Patents by Inventor Gabriel Law

Gabriel Law has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20070270225
    Abstract: A solution for network latency inherent in a multiplayer online game involving more than two players is disclosed. The solution is a dynamic re-sequencing and synchronization mechanism that enables seamless and simultaneous participation by remote users, such that an event can have an immediate and consequential effect on a related event without the unwanted effects resulting from network latency.
    Type: Application
    Filed: May 29, 2007
    Publication date: November 22, 2007
    Inventors: Andy Wang, Gabriel Law
  • Publication number: 20070265043
    Abstract: An integrated on-line networked video game system is disclosed. Effects of variable latency are mitigated dynamically to assure that all players see game displays consistent with actual game actions. Games are organized into events that allow dynamic enhancement of character capabilities during play.
    Type: Application
    Filed: April 11, 2007
    Publication date: November 15, 2007
    Inventors: Andy Wang, Gabriel Law, Sean Mackay
  • Patent number: 7244181
    Abstract: A solution for network latency inherent in a multiplayer online game involving more than two players. The solution is a dynamic re-sequencing and synchronization mechanism that enables seamless and simultaneous participation by remote users, such that an event can have an immediate and consequential effect on a related event without the unwanted effects resulting from network latency.
    Type: Grant
    Filed: January 22, 2004
    Date of Patent: July 17, 2007
    Assignee: Netamin Communication Corp.
    Inventors: Andy Wang, Gabriel Law
  • Publication number: 20040152519
    Abstract: A solution for network latency inherent in a multiplayer online game involving more than two players. The solution is a dynamic re-sequencing and synchronization mechanism that enables seamless and simultaneous participation by remote users, such that an event can have an immediate and consequential effect on a related event without the unwanted effects resulting from network latency.
    Type: Application
    Filed: January 22, 2004
    Publication date: August 5, 2004
    Inventors: Andy Wang, Gabriel Law