Patents by Inventor Gordon Paul Jeffery, III

Gordon Paul Jeffery, III has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240075379
    Abstract: A game server provides game data of a location-based game to a plurality of client devices based on a first set of one or more game designs. First activity data associated with the location-based game is received from the plurality of client devices based on the first set of one or more game designs. The game server determines whether the first activity data from the plurality of client devices meets a predetermined starting condition associated with a local virtual event. The local virtual event is started for the plurality of client devices in response to determining that the first activity data meets the predetermined starting condition. The game server provides game data based on the local virtual event to the plurality of client devices. The virtual event has a second game design that is different from the first set of one or more game designs.
    Type: Application
    Filed: September 6, 2022
    Publication date: March 7, 2024
    Inventors: Tim Aldridge, Gordon Paul Jeffery, III, Stephen Wang
  • Publication number: 20230405476
    Abstract: A client device associated with a player of a location-based game detects client devices associated with other players which are within proximity of the player device. This detection of other player client devices may result in various game actions occurring, such as an exchange of game elements between players, game progress for a player, access to a game feature, or establishing a connection between players. Detection of player devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when player client devices are disconnected from an online system hosting the location-based game with the detection later being reported to the online system by one or both devices.
    Type: Application
    Filed: May 19, 2023
    Publication date: December 21, 2023
    Inventor: Gordon Paul Jeffery, III
  • Publication number: 20230345200
    Abstract: A client device associated with a user of a location-based application detects client devices associated with other users which are within proximity of the client device. This detection of other client devices may result in various application actions occurring, such as triggering a multi-user activity between users. Detection of client devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when client devices are disconnected from an online system hosting the location-based application with the detection later being reported to the online system by one or both devices.
    Type: Application
    Filed: April 22, 2022
    Publication date: October 26, 2023
    Inventor: Gordon Paul Jeffery, III
  • Patent number: 11701593
    Abstract: A client device associated with a player of a location-based game detects client devices associated with other players which are within proximity of the player device. This detection of other player client devices may result in various game actions occurring, such as an exchange of game elements between players, game progress for a player, access to a game feature, or establishing a connection between players. Detection of player devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when player client devices are disconnected from an online system hosting the location-based game with the detection later being reported to the online system by one or both devices.
    Type: Grant
    Filed: June 15, 2020
    Date of Patent: July 18, 2023
    Assignee: Niantic, Inc.
    Inventor: Gordon Paul Jeffery, III
  • Publication number: 20210387098
    Abstract: A client device associated with a player of a location-based game detects client devices associated with other players which are within proximity of the player device. This detection of other player client devices may result in various game actions occurring, such as an exchange of game elements between players, game progress for a player, access to a game feature, or establishing a connection between players. Detection of player devices may be performed using personal area network devices of the client devices, such as Bluetooth. Proximity detection can occur when player client devices are disconnected from an online system hosting the location-based game with the detection later being reported to the online system by one or both devices.
    Type: Application
    Filed: June 15, 2020
    Publication date: December 16, 2021
    Inventor: Gordon Paul Jeffery, III