Patents by Inventor Gregory F. Frank

Gregory F. Frank has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9472051
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Grant
    Filed: January 20, 2016
    Date of Patent: October 18, 2016
    Assignee: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Publication number: 20160140805
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Application
    Filed: January 20, 2016
    Publication date: May 19, 2016
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 9275520
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Grant
    Filed: June 11, 2015
    Date of Patent: March 1, 2016
    Assignee: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 9168456
    Abstract: Various embodiments of the present disclosure provide a casual wagering game including a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. Each path endpoint is associated with one of an award, a symbol indicating advancement to a subsequent level, and a terminator symbol. Each position, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or more path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints to win the path endpoint award(s).
    Type: Grant
    Filed: June 17, 2014
    Date of Patent: October 27, 2015
    Assignee: IGT
    Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky
  • Publication number: 20150279162
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Application
    Filed: June 11, 2015
    Publication date: October 1, 2015
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 9142095
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Grant
    Filed: April 21, 2014
    Date of Patent: September 22, 2015
    Assignee: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 8998702
    Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.
    Type: Grant
    Filed: November 6, 2012
    Date of Patent: April 7, 2015
    Assignee: IGT
    Inventors: Gregory F. Frank, Rogelio S. DeCasa, Jr.
  • Publication number: 20140295969
    Abstract: Various embodiments of the present disclosure provide a casual wagering game including a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. Each path endpoint is associated with one of an award, a symbol indicating advancement to a subsequent level, and a terminator symbol. Each position, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or more path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints to win the path endpoint award(s).
    Type: Application
    Filed: June 17, 2014
    Publication date: October 2, 2014
    Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky
  • Publication number: 20140243074
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Application
    Filed: April 21, 2014
    Publication date: August 28, 2014
    Applicant: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 8784181
    Abstract: Various embodiments of the disclosed gaming system, gaming device and method provide a casual wagering game which includes a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. In various embodiments, each of the path endpoints are associated with one of an award, a symbol indicating advancement to a subsequent level or a terminator symbol. Each position of the matrix, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or a plurality of path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The general objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints in order to win the path endpoint awards.
    Type: Grant
    Filed: August 14, 2009
    Date of Patent: July 22, 2014
    Assignee: IGT
    Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky
  • Patent number: 8734224
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Grant
    Filed: February 8, 2013
    Date of Patent: May 27, 2014
    Assignee: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 8708804
    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a collection game including at least one customizable collector. The gaming system displays a field including a plurality of different obstacles and a plurality of awards, provides a player with a collector, and enables the player to associate an item with the collector. The item is associated with one of the obstacles such that the item enables the collector to overcome that obstacle. The gaming system enables the player to position the collector within the field, and displays the collector moving within the field. If the collector intersects with an award, the gaming system accumulates that award. If the collector intersects an obstacle, and if the item associated with the displayed collector does not enable the displayed collector to overcome that obstacle, the gaming system ends the play of the collection game with respect to the collector.
    Type: Grant
    Filed: June 22, 2012
    Date of Patent: April 29, 2014
    Assignee: IGT
    Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky, Leandro Basallo
  • Publication number: 20130344930
    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a collection game including at least one customizable collector. The gaming system displays a field including a plurality of different obstacles and a plurality of awards, provides a player with a collector, and enables the player to associate an item with the collector. The item is associated with one of the obstacles such that the item enables the collector to overcome that obstacle. The gaming system enables the player to position the collector within the field, and displays the collector moving within the field. If the collector intersects with an award, the gaming system accumulates that award. If the collector intersects an obstacle, and if the item associated with the displayed collector does not enable the displayed collector to overcome that obstacle, the gaming system ends the play of the collection game with respect to the collector.
    Type: Application
    Filed: June 22, 2012
    Publication date: December 26, 2013
    Applicant: IGT
    Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky, Leandro Basallo
  • Patent number: 8393952
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Grant
    Filed: January 3, 2012
    Date of Patent: March 12, 2013
    Assignee: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Patent number: 8323091
    Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.
    Type: Grant
    Filed: August 9, 2010
    Date of Patent: December 4, 2012
    Assignee: IGT
    Inventors: Gregory F. Frank, Rogelio S. DeCasa
  • Patent number: 8210935
    Abstract: Various embodiments of the disclosed gaming system, gaming device and method provide a selection game having a plurality of tokens which are assignable to a plurality of token collectors. Each of the token collectors has a designated capacity which may be the same or different for the token collectors. In one embodiment, the designated capacity of one or more token collectors is a number of tokens. In various other embodiments, the designated capacity of one or more token collectors is a total award value.
    Type: Grant
    Filed: November 12, 2008
    Date of Patent: July 3, 2012
    Assignee: IGT
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory F. Frank, Anthony J. Baerlocher
  • Publication number: 20120100914
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Application
    Filed: January 3, 2012
    Publication date: April 26, 2012
    Applicant: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Publication number: 20120034973
    Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.
    Type: Application
    Filed: August 9, 2010
    Publication date: February 9, 2012
    Applicant: IGT
    Inventors: Gregory F. Frank, Rogelio S. DeCasa
  • Patent number: 8109824
    Abstract: A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators.
    Type: Grant
    Filed: November 11, 2008
    Date of Patent: February 7, 2012
    Assignee: IGT
    Inventors: Gregory F. Frank, Christopher T. Brune, Ryan W. Cuddy
  • Publication number: 20110039614
    Abstract: Various embodiments of the disclosed gaming system, gaming device and method provide a casual wagering game which includes a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. In various embodiments, each of the path endpoints are associated with one of an award, a symbol indicating advancement to a subsequent level or a terminator symbol. Each position of the matrix, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or a plurality of path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The general objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints in order to win the path endpoint awards.
    Type: Application
    Filed: August 14, 2009
    Publication date: February 17, 2011
    Applicant: IGT
    Inventors: Scott A. Caputo, Gregory F. Frank, Ernest M. Lafky