Patents by Inventor Gregory F. Frank
Gregory F. Frank has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9472051Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: GrantFiled: January 20, 2016Date of Patent: October 18, 2016Assignee: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Publication number: 20160140805Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: ApplicationFiled: January 20, 2016Publication date: May 19, 2016Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 9275520Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: GrantFiled: June 11, 2015Date of Patent: March 1, 2016Assignee: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 9168456Abstract: Various embodiments of the present disclosure provide a casual wagering game including a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. Each path endpoint is associated with one of an award, a symbol indicating advancement to a subsequent level, and a terminator symbol. Each position, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or more path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints to win the path endpoint award(s).Type: GrantFiled: June 17, 2014Date of Patent: October 27, 2015Assignee: IGTInventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky
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Publication number: 20150279162Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: ApplicationFiled: June 11, 2015Publication date: October 1, 2015Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 9142095Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: GrantFiled: April 21, 2014Date of Patent: September 22, 2015Assignee: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 8998702Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.Type: GrantFiled: November 6, 2012Date of Patent: April 7, 2015Assignee: IGTInventors: Gregory F. Frank, Rogelio S. DeCasa, Jr.
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Publication number: 20140295969Abstract: Various embodiments of the present disclosure provide a casual wagering game including a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. Each path endpoint is associated with one of an award, a symbol indicating advancement to a subsequent level, and a terminator symbol. Each position, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or more path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints to win the path endpoint award(s).Type: ApplicationFiled: June 17, 2014Publication date: October 2, 2014Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky
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Publication number: 20140243074Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: ApplicationFiled: April 21, 2014Publication date: August 28, 2014Applicant: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 8784181Abstract: Various embodiments of the disclosed gaming system, gaming device and method provide a casual wagering game which includes a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. In various embodiments, each of the path endpoints are associated with one of an award, a symbol indicating advancement to a subsequent level or a terminator symbol. Each position of the matrix, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or a plurality of path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The general objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints in order to win the path endpoint awards.Type: GrantFiled: August 14, 2009Date of Patent: July 22, 2014Assignee: IGTInventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky
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Patent number: 8734224Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: GrantFiled: February 8, 2013Date of Patent: May 27, 2014Assignee: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 8708804Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a collection game including at least one customizable collector. The gaming system displays a field including a plurality of different obstacles and a plurality of awards, provides a player with a collector, and enables the player to associate an item with the collector. The item is associated with one of the obstacles such that the item enables the collector to overcome that obstacle. The gaming system enables the player to position the collector within the field, and displays the collector moving within the field. If the collector intersects with an award, the gaming system accumulates that award. If the collector intersects an obstacle, and if the item associated with the displayed collector does not enable the displayed collector to overcome that obstacle, the gaming system ends the play of the collection game with respect to the collector.Type: GrantFiled: June 22, 2012Date of Patent: April 29, 2014Assignee: IGTInventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky, Leandro Basallo
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Publication number: 20130344930Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a collection game including at least one customizable collector. The gaming system displays a field including a plurality of different obstacles and a plurality of awards, provides a player with a collector, and enables the player to associate an item with the collector. The item is associated with one of the obstacles such that the item enables the collector to overcome that obstacle. The gaming system enables the player to position the collector within the field, and displays the collector moving within the field. If the collector intersects with an award, the gaming system accumulates that award. If the collector intersects an obstacle, and if the item associated with the displayed collector does not enable the displayed collector to overcome that obstacle, the gaming system ends the play of the collection game with respect to the collector.Type: ApplicationFiled: June 22, 2012Publication date: December 26, 2013Applicant: IGTInventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky, Leandro Basallo
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Patent number: 8393952Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: GrantFiled: January 3, 2012Date of Patent: March 12, 2013Assignee: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Patent number: 8323091Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.Type: GrantFiled: August 9, 2010Date of Patent: December 4, 2012Assignee: IGTInventors: Gregory F. Frank, Rogelio S. DeCasa
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Patent number: 8210935Abstract: Various embodiments of the disclosed gaming system, gaming device and method provide a selection game having a plurality of tokens which are assignable to a plurality of token collectors. Each of the token collectors has a designated capacity which may be the same or different for the token collectors. In one embodiment, the designated capacity of one or more token collectors is a number of tokens. In various other embodiments, the designated capacity of one or more token collectors is a total award value.Type: GrantFiled: November 12, 2008Date of Patent: July 3, 2012Assignee: IGTInventors: Scott A. Caputo, Mark C. Nicely, Gregory F. Frank, Anthony J. Baerlocher
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Publication number: 20120100914Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: ApplicationFiled: January 3, 2012Publication date: April 26, 2012Applicant: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Publication number: 20120034973Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.Type: ApplicationFiled: August 9, 2010Publication date: February 9, 2012Applicant: IGTInventors: Gregory F. Frank, Rogelio S. DeCasa
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Patent number: 8109824Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.Type: GrantFiled: November 11, 2008Date of Patent: February 7, 2012Assignee: IGTInventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
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Publication number: 20110039614Abstract: Various embodiments of the disclosed gaming system, gaming device and method provide a casual wagering game which includes a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. In various embodiments, each of the path endpoints are associated with one of an award, a symbol indicating advancement to a subsequent level or a terminator symbol. Each position of the matrix, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or a plurality of path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The general objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints in order to win the path endpoint awards.Type: ApplicationFiled: August 14, 2009Publication date: February 17, 2011Applicant: IGTInventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky