.
    Type: Application
    Filed: January 24, 2011
    Publication date: March 15, 2012
    Inventors: Eui-Joon Youm, Chang-ha Lim
  • Publication number: 20120021823
    Abstract: In embodiments of the present invention improved capabilities are described for a gaming method, comprising the steps of: (a) upon receiving a game initiation request from an initiating live participant, providing a computer generated multi-player game environment in which the initiating live participant can play a game and invite at least one additional participant to join the game; (b) in response to receiving a second participant invitation from the live participant, requesting a second live participant to join the game; and (c) following the second participant invitation, providing a wait period for receiving acceptance of a second live participant to join the game prior to starting the game, where if the second live player accepts within the wait period the two players play live, and if not, then a simulated live opponent is provided with inter-game interaction so that the opponent appears to be a live opponent.
    Type: Application
    Filed: January 24, 2011
    Publication date: January 26, 2012
    Inventor: Eui-Joon Youm
  • Publication number: 20120010734
    Abstract: In embodiments of the present invention improved capabilities are described for a gaming method, comprising the steps of: (a) receiving, from a live participant, a request for game play, the request including desired opponent information; (b) in response to the request, evaluating prior game play data associated with the live participant to assess the live participant's recent success in gaming, forming a satisfaction score; (c) in further response to the request, causing another user's prior game play data to be selected and retrieved based on the following (i) a substantial match with the desired opponent information; and (ii) a substantial match with the satisfaction score; and presenting a multi-player game environment where the live gaming participant can play against and have two-way interactions with an apparently live opponent, the apparently live opponent's interaction being based on the other user's prior game play data.
    Type: Application
    Filed: January 24, 2011
    Publication date: January 12, 2012
    Inventor: Eui-Joon Youm
  • Publication number: 20120009997
    Abstract: In embodiments of the present invention improved capabilities are described for serving a computer game, comprising (a) receiving, at a server, a request from a client for prior game play data relating to another user's prior live game play; (b) retrieving the prior game play data and transmitting the prior game play data to the client; (c) causing the client to store the prior game play data such that the client can retrieve the prior game play data at a later time; and (d) presenting a multi-player game environment where a live gaming participant using the client can play against and have two-way interactions with an apparently live opponent, the apparently live opponent's interaction being based on the prior game play data.
    Type: Application
    Filed: January 24, 2011
    Publication date: January 12, 2012
    Inventor: Eui-Joon Youm
  • Patent number: 7966275
    Abstract: A method and system for controlling a card game artificial intelligence (AI), which plays in a set pattern by a game designer, and enables a play pattern reflecting a recent game trend of garners to be played by a game AI. Also, a method and system which can execute the card game AI in a pattern where a play trend of the gamer is reflected with respect to a particular game situation.
    Type: Grant
    Filed: September 8, 2006
    Date of Patent: June 21, 2011
    Assignee: NHN Corporation
    Inventors: Eui-Joon Youm, Keun Woo Choi
  • Patent number: 7896745
    Abstract: An online GOSTOP game providing method and system which can support a GOSTOP game using a plurality of decks of cards and improve a user's interests through various types of records is provided. Namely, a GOSTOP game service using a plurality of decks of cards is provided. Through this, point calculation and modified game method by various combinations of cards are applied in the GOSTOP game service. Accordingly, it is possible to construct an online GOSTOP game providing system which can increase interests of a user playing a GOSTOP game.
    Type: Grant
    Filed: December 22, 2005
    Date of Patent: March 1, 2011
    Assignee: NHN Corporation
    Inventor: Eui Joon Youm
  • Publication number: 20100160038
    Abstract: In embodiments of the present invention improved capabilities are described for a computer program product embodied in a computer readable medium that, when executing on one or more computers, receives a request for game play, and in response to the request, causing prior game play data to be retrieved, where the prior game play data was stored in response to prior game play of another user. Further, an asynchronous game play environment may be provided where an active participant, who made the request, is able to play against and interact with an apparently live participant based on the prior game play data.
    Type: Application
    Filed: December 15, 2009
    Publication date: June 24, 2010
    Inventors: Eui-Joon Youm, Glyn C. Thomas, Chang-ha Lim
  • Publication number: 20080194309
    Abstract: An online GOSTOP game providing method and system which can support a GOSTOP game using a plurality of decks of cards and improve a user's interests through various types of records is provided. Namely, a GOSTOP game service using a plurality of decks of cards is provided. Through this, point calculation and modified game method by various combinations of cards are applied in the GOSTOP game service. Accordingly, it is possible to construct an online GOSTOP game providing system which can increase interests of a user playing a GOSTOP game.
    Type: Application
    Filed: December 22, 2005
    Publication date: August 14, 2008
    Applicant: NHN CORPORATION
    Inventor: Eui Joon Youm
  • Publication number: 20070060374
    Abstract: A method and system for controlling a card game artificial intelligence (AI), which plays in a set pattern by a game designer, and enables a play pattern reflecting a recent game trend of garners to be played by a game AI. Also, a method and system which can execute the card game AI in a pattern where a play trend of the gamer is reflected with respect to a particular game situation.
    Type: Application
    Filed: September 8, 2006
    Publication date: March 15, 2007
    Applicant: NHN CORPORATION
    Inventors: Eui-Joon Youm, Keun Choi
  • Publication number: 20070054717
    Abstract: A method and system for controlling a game artificial intelligence (AI), which can provide a lifelike game service as if a gamer plays a game with another real gamer, by enabling a game model which is determined as optimal for a particular game situation from previously played game models or randomly played game models, to play a game AI in an identical game situation. Also, a method and system which can execute the game AI in a pattern where a play trend of the gamer is reflected with respect to a particular game situation.
    Type: Application
    Filed: September 5, 2006
    Publication date: March 8, 2007
    Applicant: NHN CORPORATION
    Inventors: Eui-Joon Youm, Keun Woo Choi