Patents by Inventor Hidehito Kojima

Hidehito Kojima has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10512840
    Abstract: A player terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. Since the player terminal is configured to determine a player's operation input on the basis of the change in the size of a figure that is moved by the player in an image inputted via an in-camera, it is possible to determine the player's operation input on the basis of a player action in which the figure is moved farther away from or closer to the in-camera.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: December 24, 2019
    Assignee: DeNA Co., Ltd.
    Inventor: Hidehito Kojima
  • Publication number: 20190099671
    Abstract: A player terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. Since the player terminal is configured to determine a player's operation input on the basis of the change in the size of a figure that is moved by the player in an image inputted via an in-camera, it is possible to determine the player's operation input on the basis of a player action in which the figure is moved farther away from or closer to the in-camera.
    Type: Application
    Filed: October 2, 2018
    Publication date: April 4, 2019
    Inventor: Hidehito KOJIMA
  • Patent number: 9138649
    Abstract: In a game device, a game control unit arranges an object in a three-dimensional space provided in a game field. A temperature-distribution simulator simulates a physical phenomenon on a two-dimensional plane, onto which a three-dimensional space is projected, in reference to a distribution-data storage unit. The game control unit applies the simulated physical phenomenon on an object in the three-dimensional space. A mycelial-growth simulator similarly simulates a physical phenomenon on a two-dimensional plane.
    Type: Grant
    Filed: June 30, 2009
    Date of Patent: September 22, 2015
    Assignees: SONY CORPORATION, SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Hirokazu Matsushita, Taro Matsuda, Hidehito Kojima
  • Publication number: 20110319164
    Abstract: In a game device, a game control unit arranges an object in a three-dimensional space provided in a game field. A temperature-distribution simulator simulates a physical phenomenon on a two-dimensional plane, onto which a three-dimensional space is projected, in reference to a distribution-data storage unit. The game control unit applies the simulated physical phenomenon on an object in the three-dimensional space. A mycelial-growth simulator similarly simulates a physical phenomenon on a two-dimensional plane.
    Type: Application
    Filed: June 30, 2009
    Publication date: December 29, 2011
    Inventors: Hirokazu Matsushita, Taro Matsuda, Hidehito Kojima
  • Publication number: 20020101423
    Abstract: A stage for a game can he made based on an image made or selected by a player or provided by a third party. A substantially infinite variety of stages can be provided thereby. Thus an enjoyable video game that hardly wearies the player can be provided.
    Type: Application
    Filed: November 9, 2001
    Publication date: August 1, 2002
    Inventors: Masaya Matsuura, Kiri Matsuura, Hidehito Kojima, Takeru Nakabayashi, Tomohiko Murakami, Sachie Mifune
  • Publication number: 20020103023
    Abstract: game scene is made on the basis of sentence data obtained from, e.g., an e-mail or a predetermined Next data, or audio data obtained from, e.g., a calling melody A substantially infinite variety of stages can be provided thereby. Thus an enjoyable game that hardly wearies the player can be provided.
    Type: Application
    Filed: November 1, 2001
    Publication date: August 1, 2002
    Inventors: Masaya Matsuura, Kiri Matsuura, Hidehito Kojima
  • Publication number: 20020072411
    Abstract: A control section shows a target measurement value, such as the height of Mt. Fuji or the diameter of a 10-yen coin, to the player by displaying it on a liquid crystal display. The player rotates a rotary operation member to advance a displayed character up to the target measurement value. Since the rotary operation member has a certain circumferential length, the control section multiplies the circumferential length by the number of rotations of the rotary operation member to obtain the distance covered by the character. At the end of the game, the difference of the calculated distance from the target measurement value is shown to the player. Thus the entertaining game for testing the player's sense of distance can be realized even in a low performance device.
    Type: Application
    Filed: November 16, 2001
    Publication date: June 13, 2002
    Inventors: Masaya Matsuura, Kiri Matsuura, Masato Ohmori, Hidehito Kojima