Patents by Inventor Fernando DiCarlo

Fernando DiCarlo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230186720
    Abstract: An electronic system to implement a networked interactive game. A slot machine game based on a random number generator operates alongside a side game which can require physical dexterity. Awards from both the slot machine game and the side game are combined and accumulated throughout the game. Computer generated animation is utilized to enhance the side game and provide opportunity for the player to use dexterity to earn more credits. A plurality of machines are networked and communicate their scores (win points) to a central server which administers the game and identifies each winning machine and its respective award.
    Type: Application
    Filed: June 21, 2021
    Publication date: June 15, 2023
    Inventor: Fernando DiCarlo
  • Publication number: 20220284768
    Abstract: An electronic system and method to implement a slot machine gaming system which simultaneously displays a plurality of progress indicating indicia. The player spins at least one reel and the based on the result of the spin one of the progress indicating indicia can advance to an advanced state. When all of the progress indicating indicia are advanced to their final state (position) then the player wins a jackpot.
    Type: Application
    Filed: November 15, 2021
    Publication date: September 8, 2022
    Inventor: Fernando DiCarlo
  • Patent number: 11176778
    Abstract: An electronic system and method to implement a slot machine gaming system which simultaneously displays a plurality of progress indicating indicia. The player spins at least one reel and the based on the result of the spin one of the progress indicating indicia can advance to an advanced state. When all of the progress indicating indicia are advanced to their final state (position) then the player wins a jackpot.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: November 16, 2021
    Inventor: Fernando DiCarlo
  • Patent number: 11043067
    Abstract: An electronic system to implement a networked interactive game. A slot machine game based on a random number generator operates alongside a side game which can require physical dexterity. Awards from both the slot machine game and the side game are combined and accumulated throughout the game. Computer generated animation is utilized to enhance the side game and provide opportunity for the player to use dexterity to earn more credits. A plurality of machines are networked and communicate their scores (win points) to a central server which administers the game and identifies each winning machine and its respective award.
    Type: Grant
    Filed: June 4, 2019
    Date of Patent: June 22, 2021
    Inventor: Fernando DiCarlo
  • Patent number: 10832515
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) with a reveal list feature. When the player wants to view the reveal list (e.g., by pressing a button), the next X (e.g., 100) outcomes on the slot machine will be revealed. Thus, as the player plays these next 100 games, the outcomes will be exactly as listed in the reveal screen. Thus, the player will know what the next 100 games will result in. In an embodiment, the outcomes in the reveal list will be applied to a skill meter which can decrease (or in some embodiments also potentially increase) the outcome depending on mechanical skill of the player.
    Type: Grant
    Filed: November 11, 2015
    Date of Patent: November 10, 2020
    Assignee: Pure Skill Games Limited
    Inventor: Fernando DiCarlo
  • Patent number: 10789817
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) which allows the player to activate the game (spin the reels) without having to place a wager (entry). Only after the reels have stopped spinning can the player decide to place the wager (entry) or the player can choose to walk away from the game. If the player places the wager (entry) then the player is presented with a skill game which converted a result from the slot reels into an actual award amount which is then awarded to the player.
    Type: Grant
    Filed: May 13, 2014
    Date of Patent: September 29, 2020
    Assignee: Pure Skill Games Limited
    Inventor: Fernando DiCarlo
  • Publication number: 20200111315
    Abstract: An electronic system and method to implement a slot machine gaming system which enables a player to bank their winnings. Credits in the bank can be risked on each spin and the credits in the bank could be all lost or multiplied depending on an outcome of the spin. The player has the option to take all credits in the bank and transfer them to the credit meter where they would be safe and would not be risked on a subsequent spin.
    Type: Application
    Filed: October 8, 2018
    Publication date: April 9, 2020
    Inventor: Fernando DiCarlo
  • Publication number: 20200111316
    Abstract: An electronic system and method to implement a slot machine gaming system which simultaneously displays a plurality of progress indicating indicia. The player spins at least one reel and the based on the result of the spin one of the progress indicating indicia can advance to an advanced state. When all of the progress indicating indicia are advanced to their final state (position) then the player wins a jackpot.
    Type: Application
    Filed: October 8, 2018
    Publication date: April 9, 2020
    Inventor: Fernando DiCarlo
  • Publication number: 20200027306
    Abstract: An electronic system to implement a networked interactive game. A slot machine game based on a random number generator operates alongside a side game which can require physical dexterity. Awards from both the slot machine game and the side game are combined and accumulated throughout the game. Computer generated animation is utilized to enhance the side game and provide opportunity for the player to use dexterity to earn more credits. A plurality of machines are networked and communicate their scores (win points) to a central server which administers the game and identifies each winning machine and its respective award.
    Type: Application
    Filed: June 4, 2019
    Publication date: January 23, 2020
    Inventor: Fernando DiCarlo
  • Patent number: 10354482
    Abstract: An electronic system to implement a networked interactive game. A slot machine game based on a random number generator operates alongside a side game which can require physical dexterity. Awards from both the slot machine game and the side game are combined and accumulated throughout the game. Computer generated animation is utilized to enhance the side game and provide opportunity for the player to use dexterity to earn more credits. A plurality of machines are networked and communicate their scores (win points) to a central server which administers the game and identifies each winning machine and its respective award.
    Type: Grant
    Filed: January 22, 2016
    Date of Patent: July 16, 2019
    Inventor: Fernando DiCarlo
  • Publication number: 20170213417
    Abstract: An electronic system to implement a networked interactive game. A slot machine game based on a random number generator operates alongside a side game which can require physical dexterity. Awards from both the slot machine game and the side game are combined and accumulated throughout the game. Computer generated animation is utilized to enhance the side game and provide opportunity for the player to use dexterity to earn more credits. A plurality of machines are networked and communicate their scores (win points) to a central server which administers the game and identifies each winning machine and its respective award.
    Type: Application
    Filed: January 22, 2016
    Publication date: July 27, 2017
    Inventor: Fernando DiCarlo
  • Publication number: 20160180638
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) with a reveal list feature. When the player wants to view the reveal list (e.g., by pressing a button), the next X (e.g., 100) outcomes on the slot machine will be revealed. Thus, as the player plays these next 100 games, the outcomes will be exactly as listed in the reveal screen. Thus, the player will know what the next 100 games will result in. In an embodiment, the outcomes in the reveal list will be applied to a skill meter which can decrease (or in some embodiments also potentially increase) the outcome depending on mechanical skill of the player.
    Type: Application
    Filed: November 11, 2015
    Publication date: June 23, 2016
    Inventor: Fernando DiCarlo
  • Publication number: 20150235526
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) which allows the player to activate the game (spin the reels) without having to place a wager (entry). Only after the reels have stopped spinning can the player decide to place the wager (entry) or the player can choose to walk away from the game. If the player places the wager (entry) then the player is presented with a skill game which converted a result from the slot reels into an actual award amount which is then awarded to the player.
    Type: Application
    Filed: May 13, 2014
    Publication date: August 20, 2015
    Inventor: Fernando DiCarlo
  • Publication number: 20150235509
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) which allows the player to fund a slot machine game using tokens and receive play credits used to play (wager). The slot game spins reels and awards win credits. The player can exchange win credits for physical prizes, one of physical prizes being a commodity such as silver bullion. The silver bullion can then be purchased from the player by the house for play credits, thus effectively taking the player's silver bullion and providing him additional play credits to wager (play with).
    Type: Application
    Filed: December 17, 2014
    Publication date: August 20, 2015
    Inventor: Fernando DiCarlo
  • Publication number: 20150235525
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) with a reveal list feature. When the player wants to view the reveal list (e.g., by pressing a button), the next X (e.g., 100) outcomes on the slot machine will be revealed. Thus, as the player plays these next 100 games, the outcomes will be exactly as listed in the reveal screen. Thus, the player will know what the next 100 games will result in. In an embodiment, the outcomes in the reveal list will be applied to a skill meter which can decrease (or in some embodiments also potentially increase) the outcome depending on mechanical skill of the player.
    Type: Application
    Filed: December 30, 2013
    Publication date: August 20, 2015
    Inventor: Fernando DiCarlo
  • Patent number: 8356816
    Abstract: A method of implementing a wagering game. A first hand of cards is dealt on a first row. Cards can be held or discarded by a player. Cards that are held are transformed into a card with a same face value but a different suit and copied into an additional row. Cards not held are replaced in the first row and the additional row.
    Type: Grant
    Filed: January 11, 2010
    Date of Patent: January 22, 2013
    Assignee: American Gaming Systems Toronto, Ltd.
    Inventor: Fernando DiCarlo
  • Publication number: 20100178970
    Abstract: A method of implementing a wagering game. A first hand of cards is dealt on a first row. Cards can be held or discarded by a player. Cards that are held are transformed into a card with a same face value but a different suit and copied into an additional row. Cards not held are replaced in the first row and the additional row.
    Type: Application
    Filed: January 11, 2010
    Publication date: July 15, 2010
    Inventor: Fernando DiCarlo
  • Patent number: 7669855
    Abstract: A method of implementing a wagering game. A first hand of cards is dealt on a first row. Cards can be held or discarded by a player. Cards that are held are transformed into a card with a same face value but a different suit and copied into an additional row. Cards not held are replaced in the first row and the additional row.
    Type: Grant
    Filed: March 8, 2005
    Date of Patent: March 2, 2010
    Assignee: AGS LLC
    Inventor: Fernando DiCarlo
  • Publication number: 20060160609
    Abstract: A slot machine that can award an extra line or lines as an incentive to the player for playing a predetermined amount of coins. If the player plays the predetermined amount of coins, a random line that is not originally available to the player can be highlighted to the player and activated. If a winning combination appears on the random line, the player wins an award as if the combination appeared on a line the player originally paid for.
    Type: Application
    Filed: October 3, 2005
    Publication date: July 20, 2006
    Inventor: Fernando Dicarlo
  • Publication number: 20060084491
    Abstract: A method, apparatus, and computer readable storage to provide gaming machines that operate on a pari-mutuel basis. Prize levels can be determined based on bingo results, and the prize levels can be mapped to slot machine symbols such that the machines appear to play as a regular slot machine game.
    Type: Application
    Filed: October 29, 2004
    Publication date: April 20, 2006
    Inventors: Fernando DiCarlo, Boris Karasik, Janir Asan