Patents by Inventor Hirofumi Nagao

Hirofumi Nagao has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230045932
    Abstract: Provided is a system for stabilizing a flow of gas introduced into a sensor, wherein, in connection with manufacturing equipment comprising a process chamber, a process chamber vacuum pump installed to remove internal gas of the process chamber, and a sensor device configured to be able to receive the internal gas of the process chamber through a sensor connecting pipe and to detect components thereof, the system comprises a sensor connecting pipe and a bypass pipe branching off from the sensor connecting pipe such that a part of the gas can be directly discharged to the outside without being introduced into the sensor, and the system is accordingly configured to stably provide the sensor device with a part of the internal gas within a predetermined range per time, regardless of a change in the pressure state of the process chamber.
    Type: Application
    Filed: January 15, 2021
    Publication date: February 16, 2023
    Inventors: Young Ho HONG, Hyun Sik CHOI, Ki Woo HONG, Hirofumi NAGAO, Shinichi MIKI
  • Patent number: 9117643
    Abstract: An alkali metal introduction apparatus (1) includes: a dedicated fracture chamber (10) and a vacuum chamber (20); vacuum pumps (60a) and (60b) for evacuating the insides of the dedicated fracture chamber (10) and the vacuum chamber (20); an ampul fracturing section for causing, in the dedicated fracture chamber (10), an alkali metal encapsulated in an ampul (16) to be exposed out of the ampul (16) by deforming the ampul (16); a collision cell (40) configured to allow the ampul (16) to be introduced therein, the collision room (40) being provided inside the vacuum chamber (20); and an ampul introducing section (12) for moving the ampul (16) between an exposure position where the alkali metal encapsulated in the ampul (16) is to be exposed out of the ampul (16) thus deformed and an introduction position where the ampul (16) is to be introduced into the collision cell (40).
    Type: Grant
    Filed: January 25, 2011
    Date of Patent: August 25, 2015
    Assignee: OSAKA UNIVERSITY
    Inventors: Michisato Toyoda, Hirofumi Nagao, Shuichi Shimma, Shigeo Hayakawa
  • Publication number: 20120321433
    Abstract: An alkali metal introduction apparatus (1) includes: a dedicated fracture chamber (10) and a vacuum chamber (20); vacuum pumps (60a) and (60b) for evacuating the insides of the dedicated fracture chamber (10) and the vacuum chamber (20); an ampul fracturing section for causing, in the dedicated fracture chamber (10), an alkali metal encapsulated in an ampul (16) to be exposed out of the ampul (16) by deforming the ampul (16); a collision cell (40) configured to allow the ampul (16) to be introduced therein, the collision room (40) being provided inside the vacuum chamber (20); and an ampul introducing section (12) for moving the ampul (16) between an exposure position where the alkali metal encapsulated in the ampul (16) is to be exposed out of the ampul (16) thus deformed and an introduction position where the ampul (16) is to be introduced into the collision cell (40).
    Type: Application
    Filed: January 25, 2011
    Publication date: December 20, 2012
    Applicant: Osaka University
    Inventors: Michisato Toyoda, Hirofumi Nagao, Shuichi Shimma, Shigeo Hayakawa
  • Patent number: 7691031
    Abstract: A training apparatus is disclosed which allows a trainee to attain a sense of accomplishment by continuing an exercise until a target is reached, without undue strain. A torque motor applies a load to a handle bar, which is driven by the exercise of a trainee. If the movement of the trainee who moves the handle bar is about to stop, then the load is gradually reduced. If the handle bar once again begins to move due to a load reduction, then it is inferred that the trainee has resumed the exercise, and the load at that time is maintained until, for example, the direction of motion of the handle bar changes. By gradually reducing the load at the fatigue limit of the trainee, it is possible to promote the resumption and the continuance of the exercise.
    Type: Grant
    Filed: July 7, 2006
    Date of Patent: April 6, 2010
    Assignee: Konami Sports Life Corporation
    Inventors: Motoki Toyama, Amika Harada, Takeshi Tsuji, Hirofumi Nagao, Naoyuki Wakiyama
  • Patent number: 7303508
    Abstract: Training apparatus includes: a base stand which has slide shafts that are provided side by side and extend in the right-and-left directions; a slide base portion which can slide along this slide shaft; a foot stand which is provided over the slide base portion so as to be turned; a connection mechanism portion which is formed by a rod and its support portion that engages a substantially-middle proper part of the base stand in the right-and-left directions and the foot stand, so that the sliding position and the turning angle of the foot stand can be correlated; and a spring which gives the slide base portion the force by which the slide base portion moves toward a substantially-middle position of the base stand in the right-and-left directions. Thereby, a sliding exercise and a twisting exercise can be taken together, and the body trunk can be effectively trained.
    Type: Grant
    Filed: September 5, 2003
    Date of Patent: December 4, 2007
    Assignee: Konami Sports Life Corporation
    Inventors: Motoki Toyama, Kojiro Minami, Eita Kada, Hirofumi Nagao, Takuya Nakano
  • Publication number: 20060234832
    Abstract: A training apparatus is disclosed which allows a trainee to attain a sense of accomplishment by continuing an exercise until a target is reached, without undue strain. A torque motor applies a load to a handle bar, which is driven by the exercise of a trainee. If the movement of the trainee who moves the handle bar is about to stop, then the load is gradually reduced. If the handle bar once again begins to move due to a load reduction, then it is inferred that the trainee has resumed the exercise, and the load at that time is maintained until, for example, the direction of motion of the handle bar changes. By gradually reducing the load at the fatigue limit of the trainee, it is possible to promote the resumption and the continuance of the exercise.
    Type: Application
    Filed: July 7, 2006
    Publication date: October 19, 2006
    Applicant: KONAMI SPORTS LIFE CORPORATION
    Inventors: Motoki TOYAMA, Amika HARADA, Takeshi TSUJI, Hirofumi NAGAO, Naoyuki WAKIYAMA
  • Publication number: 20060009329
    Abstract: Training apparatus includes: a base stand which has slide shafts that are provided side by side and extend in the right-and-left directions; a slide base portion which can slide along this slide shaft; a foot stand which is provided over the slide base portion so as to be turned; a connection mechanism portion which is formed by a rod and its support portion that engages a substantially-middle proper part of the base stand in the right-and-left directions and the foot stand, so that the sliding position and the turning angle of the foot stand can be correlated; and a spring which gives the slide base portion the force by which the slide base portion moves toward a substantially-middle position of the base stand in the right-and-left directions. Thereby, a sliding exercise and a twisting exercise can be taken together, and the body trunk can be effectively trained.
    Type: Application
    Filed: September 5, 2003
    Publication date: January 12, 2006
    Applicant: Konami Sports Life Corporation
    Inventors: Motoki Toyama, Kojiro Minami, Eita Kada, Hirofumi Nagao, Takuya Nakano
  • Patent number: 6811494
    Abstract: A shooting game machine includes a target unit in which targets are arranged at four stages. A token discharge device faces the target unit and is operable by a game player to discharge a token while selectively aiming at any of the plurality of targets. Display units are provided in correspondence with the respective targets for displaying scores corresponding to the targets, and a target processor sets the scores to be displayed on the display units. A jackpot appearing position/time determining processor sets a special high score on one of the display units which is selectively changed over time. Impact sensor units detect when the token hits the corresponding target, and a dispenser pays tickets out to the game player corresponding to the score on the display unit corresponding to the hit target.
    Type: Grant
    Filed: September 21, 2001
    Date of Patent: November 2, 2004
    Assignee: Konami Corporation
    Inventors: Yuji Tamura, Hirofumi Nagao, Satoshi Ueda, Nozomu Nonomura
  • Patent number: 6582299
    Abstract: By making a game with greater richness in its feeling of realism, the level of (player) interest is increased. A game apparatus according to the present invention is equipped with image display means which displays on the screen of monitor a 3-dimensional game field image which includes enemy characters and display means for enlarged images which enlarges the image of the small area corresponding to the part of above-indicated image at which above-indicated model gun is pointed and displays it on liquid crystal unit of scope which is built onto model gun.
    Type: Grant
    Filed: September 28, 2001
    Date of Patent: June 24, 2003
    Assignee: Konami Corporation
    Inventors: Shigenobu Matsuyama, Masaaki Kukino, Hitoshi Konishi, Yoshihisa Inoue, Shinichi Nakagawa, Koichi Nishio, Hirofumi Nagao
  • Patent number: 6467772
    Abstract: A shooting game machine for discharging a disk-shaped or substantially disk-shaped member made of a metal to hit a target, the shooting game machine comprising: a target provided in a casing, a simulated gun having a muzzle arranged inside the casing and adapted to discharge the flying member in such a manner that the thickness direction of the flying member substantially extends along a horizontal direction, and a detecting unit for detecting that the flying member discharged from the simulated gun has hit the target.
    Type: Grant
    Filed: January 22, 2001
    Date of Patent: October 22, 2002
    Assignee: Konami Corporation
    Inventors: Yuji Tamura, Satoshi Ueda, Koichi Nishio, Hirofumi Nagao
  • Publication number: 20020037771
    Abstract: A shooting game machine is provided with a target unit 30 in which targets are arranged at four stages, a token discharge device 20 provided at a position facing the target unit 30 and operable by a game player to discharge a token while selectively aiming at any of the plurality of targets, display units 317e provided in correspondence with the respective targets for displaying scores corresponding to the targets, a target processor 604 for setting the scores to be displayed on the display units 317e, a jackpot appearing position/time determining processor 603 for setting a special high score on one of the display units 317e selectively changed in time direction, impact sensor units 316 for detecting the hit of the token at the corresponding target, and a dispenser 40 for, when the token hits one of the targets, paying tickets corresponding to the score on the display unit 317e corresponding to the hit target out to the game player.
    Type: Application
    Filed: September 21, 2001
    Publication date: March 28, 2002
    Applicant: Konami Corporation
    Inventors: Yuji Tamura, Hirofumi Nagao, Satoshi Ueda, Nozomu Nonomura
  • Publication number: 20010009318
    Abstract: A shooting game machine for discharging a disk-shaped or substantially disk-shaped flying member made of a metal to hit a target, the shooting game machine comprising: a target provided in a casing, a simulated gun having a muzzle arranged inside the casing and adapted to discharge the flying member in such a manner that the thickness direction of the flying member substantially extends along a horizontal direction, and a detecting unit for detecting that the flying member discharged from the simulated gun has hit the target.
    Type: Application
    Filed: January 22, 2001
    Publication date: July 26, 2001
    Applicant: Konami Corporation
    Inventors: Yuji Tamura, Satoshi Ueda, Koichi Nishio, Hirofumi Nagao
  • Patent number: 6030291
    Abstract: A manual control device for use as a joystick with a amusement machine has a control lever tiltably mounted on a support plate by a bearing and a detecting mechanism for detecting a tilting displacement of the control lever to control a displayed character or object in a video game played on the amusement machine. A stimulus imparting mechanism is actuatable depending on how a video game played by the amusement machine develops and moves the control lever to impart a stimulus through the control lever to a game player of the video game. A resistance imparting mechanism is actuatable depending on how the video game played by the amusement machine develops and imparts resistive forces to the control lever against forces applied by the game player to move the control lever.
    Type: Grant
    Filed: May 28, 1997
    Date of Patent: February 29, 2000
    Assignee: Konami Co., Ltd.
    Inventors: Toyozo Maki, Hirofumi Nagao
  • Patent number: 6029537
    Abstract: This invention relates to a shift lever mechanism used in driving a simulative running machine. The shift lever mechanism has a first shaft extending along a first axis and a second shaft extending along a second axis orthogonal to the first axis. An operation lever is pivotable about the first axis and the second axis. The shift lever mechanism further includes a speed zone setter for variably setting a speed of the running machine among a plurality of speed zones including a neutral zone by shifting the operation lever, and a torsion spring for applying a biasing force to bias the operation lever toward the neutral zone. It is set such that the biasing force exerted by the torsion spring is transmitted to a pivotal movement of the operation lever about the first shaft and the second shaft.
    Type: Grant
    Filed: May 1, 1998
    Date of Patent: February 29, 2000
    Assignee: Konami Co., Ltd.
    Inventor: Hirofumi Nagao
  • Patent number: 5951404
    Abstract: A riding game machine for playing the game of a jet ski race, for example has a display unit for displaying a simulated image of an object on a wavy surface, and a riding device swingable depending on the simulated image displayed by the display unit. The riding device has a riding unit for a player to ride thereon, a handle coupled to the riding unit for changing a direction of travel of the object of the simulated image displayed by the display unit, an accelerator lever mounted on the handle for changing a speed of the object of the simulated image displayed by the display unit, a pitching member for swinging the riding unit about a horizontal transverse axis, a rolling member for swinging the riding unit about a horizontal longitudinal axis, and a pitching mechanism for actuating the pitching member in relation to travel of the object on the wavy surface in the simulated image displayed by the display unit.
    Type: Grant
    Filed: December 30, 1996
    Date of Patent: September 14, 1999
    Assignee: Konami Co., Ltd.
    Inventors: Toshimitsu Oishi, Hirofumi Nagao
  • Patent number: D438260
    Type: Grant
    Filed: January 18, 2000
    Date of Patent: February 27, 2001
    Assignee: Konami Co., Ltd.
    Inventors: Yoshitsugu Isetani, Yuji Tamura, Koichi Nishio, Hirofumi Nagao
  • Patent number: D494645
    Type: Grant
    Filed: January 31, 2003
    Date of Patent: August 17, 2004
    Assignee: Konami Sports Life Corporation
    Inventors: Makiko Otomi, Hiroyuki Muraki, Hirofumi Nagao, Takuya Nakano
  • Patent number: D425570
    Type: Grant
    Filed: June 10, 1999
    Date of Patent: May 23, 2000
    Assignee: Konami Co., Ltd.
    Inventors: Makiko Otomi, Koichi Nishio, Hirofumi Nagao