Patents by Inventor Ewa M. Kubalska

Ewa M. Kubalska has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20020171658
    Abstract: A system and method for rasterizing and rendering graphics data is disclosed. Vertices may be grouped to form primitives such as triangles, which are rasterized using two-dimensional arrays of samples bins. Individual samples may be selected from the bins according to different criteria such as memory bank allocation to improve utilization of the system's rendering pipeline. Since the arrays may have more bins than the number of evaluation units in the rendering pipeline, the samples from the bins may be stored to FIFO memories to allow invalid or empty samples (those outside the primitive being rendered) to be removed. The samples may then be filtered to form pixels that are displayable to form an image on a display device.
    Type: Application
    Filed: May 18, 2001
    Publication date: November 21, 2002
    Inventors: Nandini Ramani, David C. Kehlet, Ewa M. Kubalska, Michael G. Lavelle, Michael A. Wasserman, Kevin Tang, Yan Yan Tang
  • Publication number: 20020171672
    Abstract: A graphics system applies multiple layers of texture information to triangles. The graphics system includes a hardware accelerator, a frame buffer and a video output processor. The hardware accelerator receives vertices of a triangle, identifies fragments of a sampling space which intersect the triangle, and applies the multiple layers of texture to the intersecting fragments. The multiple layers of textures may be stored in a texture memory external to the hardware accelerator. The hardware accelerator switches to a next texture layer after applying the textures of a current layer to all the fragments of the triangle. The hardware accelerator includes (or couples to) a texture accumulation buffer which stores color values associated with the triangle fragments between the application of successive texture layers. The frame buffer stores the samples and pixels generated from the samples by filtration. The video output processor transforms the pixels into a video signal.
    Type: Application
    Filed: May 18, 2001
    Publication date: November 21, 2002
    Applicant: Sun Microsystems, Inc.
    Inventors: Michael G. Lavelle, Brian D. Emberling, Ranjit S. Oberoi, Deron D. Johnson, Ewa M. Kubalska
  • Publication number: 20020171651
    Abstract: A merge unit for the merging of tiles or arrays of pixels or samples, and suitable for use in a high performance graphics system is described. The unit may improve the utilization of memory bandwidth by combining non-intersecting tiles of pixels, and hence potentially reducing the number of storage operations to the memory.
    Type: Application
    Filed: May 18, 2001
    Publication date: November 21, 2002
    Inventors: Steven M. Kurihara, Ewa M. Kubalska
  • Patent number: 5579473
    Abstract: A frame buffer memory device controller that schedules and dispatches operations to frame buffer memory devices is disclosed. The frame buffer memory device controller schedules and dispatches cache control operations to reduce timing overheads caused by cache prefetch operations, and operations to write back dirty cache lines and clear cache lines in the frame buffer memory devices. The frame buffer memory device controller also schedules and dispatches control operations to reduce timing overheads caused by video refresh operations from the frame buffer memory devices video output ports.
    Type: Grant
    Filed: July 18, 1994
    Date of Patent: November 26, 1996
    Assignee: Sun Microsystems, Inc.
    Inventors: Stephen A. Schlapp, Michael F. Deering, Ewa M. Kubalska, Michael G. Lavelle