Patents by Inventor Hengchin YEH

Hengchin YEH has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10885929
    Abstract: The present invention provides a computer-aided conversion system and method for generating intelligible speech that uses a transmitter disposed in the nasal cavity of a user and a receiver disposed in pairs with the transmitter, the transmitter transmits a detecting signal in waveform to the nasal cavity of the user, and the receiver receives a reflected wave from the user's nasal cavity. After analyzing the reflected wave, a spectrum corresponding to the acoustic model of an articulatory cavity is obtained. Through the spectrum, the intention in the speaking of the user may be known, that is, the present invention may detect a speech not originated from the vocal cord of the user.
    Type: Grant
    Filed: January 17, 2019
    Date of Patent: January 5, 2021
    Assignee: TS VOICE TECHNOLOGY, LLC
    Inventors: Shu Wei Tsai, Hengchin Yeh, Tieh-Hung Chuang, Yi-Hsin Chen
  • Publication number: 20190244629
    Abstract: The present invention provides a computer-aided conversion system and method for generating intelligible speech that uses a transmitter disposed in the nasal cavity of a user and a receiver disposed in pairs with the transmitter, the transmitter transmits a detecting signal in waveform to the nasal cavity of the user, and the receiver receives a reflected wave from the user's nasal cavity. After analyzing the reflected wave, a spectrum corresponding to the acoustic model of an articulatory cavity is obtained. Through the spectrum, the intention in the speaking of the user may be known, that is, the present invention may detect a speech not originated from the vocal cord of the user.
    Type: Application
    Filed: January 17, 2019
    Publication date: August 8, 2019
    Inventors: Shu Wei Tsai, Hengchin Yeh, Tieh-Hung Chuang, Yi-Hsin Chen
  • Patent number: 9734628
    Abstract: Techniques are disclosed for creating digital assets that can be used to personalize themed products. For example, a workflow and pipeline used to generate a 3D model from digital images of a person's face and to manufacture a personalized, physical figurine customized with the 3D model are disclosed. The 3D model of the person's face may be simplified to match a topology of a desired figurine. While the topology is deformed to match that of the figurine, the 3D model retains the geometry of the child's face. Simplifying the topology of the 3D model in this manner allows the mesh to be integrated with or attached to a mesh representing desired figurine.
    Type: Grant
    Filed: November 20, 2015
    Date of Patent: August 15, 2017
    Assignees: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Jose Rafael Tena, Moshe Mahler, Iain Matthews, Hengchin Yeh, Thabo Dominik Beeler, Robert Sumner, Cydni Tetro, John-Thomas C. Ngo
  • Patent number: 9401684
    Abstract: The subject matter described herein includes methods, systems, and computer readable media for synthesizing sounds using estimated material parameters. According to one aspect, a method for sound synthesis using estimated material parameters is provided. The method includes at a computing platform including a memory and a processor, estimating, by the processor and based on a recorded audio sample of an impact on a physical object, one or more material parameters of a physical object for use in synthesizing a sound associated with a virtual object having material properties similar to the physical object. The method further includes storing the one or more material parameters in memory. The method further includes using the estimated material parameters to generate a synthesize sound for the virtual object.
    Type: Grant
    Filed: May 31, 2013
    Date of Patent: July 26, 2016
    Assignee: The University of North Carolina at Chapel Hill
    Inventors: Zhimin Ren, Hengchin Yeh, Ming Lin
  • Publication number: 20160148427
    Abstract: Techniques are disclosed for creating digital assets that can be used to personalize themed products. For example, a workflow and pipeline used to generate a 3D model from digital images of a person's face and to manufacture a personalized, physical figurine customized with the 3D model are disclosed. The 3D model of the person's face may be simplified to match a topology of a desired figurine. While the topology is deformed to match that of the figurine, the 3D model retains the geometry of the child's face. Simplifying the topology of the 3D model in this manner allows the mesh to be integrated with or attached to a mesh representing desired figurine.
    Type: Application
    Filed: November 20, 2015
    Publication date: May 26, 2016
    Inventors: Jose Rafael TENA, Moshe MAHLER, Iain MATTHEWS, Hengchin YEH, Thabo Dominik BEELER, Robert SUMNER, Cydni TETRO, John-Thomas C. NGO
  • Patent number: 9196089
    Abstract: Techniques are disclosed for creating digital assets that can be used to personalize themed products. For example, a workflow and pipeline used to generate a 3D model from digital images of a person's face and to manufacture a personalized, physical figurine customized with the 3D model are disclosed. The 3D model of the person's face may be simplified to match a topology of a desired figurine. While the topology is deformed to match that of the figurine, the 3D model retains the geometry of the child's face. Simplifying the topology of the 3D model in this manner allows the mesh to be integrated with or attached to a mesh representing desired figurine.
    Type: Grant
    Filed: May 17, 2012
    Date of Patent: November 24, 2015
    Assignee: Disney Enterprises, Inc.
    Inventors: Jose Rafael Tena, Moshe Mahler, Iain Matthews, Hengchin Yeh, Thabo Dominik Beeler, Robert Sumner, Cydni Tetro, John-Thomas C. Ngo
  • Publication number: 20150294041
    Abstract: Methods, systems, and computer readable media for simulating sound propagation are disclosed. According to one exemplary method, the method includes decomposing a scene having at least one object into at least one near-object region and at least one far-object region. The method also includes generating at least one transfer function for the at least one near-object region, wherein the at least one transfer function maps an incoming sound field reaching the at least one object to an outgoing sound field emanating from the at least one object, wherein the incoming sound field is based on a geometric acoustic technique and the outgoing sound field is based on a numerical acoustic technique. The method further includes utilizing the at least one transfer function to perform simulation of sound propagation within the scene.
    Type: Application
    Filed: July 11, 2014
    Publication date: October 15, 2015
    Inventors: Hengchin Yeh, Ravish Mehra, Lakulish Shailesh Antani, Zhimin Ren, Ming Lin, Dinesh Manocha
  • Publication number: 20150124999
    Abstract: The subject matter described herein includes methods, systems, and computer readable media for synthesizing sounds using estimated material parameters. According to one aspect, a method for sound synthesis using estimated material parameters is provided. The method includes at a computing platform including a memory and a processor, estimating, by the processor and based on a recorded audio sample of an impact on a physical object, one or more material parameters of a physical object for use in synthesizing a sound associated with a virtual object having material properties similar to the physical object. The method further includes storing the one or more material parameters in memory.
    Type: Application
    Filed: May 31, 2013
    Publication date: May 7, 2015
    Inventors: Zhimin Ren, Hengchin Yeh, Ming Lin
  • Publication number: 20130307848
    Abstract: Techniques are disclosed for creating digital assets that can be used to personalize themed products. For example, a workflow and pipeline used to generate a 3D model from digital images of a person's face and to manufacture a personalized, physical figurine customized with the 3D model are disclosed. The 3D model of the person's face may be simplified to match a topology of a desired figurine. While the topology is deformed to match that of the figurine, the 3D model retains the geometry of the child's face. Simplifying the topology of the 3D model in this manner allows the mesh to be integrated with or attached to a mesh representing desired figurine.
    Type: Application
    Filed: May 17, 2012
    Publication date: November 21, 2013
    Applicant: Disney Enterprises, Inc.
    Inventors: Jose Rafael TENA, Moshe MAHLER, Iain MATTHEWS, Hengchin YEH, Thabo Dominik BEELER, Robert SUMNER, Cydni TETRO, John-Thomas C. NGO