Patents by Inventor Frank Silvestro

Frank Silvestro has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8535150
    Abstract: A loss limit system and method automatically tracks a player's entry and cash play, and does not allow them to play more than an allotted dollar amount during a given time frame or lose more than the established limit. Typically, excursions of play sessions are set up by day. Play is tracked at gaming machines and locked from all other play during card in at a machine. No other play is allowed at gaming machines, auto table rating systems or open table ratings, purchase of tokens, unless buy-in has not reached the loss limit for the session. At rollover, players are allowed to play again until they meet the same criteria for loss limit.
    Type: Grant
    Filed: April 27, 2012
    Date of Patent: September 17, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Patricia A. McMahan, Ryan Randazzo, Alexandra Taylor, Frank Silvestro, Paul C. McLaughlin
  • Publication number: 20120214579
    Abstract: A loss limit system and method automatically tracks a player's entry and cash play, and does not allow them to play more than an allotted dollar amount during a given time frame or lose more than the established limit. Typically, excursions of play sessions are set up by day. Play is tracked at gaming machines and locked from all other play during card in at a machine. No other play is allowed at gaming machines, auto table rating systems or open table ratings, purchase of tokens, unless buy-in has not reached the loss limit for the session. At rollover, players are allowed to play again until they meet the same criteria for loss limit.
    Type: Application
    Filed: April 27, 2012
    Publication date: August 23, 2012
    Applicant: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Patricia A. McMahan, Ryan Randazzo, Alexandra Taylor, Frank Silvestro, Paul C. McLaughlin
  • Patent number: 8167707
    Abstract: A loss limit system and method automatically tracks a player's entry and cash play, and does not allow to play more than an allotted dollar amount during a given time frame or lose more than the establishment limit. Typically, excursions of play sessions are set up by day. Play is tracked at gaming machines and locked from all other play during card in at a machine. No other play is allowed at gaming machines, auto table rating systems or open table ratings, purchase of tokens, unless buy-in has not reached the loss limit for the session. At rollover, players are allowed to play again until they meet the same criteria for loss limit.
    Type: Grant
    Filed: February 15, 2008
    Date of Patent: May 1, 2012
    Inventors: Bryan M. Kelly, Patricia A. McMahan, Ryan Randazzo, Alexandra Taylor, Frank Silvestro, Paul C. McLaughlin
  • Patent number: 8105155
    Abstract: A loss limit system and method automatically tracks a player's entry and cash play, and does not allow them to play more than an allotted dollar amount during a given time frame or lose more than the established limit. Typically, excursions of play sessions are set up by day. Play is tracked at gaming machines and locked from all other play during card in at a machine. No other play is allowed at gaming machines, auto table rating systems or open table ratings, purchase of tokens, unless buy-in has not reached the loss limit for the session. At rollover, players are allowed to play again until they meet the same criteria for loss limit.
    Type: Grant
    Filed: February 15, 2008
    Date of Patent: January 31, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Patricia A. McMahan, Ryan Randazzo, Alexandra Taylor, Frank Silvestro, Paul C. McLaughlin
  • Publication number: 20080214293
    Abstract: A loss limit system and method automatically tracks a player's entry and cash play, and does not allow them to play more than an allotted dollar amount during a given time frame or lose more than the established limit. Typically, excursions of play sessions are set up by day. Play is tracked at gaming machines and locked from all other play during card in at a machine. No other play is allowed at gaming machines, auto table rating systems or open table ratings, purchase of tokens, unless buy-in has not reached the loss limit for the session. At rollover, players are allowed to play again until they meet the same criteria for loss limit.
    Type: Application
    Filed: February 15, 2008
    Publication date: September 4, 2008
    Applicant: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Patricia A. McMahan, Ryan Randazzo, Alexandra Taylor, Frank Silvestro, Paul C. McLaughlin
  • Publication number: 20080176646
    Abstract: A loss limit system and method automatically tracks a player's entry and cash play, and does not allow to play more than an allotted dollar amount during a given time frame or lose more than the establishment limit, Typically, excursions of play sessions are set up by day. Play is tracked at gaming machines and locked from all other play during card in at a machine. No other play is allowed at gaming machines, auto table rating systems or open table ratings, purchase of tokens, unless buy-in has not reached the loss limit for the session. At rollover, players are allowed to play again until they meet the same criteria for loss limit.
    Type: Application
    Filed: February 15, 2008
    Publication date: July 24, 2008
    Applicant: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Patricia A. McMahan, Ryan Randazzo, Alexandra Taylor, Frank Silvestro, Paul C. McLaughlin
  • Publication number: 20070060320
    Abstract: A progressive game is implemented on a gaming system, wherein the gaming system includes one or more gaming machines connected to a game server, and wherein the progressive game has a progressive prize value that increases according to a progressive prize growth rate. The progressive game includes a selectable targeted progressive prize value, a selectable targeted progressive prize time, and one or more enticement factors. The progressive prize growth rate is calculated using the selectable targeted progressive prize value, the selectable targeted progressive prize time, and the one or more enticement factors. Additionally, a random number generation algorithm tests to determine if there is a progressive prize win at each predetermined time period. The selectable targeted progressive prize time is used to calculate the predetermined time period for testing for a progressive prize win.
    Type: Application
    Filed: August 19, 2005
    Publication date: March 15, 2007
    Inventors: Bryan Kelly, Dennis Lockard, Frank Silvestro